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Kircheis Shard LoL ItemPC

Kircheis Shard

Removed

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Kircheis Shard was removed from the game in Patch 14.10.

May 14, 2024

Kircheis Shard has been changed in 11 League of Legends patches. 1 buff, 2 nerfs, 7 adjustments. Removed in Patch 14.10.

Cost: 700g
Attack Damage: 15
Recipe:
UNIQUE Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
UNIQUE Passive - Jolt: When fully Energized, your next basic attack deals 50 bonus magic damage [[on-hit]].
Patch 14.10removed

Removed from the game

General

  • Removed from the game.
Patch 14.10removed

Removed from the game

We're moving the energized system fully into Legendary items only, and have struggled to find a middle ground for this item to exist for it to only serve items from two distance systems. Since it doesn't serve a purpose anymore amongst the item changes we're making this patch, we're going to remove it from the catalog.

General

  • removedRemoved from the game.
Patch 14.6nerf

General

  • Jolt damage reduced to 50 from 60.
Patch 14.1change

General

  • Now builds into Voltaic Cyclosword.
Patch 13.10nerf

Energize’s effect of infrequent big hits feels more at home with attack damage being its core stat instead of attack speed. There are several other Energize items getting updates in this patch that embrace this change as well. Kircheis is also getting a small increase to its gold efficiency as the item isn’t very strong in the live game.

General

  • New Recipe: Long Sword + 350 gold = 700 gold.
  • Old Recipe: Dagger + 400 gold = 700 gold.
  • New Stats: 15 attack damage.
  • Old Stats: 15% attack speed.
  • Energized damage reduced to 60 from 80.
  • Now builds into Statikk Shiv.
Patch 10.24change

General

  • Updated icon.
Patch 10.23change

General

  • Updated icon.
  • No longer builds into Statikk Shiv.
Patch 9.23change

Energized damage increased, cost increased.

General

  • Total cost increased to 700 gold from 600 gold.
  • Combine cost increased to 400 gold from 300 gold.
  • Energized stacks per attack reduced to 6 from 12.
  • Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
  • New Effect: Energized effects now always work on turrets.
  • New Effect: Damage from other Energized effects now stacks.
  • Energized damage increased to 80 from 60.
  • Unique Energized bonus magic damage is now named Jolt.
  • Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
  • Unique Passive - Jolt: When fully Energized, your next basic attack deals 80 bonus magic damage on-hit.
  • Previous Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack deals 50 bonus magic damage on-hit.
Patch 9.4change

General

  • Two passive effects (unnamed and Energized Strike) merged into Energized.
  • Unique Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 50 bonus magic damage on hit.
Patch 9.3buff

General

  • Total cost reduced to 600 gold from 800 gold.
  • Combine cost reduced to 300 gold from 500 gold.
  • Added to recipe for Stormrazor.
Patch 7.9change

General

  • Combine cost increased to 500 gold from 450 gold.
  • Total cost increased to 800 gold from 750 gold.
  • Energized strike bonus damage increased to 50 from 40.
Patch 6.21change

General

  • Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
Patch 6.3new

Kircheis Shard added to League of Legends

General

  • On-hit damage increased to 40 from 30.