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Cassiopeia LoL Patch HistoryPC

Cassiopeia

Mage

League of Legends (PC)

Cassiopeia was last buffed in Patch 26.7 (). Across 65 patches, Cassiopeia has received 21 buffs, 13 nerfs, 30 adjustments since release in Patch 1.0.0.107.

Abilities
Serpentine GracePC
Passive - Serpentine Grace

Innate: Cassiopeia increases the effectiveness of all movement speed bonuses by 6% - 44% (based on level).

Noxious BlastPC
Q - Noxious Blast
Cost: 50 / 55 / 60 / 65 / 70 mana
CD: 3.5
Cast Time: 0.25
Range: 850
Effect Radius: 200

Active: Cassiopeia creates a blast at the target location that explodes after a 0.4 -second delay. Enemies within the blast are poison for 3 seconds, taking magic damage every 0.43 seconds over the duration.

Total Magic Damage: 75 / 110 / 145 / 180 / 215 (+ 65% AP)
Magic Damage Per Tick: 10.71 / 15.71 / 20.71 / 25.71 / 30.71 (+ 9.29% AP)
Bonus Movement Speed: 30 / 35 / 40 / 45 / 50%

If Noxious Blast hits an enemy champion, Cassiopeia gains bonus movement speed that decays over 3 seconds.

MiasmaPC
W - Miasma
Cost: 70 / 75 / 80 / 85 / 90 Mana
CD: 24 / 22 / 20 / 18 / 16
Cast Time: 0.25
Range: 700
Effect Radius: 200

Active: Cassiopeia spews forth 7 bolts of venom in an arc at the target location, creating toxic clouds at the area for 5 seconds.

Magic Damage Per Second: 20 / 25 / 30 / 35 / 40 (+ 10% AP)
Total Magic Damage: 100 / 125 / 150 / 175 / 200 (+ 50% AP)
Slow: 40 / 50 / 60 / 70 / 80%

Enemies within the clouds are poison to take magic damage every 0.26 seconds and become ground and slow by an amount that decays over the area's duration.

Twin FangPC
E - Twin Fang
Cost: 40 Mana
CD: 0.75
Cast Time: 0.125
Range: 700

Active: Cassiopeia launches her fangs at the target enemy that deal 52 - 128 (based on level) (+ 10% AP) magic damage. If this kills the target, Twin Fang's mana cost is refunded.

Bonus Magic Damage: 20 / 45 / 70 / 95 / 120 (+ 55% AP)
Total Enhanced Damage: 52 / 69 / 86 / 103 / 120 (+ 20 / 45 / 70 / 95 / 120) (+ 65% AP)
Heal: 10 / 11.5 / 13 / 14.5 / 16% AP
Reduced Heal: 2.5 / 2.88 / 3.25 / 3.62 / 4% AP

Against a poison target, Twin Fang deals bonus magic damage and heals Cassiopeia. The heal is reduced by 75% against minions and small and medium monsters.

Petrifying GazePC
R - Petrifying Gaze
Cost: 100 mana
CD: 120 / 100 / 80
Cast Time: 0.5
Effect Radius: 850

Active: Cassiopeia blasts enemies in a cone in the target direction, dealing magic damage to enemies struck within and slow them by 40% for 2 seconds. Enemies with their facing direction towards her are instead stun for the same duration.

Magic Damage: 150 / 250 / 350 (+ 50% AP)

Base Stats

Health: 630
Health Per Level: 104
Mana: 480
Mana Per Level: 40
Attack Damage: 53
AD Per Level: 3
Attack Speed: 0.647
AS Per Level: 1.5
Armor: 18
Armor Per Level: 4.7
Magic Resist: 32
MR Per Level: 1.3
Movement Speed: 335
Range: 550
Health Regen: 5.5
HP Regen Per Level: 0.5
Mana Regen: 8
Mana Regen Per Level: 0.8
Patch 26.7buffCurrent Patch

We're looking to give some mid-favored love to Cass, who hasn't found her… uh… footing in the new season. By bumping up her base mana and empowered E scaling, she should feel a bit more freedom to angle for trades as well as be more rewarded when she finds them.

Stats

  • Base mana increased to 480 from 450.

Twin Fang

  • Bonus base damage increased to 20/45/70/95/120 from 20/43/66/89/112.
Patch 26.6buff

We're looking to get more damage in Cassiopeia's poison this patch, particularly when for her mid lane players. We want to give her more freedom to look for trades and to feel rewarded when she finds successful ones, so we're bumping up her base Mana and empowered E scaling.

Stats

  • Base mana increased to 480 from 450.

