PCKog'Maw was last adjusted in Patch 26.10 (). Across 84 patches, Kog'Maw has received 20 buffs, 16 nerfs, 47 adjustments since release in Patch 1.0.0.94.
AbilitiesLeague Wiki
Bio-Arcane Barrage
- Bug Fix: Fixed a bug where it wouldn't always trigger Statikk Shiv.
Bio-Arcane Barrage
- Bug Fix: Fixed bugs that caused it to not work properly as typical on-hit effects.
Kog'Maw is one of the winningest bot laners in the game and has also lost his old identity as a scaler. We're delivering a targeted nerf toward his early trading in order to re-balance him and retain some of that scaling potential.
Caustic Spittle
- Bonus attack speed reduced to 5/10/15/20/25% from 10/15/20/25/30%.
AP Kog'Maw has always been an off build, but is a little less viable than we think makes sense for Arena's build philosophies.
General
- R AP ratio increased: 55% → 55%/60%/65%
Guest of Honor (Arena)
- Landing time reduced from 2s → 1.5s
- Now grants 1 additional revive in addition to its previous effects.
- Cocoon size increased.
- Duration increased from 10 → 28s (just before the Ring of Fire spawns.)
- The Ring of Fire moves slightly faster over a greater distance.
- Trigger condition changed from the 1st hit → 1st time you drop an opponent to below 50% HP.
- Grants +1 Reroll every 3 rounds in addition to its previous effects.
Items (Arena)
- Isolation Range: 1000 → 1500
- Attack Damage: 30 → 40
- Third Hit Increase based on missing Health: 50% → 75%
- Attacks: 3 → 5
- Damage: 60(+0.15AP)(+0.33bAD) → 80(+0.45AP)(+0.66bAD)
- Duration: 8s → 10s
- Range: 500 → 1500
- Bonus HP scaling: 4% bonus → 5% bonus
- Bonus HP scaling: 4% bonus → 5% bonus
- Cooldown: 8s → 6s
- Mana shield: 4.5% → 10%
- Current HP damage: 10% → 20%
- Omnivamp: 10%/6% → 15%/8%
- Movement Speed: 15% → 20%
- Attack Speed: 30% → 50%
- Attack Damage: 55 → 70
- Health: 200 → 350
- Ability Power: 80 → 90
- Damage Amp: Removed
- Maximum stacks: 6 → 4
- MR shred per stack: 5% → 7.5%
- Shield Type: Current → Max
- Shield Strength: 25% → 20%
- Ability Power: 80 → 90
- Gold Reward: 125g → Removed
- Squall Damage: 180(+0.1AP) → 180(+0.3AP)
Augments (Arena)
- Fleet Footwork Healing: 10-100 → 20 - 150
- Grasp Heal: 1.2% → 5%
- Damage: 40-200 → 40-200(+3% max HP)
- Static Ratio: 0.625 → 1
- Stun: 0.6s → 1s
- Cooldown: 30 → 20
- Prismatic Anvil Reduction: 1000 → 1500
- Stat Anvil reduction: 100 → 250
- Min shield reduced from 50-200 → 25-200 per level
- Max shield reduced from 200-500 → 100-400 per level
Stat Anvils (Arena)
- Now has a Melee / Ranged split
- Melee: 25% Omnivamp
- Ranged: 12.5% Omnivamp
- Silver Magic Pen: 10 → 8
- Gold Magic Pen: 22 → 18
Arena Bugfixes
- Fixed an issue where the Madhatter hat (the kind you'd expect from a long-winded owner of a certain domed establishment) was missing when a player reconnects.
- Fixed an issue where the Madhatter hat was reduced more than expected after each round loss.
- Put in a minimum champion size as a failsafe in case a player gets too many size reduction effects.
- Fixed an issue where Darius was not healing/granting gold on team eliminations.
Q damage increased. W damage increased. R damage increased at higher ranks.
Caustic Spittle
- AP ratio increased to 90% AP from 80% AP.
Bio-Arcane Barrage
- AP ratio increased to 1.5% per 100 AP from 1% per 100 AP.
Living Artillery
- Minimum AP ratio increased to 35/40/45% AP from 35% AP at all ranks.
