League of LegendsPatch 3.4
League WikiLeague of Legends Patch 3.4 was released on Mar 19, 2013. This update included changes to 6 champions, with 3 buffs, 2 nerfs, 1 adjustment.
Changes (1)
Items
Buffs (2)
Howling Gale
- •Fixed a bug where the knockup duration was not increasing based on charge time.
- •Knockup duration when fully charged increased to 1 second from 0.75.
Jarvan has been bringing too much utility to his team, so we've removed the armor component of Demacian Standard's aura.
Golden Aegis
- •Shield amount per nearby enemy champion increased to 20/30/40/50/60 from 20/25/30/35/40.
- •Mana cost reduced to 45/50/55/60/65 from 65 at all ranks.
Demacian Standard
- •Active no longer grants bonus armor.
General
- •Armor per level increased to 3.6 from 3.
Tidecaller's Blessing
- •Added new visual effects to better communicate the amount of charges left.
- •Duration increased to 6 seconds from 5.
Singed is intended to be incredibly durable and to gradually burn down his opponents in team fights. By making disables more effective against him and reducing his initial burst damage, Singed’s opponents now have more time and ways to deal with him in these situations.
Fling
- •Damage reduced to 80/125/170/215/260 from 100/150/200/250/300.
- •Ability power ratio reduced to 0.75 from 1.0.
Insanity Potion
- •No longer reduces the duration of disables.
Last patch's changes opened up different playstyles for Taric but did not effectively address his power level. These changes reduce Taric's lane dominance by lowering his burst damage and forcing him to make more tradeoffs when choosing which spells to level up.
Shatter
- •Damage reduced to 50/90/130/170/210 from 60/105/150/190/240.
- •Armor damage ratio reduced to 20% from 30%.
Dazzle
- •Stun duration adjusted to 1.2/1.3/1.4/1.5/1.6 seconds from 1.5 at all ranks.
Elise has been rewarded too well for playing safely, so we shifted some of her power to her spider form to increase the reward for taking risks.
Neurotoxin
- •Cast range reduced to 625 from 650.
- •Damage reduced to 40/80/120/160/200 from 50/95/140/185/230.
Venomous Bite
- •Damage increased to 60/110/160/210/260 from 50/95/140/185/230.
Items
General
- •Combine cost reduced to 200 from 400 (total cost reduced to 3300 from 3500).
- •Life steal increased to 12% from 10%.
General
- •Secondary target radius increased to 375 from 300.
- •Fixed a bug where Hurricane could target invisible enemies.
General
- •Recipe changed: Stinger + Pickaxe + 725 gold = 2850 gold.
- •Old Recipe: Stinger + Long Sword + 1200 gold = 2850 gold.
- •Attack damage increased to 25 from 20.
General
- •Combine cost reduced to 365 from 425 (total cost reduced to 1200 from 1260).
General
- •Total cost reduced to 3843 from 3903.
General
- •Attack damage reduced to 25 from 30.
- •Combine cost increased to 1000 from 650 (total cost increased to 3200 from 2850).
- •Maximum damage dealt to minions and monsters reduced to 60 from 90.
- •Active heal amount is now reduced by the target's armor.
General
- •Combine cost increased to 940 from 880 (total cost unchanged).
General
- •Attack speed reduction reduced to 15% from 20%.
General
- •Ability power reduced to 20 from 25.
General
- •Attack speed reduction reduced to 15% from 20%.
General
- •Aura grants an additional 50% health regen, armor, and magic resist for minions.
We've noticed that, in general, champions who buy Iceborn Gauntlet are front-line champions with more emphasis on surviving than dealing AP burst damage. We've adjusted Iceborn Gauntlet's stats to accommodate this play case.
General
- •Combine cost increased to 700 from 640 (total cost unchanged).
- •Armor increased to 70 from 60.
- •Ability power reduced to 30 from 40.
Locket of the Iron Solari is mainly picked up by junglers and supports, roles that most frequently earn less gold than others, for the team-wide active. We've reduced both the cost and personal stats on the item to lessen its gold impact while preserving its team utility.
General
- •Combine cost reduced to 520 from 670 (total cost reduced to 1850 from 2000).
- •Health reduced to 300 from 400.
General
- •Combine cost reduced to 400 from 650 (total cost reduced to 2950 from 3200).
- •Health reduced to 300 from 400.
- •Magic resist aura reduced to 25 from 30.
- •Aura grants an additional 50% health regen, armor, and magic resist for minions.

Janna
Jarvan IV
Nami
Singed
Taric
Elise
Ravenous Hydra
Runaan's Hurricane
Zephyr
Sheen
Trinity Force
Blade of the Ruined King
Lich Bane
Randuin's Omen
Seeker's Armguard
Warden's Mail
Aegis of the Legion
Iceborn Gauntlet
Locket of the Iron Solari