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Relic Shield League of Legends ItemPC

Relic Shield

Removed

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Relic Shield has been changed in 33 League of Legends patches. 6 buffs, 8 nerfs, 18 adjustments. Most recently buffed in Patch 13.20.

Cost: 400g
Ability Power: 7
Gold Per 10: 2
Health: 50
Health Regen: 50
UNIQUE Passive - Spoils of War: Grants a charge every 35 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions below 50%/30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
UNIQUE Passive - Quest: Earn 500 gold using this item to upgrade to Targon's Buckler, gaining the Warding active with 3 wards in stock.
Patch 13.20buff

General

  • Ability power increased to 7 from 5.
  • Health increased to 50 from 30.
Patch 13.4buff

General

  • Health regeneration increased to 50% from 25%.
Patch 12.4change

General

  • New Effect: For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by 50 to 80% (based on CS).
  • This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
Patch 11.5change

General

  • Bug Fix: Spoils of War kills now properly count towards Glorious Evolution and Cull stacks.
Patch 11.3change

General

  • Disabled on Ultra Rapid Fire.
Patch 10.24change

General

  • Updated icon.
Patch 10.23nerf

General

  • Updated icon.
  • Spoils of War charge generation reduced to 35 seconds from 45.
  • Limited to 1 Support or Jungle item.
Patch 10.1buff

General

  • New Effect: Now grants 25% base health regeneration.
Patch 9.23change

General

  • New item icon.
  • New Effects:
  • Cost: 400 gold.
  • Stats: 30 health, 5 ability power, 2 gold per 10 seconds.
  • Unique Passive - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Melee basic attacks execute minions below 50% of their maximum health and ranged basic attacks below 30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
  • Quest: Earn 500 gold using this item to upgrade to Targon's Buckler, gaining the Warding active with 3 wards in stock.
  • Limitations: Limited to 1 Jungle or Gold Income item.
  • Old Effects:
  • Cost: 400 gold.
  • Stats: 50 health, 1 gold per 10 seconds.
  • Unique Passive - Spoils of War: Grants a charge every 40 seconds, up to 2 charges. Melee basic attacks can consume one charge to execute minions below 200 to 285 (based on level) (+ 100% AD) health. Killing a minion by any means with a charge heals you and the nearest allied champion for 5 to 30 (based on missing health) health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion to be nearby.
  • Unique Passive - Quest: Earn 500 gold using this item and upgrade to Targon's Brace. Reward: Permanently upgrades Targon's Brace to Celestial Eye and Remnant of the Aspect to Eye of the Aspect, giving them the Warding active with respectively 3 and 4 wards in stock.
  • Limitations: Limited to 1 Jungle or Gold Income item.
  • Builds Into: Targon's Brace.
Patch 9.5change

General

  • Spoils of War healing changed to 5 to 30 (based on missing health) from 15 (+ 2% of missing health).
Patch 9.5change

General

  • Spoils of War healing changed to 5 to 30 (based on missing health) from 15 (+ 2% of missing health).
Patch 9.3change

General

  • Bug Fix: No longer reports twice the amount of gold generated from Spoils of War in the post-game screen.
Patch 8.15nerf

General

  • Cost increased to 400 gold from 350 gold.
Patch 8.15nerf

General

  • Cost increased to 400 gold from 350 gold.
Patch 8.7nerf

General

  • Passive gold per 10 seconds reduced to 1 gold from 2 gold.
Patch 8.6nerf

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Patch 8.6nerf

General

  • Health reduced to 50 from 75.
  • Removed: Granting Bandit.
  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Patch 8.4nerf

General

  • Health reduced to 50 from 75.
Patch 8.2change

General

  • Quest gold value reduced to 500 gold from 750 gold. Still requires to upgrade to Targon's Brace.
  • New Effect: Spoils of War healing is reduced by 50% if the item wielder is a ranged champion.
  • Removed Quest Reward: Shield Battery, a permanent shield for 255 to 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 to 85 (based on level) shield value.
  • New Effect: Quest reward now grants the active Warding with 3 wards in stock.
  • Unique Active - Warding: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
  • Removed from Twisted Treeline.
Patch 8.2change