Q damage decreased, AP ratio increased.
Caustic Spittle
- Base damage reduced to 80/125/170/215/260 from 90/140/190/240/290.
- AP ratio increased to 80% AP from 70% AP.
Q resistances shred adjusted. E damage decreased.
Caustic Spittle
- Resistances reduction changed to 16/20/24/28/32% from 23/25/27/29/31%.
Void Ooze
- Base damage reduced to 70/110/150/190/230 from 75/120/165/210/255.
- AP ratio reduced to 65% AP from 70% AP.
Icathian Surprise
- Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
Icathian Surprise
- Bug Fix: Corpse is no longer sometimes a valid movement collision target.
Void Ooze
- Bug Fix: Tooltip now notes the correct slow amount due to 14.5 changes.
Passive bonus movement speed increased. Q cast time adjusted. E slow increased. R damage increased.
Icathian Surprise
- New Effect: Now gains 10% bonus movement speed upon activation.
- Maximum bonus movement speed increased to 50% from 40%.
Caustic Spittle
- Cast time changed to basic attack windup time from 0.25 seconds.
Void Ooze
- Slow increased to 40/45/50/55/60% from 30/35/40/45/50%
Living Artillery
- AD ratio increased to 75% bonus AD from 65%.
Bio-Arcane Barrage
- New Effect: Now displays an attack range indicator while active.
Bio-Arcane Barrage
- Bug Fix: No longer always cancels an ongoing basic attack windup when the buff ends.
Icathian Surprise
- Bug Fix: Character swap to the exploded Kog'Maw model is no longer partially overriding his champion statistics.
- No longer shows as having the maximum amount of attack speed while a corpse.
W base damage decreased.
Bio-Arcane Barrage
- Base damage reduced to 3/3.75/4.5/5.25/6% of target's maximum health from 3.5/4.25/5/5.75/6.5%.
Lion Dance
- Living Artillery
- Bug Fix: Restored vertical cast indicator.
Passive true damage increased, Kog’Maw now ghosted while in passive. Q cooldown decreased. E mana cost decreased, slow increased.
Icathian Surprise
- Base damage increased to 140 to 650 (based on level) from 125 to 550 (based on level).
- New Effect: Now grants ghosting while active.
Caustic Spittle
- Cooldown reduced to 7 seconds from 8.
Void Ooze
- Mana cost reduced to 40/55/70/85/100 from 60/70/80/90/100.
- Slow changed to 30/35/40/45/50% from 20/28/36/44/52%.
Icathian Surprise
- Bug Fix: The exploded corpse that Kog'Maw turns into after the effect ends no longer displays -5 base movement speed.
- This change was applied on patch V13.1b already.
Icathian Surprise
- Undocumented / Bug Fix: The exploded corpse that Kog'Maw turns into after the effect ends no longer displays -5 base movement speed.
Stats
- Attack damage growth reduced to 3.1 from 3.11.
Icathian Surprise
- Bug Fix: Corpse is no longer an obstacle to other units' pathing.
Q armor and MR shred decreased, passive attack speed decreased. W percent max health damage on-hit decreased.
Caustic Spittle
- Resistance reduction reduced to 23/25/27/29/31% from 25/27/29/31/33%.
- Bonus attack speed reduced to 10/15/20/25/30% from 15/20/25/30/35%.
Bio-Arcane Barrage
- Base damage reduced to 3/3.8/4.6/5.2/6% of target's maximum health from 3/4/5/6/7%.
Stats
- Base health increased to 635 from 565.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.45 from 3.25.
- Magic resistance growth increased to 1.3 from 0.5.
Icathian Surprise
- Bug Fix: No longer triggers his own Immortal Shieldbow passive.
Icathian Surprise
- Bug Fix: Turrets no longer prioritize and target enemies damaged by it.
Icathian Surprise
- Bug Fix: Enemy champions that deal lethal damage to trigger the zombie state are no longer considered to deal damage to the source when the effect ends.
Icathian Surprise
- Bug Fix: Fixed a bug where towers would incorrectly target enemy champions who took damage from it.
General
- Updated base texture.
