PCAdaptive Helm Stats & Patch History
RemovedLeague of Legends (PC)Also in: Adaptive Helm in Wild Rift
Adaptive Helm was removed from the game in Patch 10.23.
November 10, 2020
Adaptive Helm Current Status
Adaptive Helm has been changed in 4 League of Legends patches. 2 buffs, 1 adjustment. Most recently adjusted in Patch 10.23 (). Removed in Patch 10.23.
Cost: 2800g
Cooldown Reduction: 10%
Health: 350
Health Regen: 100
Magic Resist: 55
UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage taken from that source by 20% for 4 seconds. Multiple sources of magic damage can have this effect active at any one time and the duration is tracked separately per source.
Adaptive Helm Buffs & Changes
Patch 10.23
changeHelm was too niche, only countering a few champions but to a major degree. Also didn't feel powerful even when it was.
Patch 7.15
buffGeneral
- Magic damage reduction increased to 20% from 15%.
Patch 7.13
buffGeneral
- Health increased to 350 from 300.
Patch 7.9
newAdaptive Helm added to League of Legends
General
- Recipe: Null-Magic Mantle + Spectre's Cowl + Rejuvenation Bead + 1000 gold = 2800 gold
- +300 health.
- +55 magic resistance.
- +100% base health regeneration.
- +10% cooldown reduction.
- Unique Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage taken from that spell or effect by 15% for 4 seconds.
