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Veigar LoL Patch HistoryPC

Veigar

Mage

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Veigar was last nerfed in Patch 26.7 (). Across 67 patches, Veigar has received 31 buffs, 6 nerfs, 29 adjustments since release in Patch 0.8.22.115.

Abilities
Phenomenal Evil PowerPC
Passive - Phenomenal Evil Power

Innate: Veigar generates a stack of Phenomenal Evil for each enemy champion hit by his abilities, and 5 stacks whenever he scores an enemy champion takedown.

Phenomenal Evil: For each stack, Veigar gains 1 ability power.

Baleful StrikePC
Q - Baleful Strike
Cost: 30 / 35 / 40 / 45 / 50 mana
CD: 6 / 5.5 / 5 / 4.5 / 4
Cast Time: 0.25
Range: 1050 / 990

Active: Veigar blasts a dark bolt in the target direction that deals magic damage to the first two enemies hit.

Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 50 / 55 / 60 / 65 / 70% AP)

If this kills an enemy, it generates 1 stack of Phenomenal Evil Power, tripled against large minions and monsters.

Dark MatterPC
W - Dark Matter
Cost: 60 / 65 / 70 / 75 / 80 mana
CD: 7.2^(x-1) / ... / 0
Cast Time: 0.25
Range: 950
Effect Radius: 240

Active: Veigar casts down a mass of dark matter that strikes the target location after a 1.2 delay, granting sight of the area during the delay and afterwards dealing magic damage to enemies hit.

Magic Damage: 85 / 140 / 195 / 250 / 305 (+ 70 / 80 / 90 / 100 / 110% AP)

Dark Matter's cooldown is reduced based on stacks of Phenomenal Evil Power.

Event HorizonPC
E - Event Horizon
Cost: 70 / 75 / 80 / 85 / 90 mana
CD: 20 / 18.5 / 17 / 15.5 / 14
Cast Time: 0.25
Range: 725
Effect Radius: 411 / 290 / 390

Active: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are knockdown and stun for a duration.

Stun Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds

Event Horizon can affect enemies only once per cast.

Primordial BurstPC
R - Primordial Burst
Cost: 100 mana
CD: 100 / 80 / 60
Cast Time: 0.25
Range: 650

Active: Veigar sends a primordial burst at the target enemy champion that deals magic damage, increased by 0% - 100% (based on level).

Minimum Magic Damage: 175 / 250 / 325 (+ 65 / 70 / 75% AP)
Maximum Magic Damage: 350 / 500 / 650 (+ 130 / 140 / 150% AP)

Base Stats

Health: 580
Health Per Level: 108
Mana: 490
Mana Per Level: 26
Attack Damage: 52
AD Per Level: 2.7
Attack Speed: 0.625
AS Per Level: 2.24
Armor: 18
Armor Per Level: 5.2
Magic Resist: 32
MR Per Level: 1.3
Movement Speed: 340
Range: 550
Health Regen: 6.5
HP Regen Per Level: 0.6
Mana Regen: 8
Mana Regen Per Level: 0.8
Patch 26.7nerfCurrent Patch

Veigar has often been at the threshold of being considered overpowered in bot lane, and he's been maintaining enough of a play rate there that it's time to step in. One thing different between bot Veigar and mid Veigar is his scaling nature. In bot, he's actually even more of a snowball champion than in mid where his win rate steadily climbs over game time. So we're blunting that early-mid spike with a cooldown nerf that his mid players aren't as reliant upon and can more easily outscale.

Primordial Burst

  • Cooldown increased to 120/90/60 seconds from 100/80/60.
Patch 25.20buff

Veigar's been coming up a bit short of success as of late, so to help our resident miniature king we're upping his W's AP ratio so he can take more advantage of his infinite AP scaling to pop enemies he catches with a well placed Event Horizon.

Dark Matter

  • AP ratio increased to 70/80/90/100/110% AP from 60/70/80/90/100% AP.
Patch 25.9change

Final Boss

  • Bug Fix: Killing a minion using Baleful Strike no longer causes the minion gold bounty's floating text to appear above his head instead of on the minion's death location.
Patch 14.20nerf

W damage decreased.

Dark Matter

  • AP ratio reduced to 60/70/80/90/100% AP from 70/80/90/100/110% AP.
Patch 14.9buff

Stats

  • Selection radius increased to 100 units from 93.
Patch 14.5buff

Q damage increased. R cooldown decreased.

Baleful Strike

  • AP ratio increased to 50/55/60/65/70% AP from 45/50/55/60/65% AP.

Primordial Burst

  • Cooldown reduced to 100/80/60 seconds from 120/90/60.
Patch 14.2buff

Base health increased.