- Updated visual effects.
- New basic attack missiles and hit effects.
Icathian Surprise
- Reduced noise and improved clarity with regards to the size of the explosion.
Caustic Spittle
- New hit effects and a new missile to better represent its actual hitbox.
Bio-Arcane Barrage
- New effects to make him more representative of the Void.
Void Ooze
- New hit effects and a new missile to better represent its actual hitbox.
Living Artillery
- New effects that better represent the hitbox.
Reindeer, Deep Sea, and Jurassic
- Added new recolors to all VFX.
Lion Dance
- Caustic Spittle
- New unique VFX.
- Void Ooze
- Updated VFX.
- Living Artillery
- Updated VFX.
Q resistances reduction increased. E cost decreased.
Icathian Surprise
- Bug Fix: VO has been restored and is playing once again on all skins.
Caustic Spittle
- Resistance reduction increased to 25/27/29/31/33% from 20/22/24/26/28%.
Void Ooze
- Mana cost reduced to 60/70/80/90/100 from 80/90/100/110/120.
W bonus damage increased later.
Bio-Arcane Barrage
- Bonus magic damage health ratio increased to 3/4/5/6/7% of target's maximum health from 3/3.75/4.5/5.25/6%.
- Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
Stats
- Health growth reduced to 85 from 90.
- Armor growth reduced to 3.25 from 3.5.
Arcanist
- Void Ooze
- Bug Fix: VFX now aligns with when it actually deals damage to the enemy units.
Caustic Spittle
- AP ratio increased to 70% AP from 50% AP.
Living Artillery
- AP ratio increased to 35% AP from 25% AP.
Caustic Spittle
- Bug Fix: Tooltip no longer mentions rooting for 0.5 seconds.
Stats
- Base health increased to 565 from 534.
- Health growth increased to 90 from 88.
R mana penalty duration now displays on icon.
Living Artillery
- New Effect: Mana debuff duration now displays on the icon's .
Base stats rounded up. Q and E base damage increased.
Stats
- Base mana increased to 325 from 322.2.
- Base mana regeneration increased to 8.75 from 8.676.
Caustic Spittle
- Base damage increased to 90/140/190/240/290 from 80/130/180/230/280.
Void Ooze
- Base damage increased to 75/120/165/210/255 from 60/105/150/195/240.
Battlecast
- Bug Fix: Fixed a bug where Blinding Dart did not correctly display on this skin.
Living Artillery
- New Effect: Can now ping the time until stacks expire if Kog'Maw is unable to cast Living Artillery due to having too many stacks.
Pug'Maw
- Void Ooze
- Bug Fix: Restored self and ally view bubble VFX and enemy view bubbles are now more red.
Stats
- Base movement speed increased to 330 from 325.
Living Artillery
- Target range increased to 1300/1550/1800 from 1200/1500/1800.
General
- Updated mixing and mastering for current SFX.
Stats
- Base health increased to 534 from 517.76.
- Health growth increased to 88 from 82.
- Base armor reduced to 24 from 29.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 61 from 65.
- Attack damage growth increased to 3.11 from 2.41.
Bio-Arcane Barrage
- Bonus magic damage maximum health ratio increased to 3/3.75/4.5/5.25/6% of target's maximum health from 3/3.5/4/4.5/5%.
Stats
- Base health regeneration increased to 6 from 5.924.
Bio-Arcane Barrage
- Bonus magic damage maximum health ratio reduced to 3/3.5/4/4.5/5% of target's maximum health from 3/4/5/6/7%.
Hextech
- Void Ooze
- Bug Fix: VFX around the spit blob projectile no longer disappear beneath elevated terrain.
Living Artillery
- Bug Fix: Warning indicator VFX can once again be seen from self/ally view in Medium, Low, and Very Low graphics settings.
Reindeer
- Bug Fix: Vintage loading screen now properly displays for original owners of the skin.
Bio-Arcane Barrage
- Maximum health bonus damage increased to 3/4/5/6/7% from 2/3/4/5/6%.
Void Ooze
- Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
- AP ratio reduced to 50% AP from 70% AP.
Living Artillery
- Initial and stacking mana cost reduced to 40 from 50.