Twin Fang

  • Bonus damage to poisoned targets increased to 20/45/70/95/120 from 20/43/66/89/112.
Patch 26.1change

While Cassiopeia's no boots passive is very thematic, the addition of more boot based systems over the years (like role quest rewards) has made it feel like a punishment at times instead of a boon. We think it's important for Cassio to have the opportunity to engage with these new systems so we're reworking the passive into a new movement based effect. (We also wanted to do Soobin a solid.)

Stats

  • Movement speed increased to 335 from 328.

Serpentine Grace

  • Removed: No longer gains 4 to 72 (based on level) bonus movement speed, but cannot obtain boots.
  • Blessing of Noxus Bonus: Serpentine Grace's bonus movement speed is increased by 1 to 18 (based on level), for a total of 5 to 90 (based on level).
  • New Effect: Now increases the effectiveness of all movement speed bonuses by 6 to 40% (based on level).
Patch 25.23change

Miasma

  • Bug Fix: Debuff can no longer stack with itself once per cast instance of Miasma, when a target walks into a cloud from a previous cast instance of Miasma.
Patch 25.18buff

Mana increased. E damage vs poisoned targets increased.

Stats

  • Base mana increased to 450 from 400.

Twin Fang

  • Poisoned bonus damage increased to 20/43/66/89/112 from 20/40/60/80/100.
Patch 25.S1.3nerf

Q damage decreased. W damage decreased.

Noxious Blast

  • Total AP ratio reduced to 65% AP from 70% AP.

Miasma

  • AP ratio per second reduced to 10% AP from 15% AP.
Patch 25.S1.2nerf

Triumphant Passive move speed decreased.

Serpentine Grace

  • Blessing of Noxus bonus movement speed reduced to 1 to 18 (based on level) from 2 to 36 (based on level).
Patch 25.S1.1buff

Serpentine Grace

  • New Effect: Now grants an additional 2 to 36 (based on level) bonus movement speed if her team gets Blessing of Noxus.
Patch 14.16nerf

Twin Fang

  • Bug Fix: Heal is now properly reduced against monsters.
Patch 14.15change

Base Mana increased and mana growth decreased. Q mana cost reduced at higher ranks and damage reduced. W mana cost decreased. E mana cost decreased and damage decreased.

Stats

  • Base mana increased to 400 from 350.
  • Mana growth reduced to 40 from 60.

Noxious Blast

  • Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
  • AP ratio per tick reduced to 10% AP from 12.8571% AP.
  • Total AP ratio reduced to 70% AP from 90% AP.

Miasma

  • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.

Twin Fang

  • Mana cost reduced to 40 at all ranks from 50/48/46/44/42.
  • Poison bonus AP ratio reduced to 55% AP from 60% AP.
Patch 14.10change

General

  • Magical Footwear is now replaced by Cash Back instead of Triple Tonic.
Patch 13.22buff

Stats

  • Basic attack missile speed increased to 1500 from 1200.
Patch 12.23change

General

  • Bug Fix: Basic attack hit VFX are now properly visible.
Patch 12.10buff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Twin Fang

  • Heal AP ratio reduced to 10/11.5/13/14.5/16% AP from 12/14/16/18/20% AP.
Patch 11.15buff

E base empowered damage increased.

Twin Fang

  • Bonus base damage increased to 20/40/60/80/100 from 10/30/50/70/90.
Patch 11.14change

Miasma

  • Undocumented/Bug fix: Grounded debuff can once again be cleansed by Ragnarok.
Patch 11.13change

Miasma

  • Bug Fix: Grounded debuff is now non-dispellable.
  • This prevents the debuff from being briefly removed by cleanse even while the player remains in the AoE.
  • Because of this, Ragnarok fails to dispell and become immune to the effect for the remaining duration unless he leaves and reenters it.
Patch 11.8buff

E cost now scales down.

Twin Fang

  • Mana cost reduced to 50/48/46/44/42 from 50 at all ranks.
Patch 10.23buff

Stats

  • Mana growth increased to 60 from 40.
Patch 10.13nerf

Base magic resist decreased.

Stats

  • Base magic resistance reduced to 32 from 34.
Patch 10.12change

Base health and armor decreased; magic resist increased.

Stats

  • Base health reduced to 560 from 575.
  • Base armor reduced to 18 from 20.
  • Base magic resistance increased to 34 from 30.
Patch 10.11change

We're trying some smaller scope changes to champions whose ability VFX are generally fine, but could use some more clarity when it comes to their hitboxes. In Cassiopeia's case, it was difficult for both those playing her and her enemies to see the smoke particles on her Q and know the exact size of her ultimate. Both of these have been updated for more accuracy. Additionally, it was sometimes hard for Cassiopeia players to know which targets were Poisoned (and in turn, receive bonus damage from her E). So now, Cassiopeia will see a clearer indicator above her Poisoned targets' head.

