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Fleet Footwork League of Legends RunePC

Fleet FootworkRune Patch History

Precision - Keystone · League of Legends (PC)Also in: Fleet Footwork in Wild Rift

Fleet Footwork Current Status

Mixed direction - Fleet Footwork's last 3 changes include both buffs and nerfs. Fleet Footwork has been changed in 14 League of Legends patches. 4 buffs, 5 nerfs, 5 adjustments. Most recently buffed in Patch 26.16 ().

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork Changes

Patch 26.16

buffCurrent Patch

Fleet Footwork

  • Melee base healing increased to 15 to 160 (based on level) from 10 to 130 (based on level).
  • Ranged base healing increased to 9 to 96 (based on level) from 6 to 78 (based on level).

Patch 14.18

change

Fleet Footwork

  • Bonus movement speed increased to 20% from 15% for all users.
  • Base heal changed to 10+(120/17)*(x-1)*(0.7025+0.0175*(x-1)) from 5 to 100 (based on level) for all users.
  • Bonus AD ratio reduced to 10% bonus AD from 10% for all users.
  • AP ratio reduced to 5% AP from 5% AP for all users.
  • Healing against minions changed to 15% for all users from 20%.

Patch 14.17

nerf

Fleet Footwork

  • Base heal reduced to 5 to 100 (based on level) from 5 to 120 (based on level).
  • Bonus movement speed reduced to 15% from 20%.
  • Bonus movement speed duration reduced to 1 second from 1.25.

Patch 14.15

change

Fleet Footwork

  • Base heal changed to 5 to 120 (based on level) from 8 to 110 (based on level).

Patch 14.10

change

Fleet Footwork

  • Base heal reduced to 8 to 110 (based on level) from 10 to 130 (based on level).
  • Bonus movement speed duration increased to 1.25 seconds from 1.

Patch 13.20

change

Fleet Footwork

  • Base heal increased to 10 to 130 (based on level) from 10 to 100 (based on level).
  • AD ratio reduced to 10% bonus AD from 30% bonus AD.
  • AP ratio reduced to 5% AP from 20% AP.

Patch 12.6

nerf

Fleet Footwork

  • Bonus AD ratio reduced to 30% bonus AD from 40%.
  • AP ratio reduced to 20% AP from 30% AP.

Patch 11.17

buff

Fleet Footwork

  • Healing against minions reduced to 20% from 100%.
  • Base heal increased to 10 to 100 (based on level) from 3 to 60 (based on level).
  • Bonus AD ratio increased to 40% bonus AD from 30%.
  • AP ratio increased to 30% AP from 20% AP.

Patch 11.6

nerf

Fleet Footwork

  • AP ratio reduced to 20% AP from 30% AP.

Patch 9.23

change

Fleet Footwork

  • Energized stacks per attack reduced to 6 from 12.
  • Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
  • New Effect: Energized effects now always work on turrets.

Patch 8.23

nerf

Fleet Footwork

  • AP ratio reduced to 30% AP from 50% AP.

Patch 8.11

nerf

Fleet Footwork

  • Bonus movement speed reduced to 20% from 30%.
  • Removed: Healing being increased by 40% of your critical damage modifier when triggered by a critical strike.
  • Removed: Healing being 60% effective against minions.
  • Ranged healing against minions reduced to 20% from 30%.
  • Heal AP ratio increased to 50% AP from 40% AP.

Patch 8.5

buff

Fleet Footwork

  • New Effect: Healing is now only 30% effective with ranged attacks against minions.
  • Bug Fix: Total healing listed in the Runes panel now only increases when it actually heals you.

Patch 7.24

buff

Fleet Footwork

  • Base heal changed to 3 to 60 (based on level) from 5 to 50 (based on level).
  • Bonus AD ratio increased to 30% bonus AD from 10% bonus AD.
  • AP ratio increased to 40% AP from 20% AP.
  • New Effect: If the basic attack that triggers Energized Strike critical strike, the healing is now increased by 40% (+ Infinity Edge).
  • Increased healing set at 4.2 to 84 (based on level) (+ 42% bonus AD) (+ 56% AP).
  • Increased healing, with Infinity Edge, set at 4.8 to 96 (based on level) (+ 48% bonus AD) (+ 64% AP).

Related League of Legends Runes

Fleet Footwork League of Legends FAQ

Frequently Asked Questions
When was Fleet Footwork last changed in League of Legends?
Fleet Footwork was last buffed in League of Legends Patch 26.16, released August 11, 2026. That patch changed Fleet Footwork (Melee base healing increased to 15 to 160 (based on level) from 10 to 130 (based on level)).
How many times has Fleet Footwork been buffed or nerfed in LoL?
Fleet Footwork has been changed in 14 League of Legends patches: 4 buffs, 5 nerfs, 5 adjustments.
Is Fleet Footwork getting buffed or nerfed in LoL?
Mixed direction - Fleet Footwork's last 3 changes include both buffs and nerfs. Fleet Footwork was last buffed in Patch 26.16.
Was Fleet Footwork changed in LoL Patch 26.16?
Yes - Fleet Footwork was buffed in Patch 26.16. The full change details are in the patch history on this page.