General

  • Tier: Basic item.
  • Cost: 350 gold.
  • Stats: +2 gold per 10 seconds, +75 health.
  • Unique Passive - Spoils of War: Melee autoattacks execute minions below 200 to 285 (based on level) health. Killing a minion by any means heals you and the nearest allied champion for 15 (+ 2% of missing health) health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user and consume a charge. Recharges every 40 seconds. Max 2 charges.
  • Unique Passive - Bandit: Grants Bandit.
  • Unique Passive - Quest: Earn 750 gold using this item and upgrade to Timeworn Targon's Brace. Reward: Shield Battery, a permanent shield for 255 to 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 to 85 (based on level) shield value.
  • Builds into: Timeworn Targon's Brace
  • Availability: Twisted Treeline.
  • Limits: Limited to 1 Gold Income item.
Patch 8.2change

General

  • Tier: Basic item
  • Cost: 350 gold
  • Stats: +2 gold per 10 seconds, +75 health
  • Unique Passive - Spoils of War: Melee autoattacks execute minions below 200/205/210/215/220/225/230/235/240/245/250/255/260/265/270/275/280/285 health. Killing a minion by any means heals you and the nearest allied champion for 15 (+ 2% of missing health) health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user and consume a charge. Recharges every 40 seconds. Max 2 charges
  • Unique Passive - Bandit: Grants Bandit
  • Unique Passive - Quest: Earn 750 gold using this item and upgrade to Timeworn Targon's Brace. Reward: Shield Battery, a permanent shield for 255/260/265/270/275/280/285/290/295/300/305/310/315/320/325/330/335/340 health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64/65/66/68/69/70/71/73/74/75/76/78/79/80/81/83/84/85 shield value
  • Builds into: Timeworn Targon's Brace
  • Availability: Twisted Treeline
  • Limits: Limited to 1 Gold Income item
Patch 7.23change

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Patch 7.22change

General

  • New Effect: Grants Bandit.
  • New Effect: Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to 750 gold from 650 gold.
  • New Effect: Spoils of War heal now scales with 2% of missing health.
Patch 7.12buff

General

  • New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
  • New Effect: Quest reward shield VFX have been updated to be more Targonian.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
Patch 7.9buff

General

  • New Effect: Quest.
  • Quest: Earn 650 gold using this item and upgrade to Targon's Brace.
  • Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat.
  • Shield Battery: Grants a permanent shield for 255 to 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 to 85 (based on level) shield value.
Patch 6.18nerf

General

  • Spoils of War heal reduced to 15 from 20.
Patch 6.13buff

General

  • Minion execute threshold increased to 200 to 285 (based on level) health from 200.
Patch 6.9change

General

  • Heal upon execution reduced to 20 from 40.
  • Recharge time reduced to 40 seconds from 60.
Patch 5.24change

General

  • Bug Fix: Spoils of War could execute champion clones.
Patch 4.17change

General

  • Spoils of War can no longer execute Jack in the Box.
Patch 4.14change

General

  • Spoils of War can no longer execute Heimerdinger turrets.
Patch 4.3change

General

  • Health increased to 75 from 50.
  • Health regen per 5 reduced to 0 from 6.
  • Spoils of War now heals both you and your ally for 40 health.
  • Spoils of War now grants the same gold to your ally (5 bonus gold removed).
  • Allies who benefit from Spoils of War now also gain +1 to their minions killed score.
Patch 3.14new

Relic Shield added to League of Legends

General

  • New Basic Item - Costs 365g
  • Stats: +50 health, +6 health regen
  • Unique Passive - Spoils of War: Basic attacks execute minions bellow 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 5. This effect requires a nearby allied champion to trigger. Recharges every 30 seconds, up to a maximum of 2 charges.
  • Note that both you and your ally gain gold.
  • Limited to 1 gold income item.