Stats

  • Base health increased to 580 from 550.
Patch 13.22buff

Stats

  • Basic attack missile speed increased to 1500 from 1100.
Patch 13.7nerf

Q AP ratio now scales with level. W AP ratio now scales with level. E VFX adjusted. R AP ratio now scales with level.

Baleful Strike

  • AP ratio changed to 45/50/55/60/65% AP from 60% AP at all ranks.

Dark Matter

  • AP ratio changed to 70/80/90/100/110% AP from 100% AP at all ranks.

Event Horizon

  • Removed: Can no longer hide his VFX from enemies by placing it inside certain walls.
  • Bug Fix: Zone placement particles are now properly visible to enemies from the Fog of War.

Primordial Burst

  • AP ratio reduced to 65/70/75% AP from 75% AP at all ranks.
Patch 13.6nerf

Base health decreased, base armor decreased. W base damage decreased.

Stats

  • Base health reduced to 550 from 575.
  • Base armor reduced to 18 from 21.

Dark Matter

  • Base damage changed to 85/140/195/250/305 from 100/150/200/250/300.
Patch 13.5change

General

  • Bug Fix: Now properly plays his laugh voice line upon scoring a killing blow with Primordial Burst.
Patch 13.4buff

Q range increased. W range increased.

Baleful Strike

  • Cast range increased to 1050 units from 950.

Dark Matter

  • Cast range increased to 950 units from 900.
Patch 12.11nerf

Base armor decreased and armor growth increased. E cooldown increased.

Baleful Strike

  • Bug Fix: Tooltip no longer incorrectly states that additional stacks of Phenomenal Evil Power would be granted from scoring a killing blow on champions hit.

Event Horizon

  • Cooldown increased to 20/18.5/17/15.5/14 seconds from 20/18/16/14/12.
Patch 12.10buff

Stats

  • Base health increased to 575 from 505.
  • Health growth increased to 108 from 94.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.
Patch 12.4change

Base armor decreased; armor growth increased. E cooldown increased early.

Stats

  • Base armor reduced to 21 from 23.
  • Armor growth increased to 4 from 3.75.

Baleful Strike

  • Bug Fix: Tooltip now correctly states that scoring the last hit against enemy champions grant 1 stack of Phenomenal Evil Power, not 3.

Event Horizon

  • Cooldown increased to 20/18/16/14/12 seconds from 18/16.5/15/13.5/12.
Patch 12.2buff

Q cooldown decreased; stacks from large monsters and minions increased.

Baleful Strike

  • Cooldown reduced to 6/5.5/5/4.5/4 seconds from 7/6.5/6/5.5/5.
  • Phenomenal Evil Power stacks from large minions and monsters increased to 3 from 2.
Patch 11.4buff

Q cost decreased. R cooldown decreased later.

Baleful Strike

  • Mana cost reduced to 30/35/40/45/50 from 40/45/50/55/60.

Primordial Burst

  • Cooldown reduced to 120/90/60 seconds from 120/100/80.
Patch 10.16buff

Base magic resist increased.

Stats

  • Base magic resistance increased to 32 from 30.
Patch 10.6buff

Base AD, AD growth, and armor increased. Q base damage increased.

Stats

  • Base attack damage increased to 52 from 50.71.
  • Attack damage growth increased to 2.7 from 2.625.
  • Base armor increased to 23 from 22.55.

Baleful Strike

  • Base damage increased to 80/120/160/200/240 from 70/110/150/190/230.
Patch 9.19buff

E cooldown decreased later.

Event Horizon

  • Cooldown reduced to 18/16.5/15/13.5/12 seconds from 18/17/16/15/14.
Patch 9.1buff

Phenomenal Evil Power

  • New Effect: Can now ping the current amount of stacks.
Patch 8.19change

General

  • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
  • Non-VO audio has been updated for base skin and all skins using base SFX.

Bad Santa

  • VFX updated.

Leprechaun

  • VFX updated.
Patch 8.18change

Omega Squad

  • Dark Matter
  • Bug Fix: Warning indicator is now much clearer for colorblind players.
Patch 8.9change

Stats

  • Base mana increased to 490 from 392.4.
  • Mana growth reduced to 26 from 52.
  • Base mana regeneration increased to 8 from 6.
Patch 8.8change

Leprechaun

  • Dark Matter
  • Bug Fix: VFX once again have rainbows.
Patch 8.2buff

Primordial Burst

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Patch 7.19buff

Stats

  • Base attack range increased to 550 from 525.
  • Base health regeneration increased to 6.5 from 5.424.
  • Health regeneration growth increased to 0.6 to 0.55

Dark Matter

  • Cooldown reduced to 8 seconds at all ranks from 10/9.5/9/8.5/8.
  • New Effect: The base cooldown is reduced by 0% to 99.99% (based on Phenomenal Evil stacks). This stacks multiplicitively with cooldown reduction.