General

  • Updated visual effects.

Noxious Blast

  • Updated the smoke particles on her base skin to more accurately stay within the actual range of the ability.

Twin Fang

  • Enemy champions that are Poisoned will have a fang icon over their head to indicate that they will receive bonus damage from it.

Petrifying Gaze

  • Updated on all skins with a decal at the edge of her hitbox, more clearly showing the area affected.
Patch 10.9change

General

  • New voice lines from Ascension added.
Patch 10.2change

Twin Fang

  • Bug Fix: Heals for the proper amount on large monsters.
Patch 9.14change

General

  • New Effect: Can now buffer her ability casts.

Stats

  • Base health increased to 575 from 537.
  • Health growth increased to 90 from 87.
  • Base mana reduced to 350 from 418.
  • Mana growth increased to 40 from 31.5.
  • Base armor reduced to 20 from 25.

Miasma

  • Removed: No longer has minimum cast range of 500.
  • Maximum cast range reduced to 700 from 800.
  • Cooldown changed to 24/21/18/15/12 seconds from 18/17.5/17/16.5/16.

Twin Fang

  • New Effect: Healing is now only 25% effective against minions and small monsters.
  • Healing changed to 13/16/19/22/25% AP from 5 to 22 (based on level) (+ 10% AP).
  • Mana cost changed to 50 at all ranks from 40/45/50/55/60.
Patch 9.8buff

Twin Fang

  • Mana cost reduced to 40/45/50/55/60 from 40/50/60/70/80.
Patch 9.3nerf

Q base damage decreased late; ratio increased. W damage reduced late, cost increased late.

Noxious Blast

  • Base total damage reduced to 75/110/145/180/215 from 75/120/165/210/255.
  • AP ratio increased to 90% AP from 80% AP.

Miasma

  • Mana cost increased to 70/80/90/100/110 from 70 at all ranks.
  • Base damage per second reduced to 20/25/30/35/40 from 20/30/40/50/60.
Patch 9.2nerf

W cooldown increased late; damage decreased late.

Miasma

  • Cooldown increased to 18/17.5/17/16.5/16 seconds from 18/17/16/15/14.
  • Base damage per second reduced to 20/30/40/50/60 from 20/35/50/65/80.
Patch 8.24bnerf

Noxious Blast

  • Mana cost increased to 50/60/70/80/90 from 50/55/60/65/70.
  • Total base damage reduced to 75/120/165/210/255 from 75/125/175/225/275.
Patch 8.14buff

Noxious Blast

  • Base damage increased to 75/125/175/225/275 from 75/120/165/210/255.
  • AP ratio increased to 80% AP from 70% AP.
Patch 8.9change

Stats

  • Base mana increased to 418 from 334.
  • Mana growth reduced to 31.5 from 63.
  • Base mana regeneration increased to 8 from 6.
Patch 8.7change

General

  • Bug Fix: Now correctly plays the on-hit VFX for her basic attacks.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 5.5 from 5.69.
Patch 8.2buff

Twin Fang

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Patch 8.1change

Jade Fang

  • Petrifying Gaze
  • Bug Fix: Overlay is no longer overwritten by Rylai's Crystal Scepter.
Patch 7.24bbuff

Noxious Blast

  • Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.

Twin Fang

  • AP ratio increased to 60% AP from 50% AP.
Patch 7.18change

Twin Fang

  • Poisoned bonus magic damage reduced to 10/30/50/70/90 from 15/40/65/90/115.
  • Poisoned AP ratio increased to 50% AP from 40% AP.
Patch 7.17change

General

  • Bug Fix: Fixed a bug where, when playing with a skin, her portrait would revert to her base portrait while dead.
Patch 7.16change

Stats

  • Base mana reduced to 334 from 375.
  • Mana growth increased to 63 from 60.

Twin Fang

  • Base damage against poisoned targets changed to 15/40/65/90/115 from 10/40/70/100/130.
  • AP ratio against poisoned targets increased to 40% AP from 35% AP.
Patch 7.15change

General

  • Bug Fix: Now correctly plays her spell effort voiceover.
Patch 7.10buff

General

  • New Effect: Tail now follows her realistically as she moves and turns.
Patch 7.5change

Twin Fang

  • Bug Fix: Casting it now respects stop and hold commands for her movement queueing.
Patch 7.4buff

General

  • New Effect: Tail now follows her realistically as she moves and turns.