- Maximum mana cost reduced to 400 from 500.
- Increased cost debuff duration reduced to 8 seconds from 10.
- Base damage increased to 100/140/180 from 70/110/150.
- New Effect: Deals 0.83% increased damage for every 1% of target's missing health, up to 50% bonus damage (versus targets above 40% of their maximum health).
- Maximum damage implemented at 150/210/270 (+ 97.5% bonus AD) (+ 37.5% AP).
- Threshold to deal double damage changed to below 40% health from below 50% health. Target's below the above threshold take double damage instead of the previous modifier.
- Base double damage increased to 200/280/360 from 140/220/300.
- Removed: Triple damage below 25% health, previously 240/330/540 (+ 195% bonus AD) (+ 75% AP).
Bio-Arcane Barrage
- Made Bio-Arcane Barrage's attack animation cool again.
- Updated Lion Dance Kog'Maw's hit particles for even more fireworks.
- Updated Bio-Arcane Barrage's visual effects across skins to match the new duration.
Stats
- Base attack speed increased to 0.665 from 0.625.
- Attack speed growth reduced to 2.65% from 3.5%.
Caustic Spittle
- New Effect: Now grants 15/20/25/30/35% bonus attack speed.
Bio-Arcane Barrage
- Removed: Bonus attack speed, maximum attack speed and reduced cast time.
- Removed: Basic attacks dealing 55% AD to non-minions.
- Bonus magic damage changed to 2/3/4/5/6% (+ 1% per 100 AP) of target's maximum health from 4/8/12/16/20 (+ 2% (+ 0.75% per 100 AP) of target's maximum health).
- Bonus range increased to 130/150/170/190/210 from 90/120/150/180/210.
- Cooldown increased to 17 seconds at all ranks from 13/11.5/10/8.5/7.
- Duration increased to 8 seconds from 6.
- New effect: Cooldown now starts on-cast instead of at the end of buff duration.
Caustic Spittle
- Resistance reduction increased to 20/22/24/26/28% from 12/16/20/24/28%.
Bio-Arcane Barrage
- Base damage reduced to 4/8/12/16/20 from 10/15/20/25/30.
General
- Attack speed growth increased to 3.5% from 1.5%.
Caustic Spittle
- Mana cost reduced to 40 from 60.
Bio-Arcane Barrage
- Removed: Passive attack speed.
- Removed: Minimum damage threshold.
- New Effect: Bonus damage has a base value of 5/10/15/20/25. Percentage health component unchanged.
- Bug Fix: On-hit effects dealt significantly reduced damage while Bio-Arcane Barrage was active.
Stats
- Base attack speed reduced to 0.625 from 0.665.
Bio-Arcane Barrage
- Bonus damage cap against non-champions reduced to 60 from 100.
Caustic Spittle
- Removed: Passive component. Reintegrated into Bio-Arcane Barrage.
Bio-Arcane Barrage
- New Effect: Passively grants 15/20/25/30/35% attack speed.
- New Effect: The base magic damage has a minimum damage threshold of 15.
Bio-Arcane Barrage
- Removed: AD ratio as base damage.
- New Effect: Now has a base damage of 2% of target's max. health.
Stats
- Base movement speed reduced to 325 from 330.
Void Ooze
- New particles effects.
Living Artillery
- Bonus base magic damage to champions reduced to 100% from 125%.
Stats
- Base health reduced to 400 from 440.
- Health growth increased to 87 from 84.
Caustic Spittle
- Armor and magic resistance shred reduced to 12/16/20/24/28% from 20/22/24/26/28%.
Living Artillery
- The current cost is displayed on the icon, similar to Riftwalk.
- Fixed a bug where the tooltip was showing range of 1400 / 1700 / 2000 instead of the actual range of 1200 / 1500 / 1800.
Caustic Spittle
- Targeting changed to a linear skill shot from a targeted ability.
- Range increased to 925 from 625.
- Damage changed to 80 / 130 / 180 / 230 / 280 (+50% AP) from 60 / 110 / 160 / 210 / 260 (+70% AP).