Bad Santa

  • Bug Fix: No longer has visible seams on very low settings.
Patch 7.12change

Primordial Burst

  • Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
Patch 7.5change

Final Boss

  • Primordial Burst
  • Bug Fix: Fixed a bug VFX would be misplaced.
Patch 6.19change

Primordial Burst

  • Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
Patch 6.17buff

Phenomenal Evil Power

  • AP gain from champion takedowns increased to 5 from 3.

Event Horizon

  • Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
Patch 6.14change

Dark Matter

  • Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
Patch 6.10change

General

  • Bug Fix: Restored Curling vintage for players who owned him as a limited skin.

Baleful Strike

  • Bug Fix: Final Boss's Baleful Strike no longer turns units invisible when killing them.
Patch 6.9change

Phenomenal Evil Power (New Innate)

  • New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.

Baleful Strike

  • Passive AP stacking removed.
  • Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
  • Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability.
  • Mana cost reduced to 40/45/50/55/60 from 60/65/70/75/80.

Dark Matter

  • Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90.

Event Horizon

  • Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.

Primordial Burst

  • Mana cost reduced to 100 from 125.
  • Removed: Enemy AP ratio.
  • Base damage reduced to 175/250/325 from 250/375/500.
  • AP ratio reduced to 75% AP from 100% AP
  • New Effect: Now deals 1% increased damage for every 0.67% of his target's missing health , up to double damage to targets at 33% of their maximum health or less.
  • Maximum damage: 350/500/650 (+ 150% AP).
Patch 5.21nerf

General

  • Base damage reduced to 70/110/150/190/230 from 80/125/170/215/260.
  • Base damage reduced to 100/150/200/250/300 from 120/170/220/270/320.
Patch 5.18buff

Baleful Strike

  • The passive will now generate AP on assists.

Dark Matter

  • Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
  • Total delay effectively reduced to 1.25 seconds from 1.5.
Patch 5.13change

General

  • Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
Patch 5.9change

Event Horizon

  • Tooltip updated to reflect the actual delay of 0.5 seconds.
Patch 5.6buff

Equilibrium

  • Bonus mana regen increased to +1.5% per 1% of mana missing from +1%.

Baleful Strike

  • Range increased to 950 from 900.

Event Horizon

  • New Effect: Will now knockdown enemies who attempt to dash through the wall. This did not make it last patch due to a bug.
Patch 5.5buff

Baleful Strike

  • Missile speed increased to 2200 from 1750.
  • Fixed a bug where Baleful Strike would fail to cast if you got CC'd during the cast.

Event Horizon

  • Delay reduced to 0.5 seconds from 0.75.
  • Warning particle effect is now placed immediately instead of after the 0.25 second cast time. "Consequently, enemies still have 0.75 seconds to react."
Patch 5.4buff

General

  • New ability effects.

Baleful Strike

  • Reworked Active: Now a linear colliding skillshot, but can hit two targets.
  • Ability power gain can be triggered up to twice per cast.
  • Range increased to 850 from 650.
  • Cooldown changed to 7/6.5/6/5.5/5 seconds from 8/7/6/5/4.

Dark Matter

  • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
  • Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10 at all ranks.

Event Horizon

  • New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
  • Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
  • Cooldown reduced to 18/17/16/15/14 seconds from 20/19/18/17/16.
  • Range increased to 700 from 650.

Primordial Burst

  • Ability power ratio reduced to 100% AP from 120% AP.
  • Mana cost reduced to 125 at all ranks from 125/175/225.
  • Cooldown reduced to 120/100/80 seconds from 130/110/90.
Patch 3.7change

Primordial Burst

  • Veigar will now laugh if he kills an enemy using Primordial Burst.
Patch 3.1change

Veigar now receives twice the bonus stats from Baleful Strike when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.

Baleful Strike

  • Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster.
Patch 1.0.0.151buff

Equilibrium

  • Mana regeneration increased to 1% per 1% Mana missing from 0.75%.
Patch 1.0.0.142change

Baleful Strike

  • Veigar no longer gains champion kill bonus when killing champion clones (e.g. Hallucinate).
Patch 1.0.0.141change

Event Horizon

  • Now always correctly stuns enemies who use dash abilities to pass through it.
Patch 1.0.0.136change

Event Horizon

  • Fixed a bug where it stopped stunning units if Veigar died.
Patch 1.0.0.135change

Superb Villain

  • Fixed animation bugs.
Patch 1.0.0.132change

Baleful Strike

  • Fixed a bug where killing a unit would not create the particle effect.
Patch 1.0.0.131buff

Primordial Burst

  • Mana cost reduced to 125/175/225 from 150/200/250.

