Home
PC
PCAdaptive Helm
RemovedLeague of Legends (PC) Adaptive Helm in Wild Rift
Adaptive Helm Current Status
Adaptive Helm has been changed in 4 League of Legends patches. 2 buffs, 1 adjustment. Most recently adjusted in Patch 10.23 ().
Cost: 2800g
Cooldown Reduction: 10%
Health: 350
Health Regen: 100
Magic Resist: 55
UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage taken from that source by 20% for 4 seconds. Multiple sources of magic damage can have this effect active at any one time and the duration is tracked separately per source.
Adaptive Helm Changes
Patch 10.23
changeHelm was too niche, only countering a few champions but to a major degree. Also didn't feel powerful even when it was.
Patch 7.15
buffGeneral
- Magic damage reduction increased to 20% from 15%.
Patch 7.13
buffGeneral
- Health increased to 350 from 300.
Patch 7.9
newAdaptive Helm added to League of Legends
General
- Recipe: Null-Magic Mantle + Spectre's Cowl + Rejuvenation Bead + 1000 gold = 2800 gold
- +300 health.
- +55 magic resistance.
- +100% base health regeneration.
- +10% cooldown reduction.
- Unique Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage taken from that spell or effect by 15% for 4 seconds.
