PCZombie WardRune Patch History
RemovedLeague of Legends (PC)Also in: Zombie Ward in Wild Rift
Zombie Ward was removed from the game in Patch 25.S1.1.
January 7, 2025
Zombie Ward Current Status
Zombie Ward has been changed in 6 League of Legends patches. 2 buffs, 2 nerfs, 2 adjustments. Removed in Patch 25.S1.1.
Zombie Ward Changes
Patch 9.7
buffZombie Ward
- New Effect:
- Scoring a takedown on an enemy ward summons a friendly Zombie Ward in its place (10 second assist timer). If the brush where you killed the enemy ward already contains an allied ward, you instead gain a Zombie Ward in your Trinket Slot that can be placed at any location within the next 30 seconds.
- Gain 2 for every Zombie Ward spawned, up to 10, for a maximum of 20.
- After spawning 10 Zombie Wards, gain an additional 10.
- Zombie Wards grant sight over 1100 units, are visible to the enemy team, have 1 health, last for 120 seconds and don't count towards your ward limit.
- Killing a Zombie Ward will grant 1 gold.
- Old Effect:
- Scoring a takedown on an enemy ward summons a friendly Zombie Ward in its place (10 second assist timer), and your next damage against an enemy champion deals 30 to 90 (based on level) bonus magic damage. If the brush where you killed the enemy ward already contains an allied ward, you instead gain a Zombie Ward in your Trinket Slot that can be placed at any location within the next 30 seconds.
- Zombie Wards grant sight over 1100 units, are visible to the enemy team, have 1 health, last for 120 seconds and don't count towards your ward limit.
- Killing a Zombie Ward will grant 1 gold.
Patch 8.14
changeZombie Ward
- Removed: Zombie Wards no longer spawn from friendly wards which time out.
- New Effect: After taking down an enemy ward, your next damage against an enemy champion deals 30 to 90 (based on level) bonus magic damage.
- Duration increased to 120 seconds from 30 to 120 (based on level).
Patch 8.7
nerfZombie Ward
- Duration reduced to 30 to 120 (based on level) seconds from 60 to 180 (based on level).
Patch 8.3
changeZombie Ward
- Bug Fix: No longer incorrectly creates Zombie Wards when killing a player-summoned trap.
Patch 8.2
nerfZombie Ward
- Ward duration reduced to 60 to 180 (based on level) seconds from 180 at all levels.
- When a Zombie Ward user reveals a ward via sweeper, control ward, or scrying bloom, they no longer have to actually hit the ward to spawn a Zombie Ward (if the ward then dies).
Patch 7.23
buffZombie Ward
- New Effect: Killing a Zombie Ward now grants 1 gold.