Dark Matter

  • Mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140.

Baleful Strike

  • Mana cost adjusted to 60/65/70/75/80 from 75 at all levels.
  • Total ability power accumulated from Baleful Strike is now displayed in the tooltip.

Event Horizon

  • Mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140.
Patch 1.0.0.114change

General

  • Fixed an issue on the Leprechaun skin where the enemy Event Horizon still had green pillars instead of red ones.
Patch 1.0.0.113change

General

  • Dance animation has been updated.
  • Original splash art has been updated.
Patch 1.0.0.112buff

Primordial Burst

  • Ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power from 1.0 of each.
Patch 1.0.0.106buff

General

  • Basic attack missile speed increased by 100.

Equilibrium

  • Bonus mana regeneration increased to 0.75% per 1% mana missing from 0.5%.

Baleful Strike

  • Missile speed increased by 100.
Patch 1.0.0.100change

Event Horizon

  • Fixed a typo in the tooltip.
Patch 1.0.0.96buff

Dark Matter

  • Ability power ratio increased to 1.0 from 0.8.

Primordial Burst

  • Damage modified to 250/375/500 from 200/350/500.
  • Ability power ratios increased to 1.0 from 0.8 (both from Veigar and the target).

Baleful Strike

  • Fixed a bug where it would grant Veigar ability power even if the target died before the spell hit.
Patch 1.0.0.94buff

General

  • Updated recommended items.

Stats

  • Base movement speed increased to 315 from 310.
  • Base armor increased to 16 from 14.
  • Armor per level increased to 3.75 from 3.5.

Equilibrium New Innate

  • Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.

Baleful Strike

  • Adjusted the way bonus ability power is granted.
  • Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.

Dark Matter

  • Delay reduced to 1.2 seconds from 1.6.
  • Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
  • Cooldown reduced to 10 seconds from 12.

Event Horizon

  • Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
  • Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
  • Range increased to 650 from 600.

Primordial Burst

  • Mana cost reduced to 150/200/250 from 200/300/400.
  • It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
  • Conditional bonus damage for non-mana Champions has been removed.
  • Mana restoration on kill has been removed.
Patch 1.0.0.86change

Primordial Burst

  • Now deals 75/150/225 bonus magical damage to Champions who do not use mana.

Event Horizon

  • Fixed a bug where its particle appears away from the spell effect when cast on an impassable location.
Patch 1.0.0.82change

Event Horizon

  • Adjusted so the stun matches up better with the cast cursor and the particle.
Patch 1.0.0.79buff

Primordial Burst

  • Missile speed increased.

Event Horizon

  • Now stun units correctly regardless of movement speed.
Patch 1.0.0.75change

General

  • Added new "team color" versions of the Event Horizon particle.
Patch 1.0.0.52buff

Primordial Burst

  • Base damage increased to 200/300/400 from 100/250/400.

Dark Matter

  • Cooldown reduced to 12 from 13.
  • Mana cost modified to 100/110/120/130/140 from 90/105/120/135/150.
Patch 0.9.25.21change

General

  • Search tags added.

Dark Matter

  • Tooltip updated.

Event Horizon

  • Has been made more difficult to be able to pass through without being stunned.
Patch 0.9.22.16buff

Dark Matter

  • Impact delay time reduced to 1.6 seconds from 2.

Entropy Remade

  • Veigar steals 20% of each nearby enemy champion's ability power. The amount stolen per target cannot exceed five times Veigar's level.
Patch 0.9.22.15buff

Stats

  • Range increased to 525 from 480.
  • Health per level increased to 82 from 78.
  • Movement speed increased to 310 from 300.
  • Base armor increased to 14 from 12.
  • Armor per level increased to 3.5 from 3.2.

Baleful Strike

  • Cast range increased to 650 from 625.
  • Ability power ratio increased to 0.6 from 0.55.

Dark Matter

  • Cooldown reduced to 13 seconds from 14.
Patch 0.9.22.7buff

Entropy Reworked

  • Auto attacks lower the target's ability power by 25% (non-stacking).

Baleful Strike

  • Mana cost reduced to 75 from 80.

Event Horizon

  • Cooldown reduced to 24/22/20/18/16 from 26/24/22/20/18.

Dark Matter

  • Cooldown reduced to 14 seconds from 16.

Primordial Burst

  • Now grants a bonus 5 ability power upon killing a champion (just like Baleful Strike).
  • Has a new updated sound.
Patch 0.8.22.115new

Veigar added to League of Legends

Entropy (Innate): Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.

  • Veigar is a powerful sorcerer who specializes in fighting other mages and gaining massive amounts of Ability Power.

Baleful Strike (Q)

  • Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.

Dark Matter (W)

  • After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.

Event Horizon (E)

  • Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.