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Serrated Dirk

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Serrated Dirk has been changed in 14 League of Legends patches. 3 buffs, 4 nerfs, 6 adjustments. Most recently adjusted in Patch 26.1.

Cost: 1000g
Attack Damage: 20
Lethality: 10
Patch 26.1change

General

  • Now builds into Bastionbreaker.
Patch 14.11nerf

Last patch, we converted lethality into an official stat instead of using buffs under the hood to handle its armor penetration. As a result, Serrated Dirk became stackable. Considering we've intentionally left the item overly strong as an assassin power spike, that's not desirable. This patch, we're capping the number of Dirks you can have in your inventory to one, though you can still build any number of finished items that build out of it.

General

  • Now limits the user to 1 Dirk item.
Patch 14.10buff

General

  • Undocumented: Lethality increased to 10 from 0.
  • Undocumented / Removed Unique Passive - Gouge: Gain 10 lethality.
Patch 14.6nerf

General

  • Attack damage reduced to 20 from 25.
Patch 14.1change

General

  • Total cost reduced to 1000 gold from 1100 gold.
  • Combine cost reduced to 300 gold from 400 gold.
  • Attack damage reduced to 25 from 30.
  • No longer builds into Axiom Arc, Duskblade of Draktharr, Eclipse, Prowler's Claw.
  • Now builds into Hubris and Opportunity.
Patch 11.23change

General

  • Now builds into Axiom Arc.
Patch 11.13change

General

  • No longer builds into Sanguine Blade.
Patch 10.23change

General

  • Updated icon.
  • New:
  • Recipe: Long Sword + Long Sword + 400 gold = 1100 gold.
  • Stats: 30 attack damage.
  • Unique Passive - Gouge: Grants 10 lethality.
  • Builds Into: Duskblade of Draktharr, Eclipse, Edge of Night, Prowler's Claw, Sanguine Blade, Serpent's Fang, The Collector, Umbral Glaive, Youmuu's Ghostblade.
  • Old:
  • Recipe: Long Sword + Long Sword + 400 gold = 1100 gold.
  • Stats: 30 attack damage.
  • Unique Passive: +10 lethality.
  • Builds Into: Duskblade of Draktharr, Edge of Night, Sanguine Blade, Umbral Glaive, Youmuu's Ghostblade.
Patch 9.24bbuff

General

  • Attack damage increased to 30 from 25.
Patch 9.23nerf

Headhunter removed.

General

  • Removed Unique Passive - Headhunter: After killing any enemy, your next damaging spell will deal 40 bonus physical damage to all enemies it hits (30 second cooldown).
Patch 7.24bnerf

General

  • Lethality reduced to 10 from 12.
Patch 7.22buff

General

  • Lethality increased to 12 from 10.
Patch 7.14change

General

  • New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
  • Removed: +20 out-of-combat movement speed.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Patch 6.1new

Serrated Dirk added to League of Legends

General

  • Bug Fix: Bonus physical damage no longer occasionally consumes itself when granted by an empowered basic attack.