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Stalker's Blade League of Legends ItemPC

Stalker's Blade

Removed

League of Legends (PC)

Stalker's Blade Current Status

Stalker's Blade has been changed in 24 League of Legends patches. 10 buffs, 5 nerfs, 8 adjustments. Most recently adjusted in Patch 10.14 ().

UNIQUE Passive - Chilling Smite: Upgrades Smite to Chilling Smite. Chilling Smite can be cast on enemy champions, dealing 28 to 166 true damage and slow the target by 20% for 2 seconds, while also increasing your own movement speed by 20% for the same duration.
UNIQUE Passive - Tooth and Nail: Basic attacks versus monsters deal 40 bonus physical damage on-hit. Damaging a monster by most means set it aflame, dealing an additional 80 magic damage over 5 seconds while causing you to heal for 6 per second for every enemy being burned. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0 to 8 to 0 to 80 mana per second.
UNIQUE Passive - Monster Hunter: Killing large or epic monsters grants 60 bonus experience. The first large monster killed grants an additional 150 bonus experience, for a total of 210. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.

Stalker's Blade Changes

Patch 10.14

change

General

  • Bug Fix: Chilling Smite now properly grants a Conqueror stack.

Patch 10.8

change

General

  • New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
  • Minion gold penalty threshold reduced to 40% from 50%.
  • Penalty timer increased to 20 minutes from 14.

Patch 10.6

buff

General

  • New Effect: Now receives 50% reduced experience from minions if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.

Patch 10.3

change

General

  • Large or epic monster bonus experience increased to 60 from 50.
  • First large monster bonus experience reduced to 150 from 165.
  • Minion farming penalty increased to 13 reduced gold from 10.
  • Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.

Patch 9.23

change

General

  • Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
  • First camp bonus experience increased to 165 from 120.

Patch 9.10

buff

General

  • New Effect: Passive burn effect now applies on attacks from pets.

Patch 9.1

buff

General

  • New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a Skirmisher's Sabre or Stalker's Blade.

Patch 8.23

nerf

General

  • Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre or Stalker's Blade.

Patch 8.15

change

General

  • Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre or Stalker's Blade.
  • New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre or Stalker's Blade.
  • New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.

Patch 8.14

buff

General

  • New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre or Stalker's Blade.

Patch 8.10

change

General

  • Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
  • On-hit physical damage increased to 40 from 30.
  • Removed: +225% base mana regeneration while in the jungle.
  • New Effect: While in the jungle or river, regenerate 0 to 8 (based on missing mana) mana per second.
  • New Effect: The first large monster killed grants +120 bonus experience.

Patch 7.22

buff

General

  • Tooth
  • Damage over time increased to 80 from 30.
  • Health restored over time remains 30.
  • Nail
  • Bonus damage increased to 30 from 25.
  • New Effect: Now grants 15% bonus attack speed for 2 seconds.
  • Special Bonus Experience
  • Removed: Bonus experience from lesser and medium-sized monsters.
  • Bonus experience per level difference increased to 50 from 30.

Patch 7.13

buff

General

  • Base mana regeneration while in jungle increased to 225% from 180%.

Patch 6.9

buff

General

  • Bonus experience from killing large monsters increased to 50 from 30.
  • New Effect - Bonus Experience: Killing monsters grants 30 bonus experience for every level the monster is higher than you.

Patch 6.9

buff

General

  • Bonus Experience From Killing Large Monsters: 30 → 50
  • New Effect - Bonus Experience: Killing monsters grants 30 bonus experience for every level the monster is higher than you

Patch 6.1

buff

General

  • Total cost reduced to 1000 gold from 1050 gold.
  • Mana regeneration increased to 180% from 150%.

Patch 6.1

buff

General

  • Total Cost: 1050 gold → 1000 gold
  • Mana Regeneration: 150% → 180%

Patch 5.4

nerf

General

  • Cost to swap increased to 255 from 0. This is the financial equivalent of selling the item and buying an alternative - there is no longer a saving.

Patch 5.4

nerf

General

  • Cost to Swap: 0 → 255

Patch 5.2

nerf

General

  • Combine cost increased to 450g from 350g.
  • Total cost increased to 850g from 750g.

Patch 5.2

nerf

General

  • Combine Cost: 350g → 450g
  • Total Cost: 750g → 850g

Patch 5.1

change

General

  • Bonus gold increased to 30 from 20.
  • Chilling Smite slow reduced to 20% from 50%.
  • Chilling Smite now steals the movement speed, granting the user a bonus.

Patch 4.21

change

General

  • Now grants 20 bonus gold on large monster kills.

Patch 4.20

new

Stalker's Blade added to League of Legends

General

  • Recipe: Hunter's Machete + 350g = 750g
  • Passive - Chilling Smite: Upgrades Smite to Chilling Smite. Chilling Smite can be cast on enemy champions, dealing (16 + 8 * level) true damage and slowing their movement speed by 50% for 2 seconds.
  • Passive - Jungler: Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second.
  • Limited to 1 Jungle item.
  • Can be enchanted with Warrior, Magus, Juggernaut, or Devourer.

Related League of Legends Items

Stalker's Blade League of Legends FAQ

Frequently Asked Questions
When was Stalker's Blade last changed in League of Legends?
Stalker's Blade was last adjusted in League of Legends Patch 10.14, released July 7, 2020.
How many times has Stalker's Blade been buffed or nerfed in LoL?
Stalker's Blade has been changed in 24 League of Legends patches: 10 buffs, 5 nerfs, 8 adjustments.
Was Stalker's Blade changed in LoL Patch 26.14?
No - Stalker's Blade was not changed in Patch 26.14. Its most recent change was in Patch 10.14.
When was Stalker's Blade added to League of Legends?
Stalker's Blade was added to League of Legends in Patch 4.20 on November 20, 2014.