- Shred increased to 20 / 22 / 24 / 26 / 28% from 5 / 10 / 15 / 20 / 25 flat.
- Mana cost increased to 60 from 50.
Bio-Arcane Barrage
- Mana cost reduced to 0 from 50.
Void Ooze
- Bug Fix: Fixed a bug where the slow wasn't reduced by Tenacity / Boots of Swiftness.
- New Effect: Missile now applies a 1-second slow to targets struck, refreshing every .25 seconds.
General
- Updated tooltips.
Living Artillery
- Maximum stack count increased to 10 from 5.
- Max mana cost increased to 400 from 200.
Living Artillery
- Damage bonus to champions reduced to 125% from 150%.
Void Ooze
- Slow amount reduced to 20/28/36/44/52% from 28/36/44/52/60%.
Icathian Surprise
- Kog'Maw no longer regenerates health while active.
Icathian Surprise
- Fixed a bug where if you killed an enemy that exploded using Icathian Surprise, the enemy was awarded an extra kill.
- Fixed a bug where Pyroclasm would give him an extra kill if it was traveling toward Kog'Maw when Icathian Surprise triggered.
- Fixed a bug where if Ignite killed Kog'Maw, it would cause it to not trigger.
- Fixed a bug where Silver Bolts sometimes caused it to not trigger.
Bio-Arcane Barrage
- Bonus range reduced to 130/150/170/190/210 from 130/160/190/220/250.
Bio-Arcane Barrage
- Duration reduced to 8 seconds from 10.
Living Artillery
- Updated reveal particle effect.
General
- Updated autoattack animation to be more responsive.
Caustic Spittle
- Updated animation to be more responsive.
Bio-Arcane Barrage :
- Updated animation to be more responsive.
- Duration increased to 10 seconds from 6.
- Cooldown increased to 17 from 15.
Living Artillery
- Projectile drop time reduced slightly to improve consistency.
Void Ooze
- Fixed a bug where it was not flagged as an area-of-effect spell.
General
- Updated recommended items.
Caustic Spittle
- Range increased to 625 from 600.
- Now reduces both magic resist and armor instead of just armor.
Bio-Arcane Barrage
- Cooldown decreased to 15 seconds from 17.
Void Ooze
- Width increased slightly.
Living Artillery
- Now also scales with 50% of Kog'Maw's bonus attack damage in addition to ability power.
General
- Champion square background darkened.
Void Ooze
- Fixed a bug where the ball from it counted as individual unit and could break things like Noxious Trap, block skillshots, etc.
Bio-Arcane Barrage
- Fixed a display bug with its attacks on several skins.
Stats
- Base movement speed reduced to 305 from 310.
Bio-Arcane Barrage
- Fixed a bug where it was doing more damage than intended.
- Fixed a bug where it was dealing physical damage instead of magic damage.
Icathian Surprise
- Fixed several bugs with it to be more consistent.
Bio-Arcane Barrage
- Cooldown increased to 17 from 15.
Caustic Spittle
- Fixed a bug where it was giving multiplicative attack speed rather than base.
Living Artillery
- Now correctly states that the increased cost per stack is 40.
Caustic Spittle Remade
- Passive: it now increases attack speed by 10/15/20/25/30% instead of giving 13/16/19/22/26% armor penetration.
- Active: the projectile now reduces the target's armor by 5/10/15/20/25 for 4 seconds, instead of doubling Kog'Maw's previous passive armor penetration.
Bio-Arcane Barrage
- Cooldown reduced to 15 from 20.
Void Ooze
- Cooldown reduced to 12 from 13.
Stats
- Base attack range increased to 500 from 450.
Caustic Spittle
- Range increased to 625 from 600.
Bio-Arcane Barrage
- Bonus range reduced to 130/160/190/220/250 from 140/180/220/260/300.
General
- Fixed a bug where Chronoshift would not prevent Kog'Maw from dying.
Kog'Maw added to League of Legends
Icathian Surprise (Innate)
- Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
Bio-Arcane Barrage (Q)
- Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
Void Ooze (W)
- Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
Caustic Spittle (E)
- Passive: Increases armor penetration.
- Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
Living Artillery (Ultimate)
- Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