Petrifying Gaze

  • Bug Fix: Flashing during Petrifying Gaze's cast time no longer resets the direction the cone fires in. It now consistently fires in the direction Cassiopeia faced before Flashing. This addresses a bug that sometimes caused Petrifying Gaze's visuals to not line up with the actual effect.
Patch 6.19nerf

Miasma

  • Maximum range reduced to 800 from 900.

Twin Fang

  • Base heal changed to 5 to 22 (based on level) from 5/10/15/20/25.
Patch 6.11change

Noxious Blast

  • Bug Fix: Range indicator has been extended to match its cast range.

Miasma

  • Bug Fix: Champion standing in Miasma can no longer dash using the second cast of Mark.
Patch 6.10buff

Noxious Blast

  • Cast range increased to 850 from 750.
  • Movement speed bonus takes longer to decay.
  • Poisoned particle's size has been increased.

Miasma

  • Cooldown reduced to 18/17/16/15/14 seconds from 22/20/18/16/14.
  • Minimum cast range reduced to 500 from 550.
  • Maximum cast range increased to 900 from 800.
  • New Effect: No longer stops on terrain hit.
  • Bug Fix: Fixed a number of interactions with Grounded debuff.
Patch 6.9change

General

  • New ability icons.

Stats

  • Movement speed reduced to 328 from 335.
  • Base health increased to 525 from 506.
  • Base mana increased to 375 from 370.
  • Base armor increased to 25 from 22.22.
  • Armor growth reduced to 3.5 from 4.
  • Base mana regen reduced to 6 from 8.36.
  • Mana regen growth increased to 0.8 from 0.75.
  • Base health regen increased to 6 from 5.69.
  • Base attack damage increased to 53 from 52.376.
  • Attack damage growth reduced to 3 from 3.2.

Serpentine Grace (Innate)

  • New Innate: Cassiopeia cannot purchase Boots and instead gains 4 Movement speed per level (332 to 400 (based on level)).

Noxious Blast

  • Base damage increased to 75/120/165/210/255 from 75/115/155/195/235.
  • AP ratio increased to 70% AP from 45% AP.
  • Cooldown reduced to 3.5 seconds from 4.
  • Mana cost increased to 60/65/70/75/80 from 40/50/60/70/80.
  • Movement speed bonus increased to 30/35/40/45/50% from 20% at all ranks.
  • Cast range reduced to 750 from 850.
  • New Effect: Movement speed now decays over the duration.

Miasma

  • New Active: Cassiopeia spits eight bolts of venom forward 550 - 800 units over an arched area, leaving toxic clouds where they hit the ground or terrain for 5 seconds. Enemies within the clouds take 20/35/50/65/80 (+ 15% AP) magic damage per second and are afflicted with Debilitating Poison, slow them by 40/50/60/70/80% and ground them.
  • New Effect: Slow now decays over time.
  • Costs: 70 mana
  • Cooldown: 22/20/18/16/14 seconds

Twin Fang

  • Base damage changed to 52 to 120 (based on level) from 55/80/105/130/155.
  • AP ratio reduced to 10% AP from 55% AP.
  • Cooldown reduced to 0.9 seconds from 5.
  • Mana cost changed to 60/65/70/75/80 from 50/60/70/80/90.
  • Mana refund reduced to 60/65/70/75/80 from 50/60/70/80/90 (+ 1.5% maximum mana).
  • Removed: Cooldown reset versus poison targets.
  • New Effect: Now deals 10/40/70/100/130 (+ 35% AP) bonus damage and restores 5/10/15/20/25 (+ 10% AP) health versus poison targets.

Petrifying Gaze

  • Cooldown reduced to 120/100/80 from 120/110/100.
  • slow reduced to 40% from 60%.
Patch 6.2nerf

Twin Fang

  • No longer cancels movement and attack orders. It still interrupts them briefly when she casts, but she should now resume what she was doing before.
Patch 5.18change

Miasma

  • Fixed a bug where Miasma would be sometimes invisible to the enemy team.
Patch 5.10nerf

Aspect of the Serpent

  • Health regain's AP ratio reduced to (+ 6% AP) from (+ 10% AP)

Twin Fang

  • Mana refund's Mana ratio reduced to (+ 1.5% of max. mana) from (+ 3% of max. mana).
Patch 5.9change

General

  • Visual effects updated to match the actual area of effect.
Patch 5.6change

General

  • Rabadon's Deathcap and Dragon Slayer now stack additively. Factoring this change, Aspect of the Serpent now grants ~12% less ability power late game.
Patch 5.2nerf

Noxious Blast

  • Mana cost increased to 40/50/60/70/80 from 40/45/50/55/60.

Twin Fang

  • Mana cost increased to 50/60/70/80/90 from 35/45/55/65/75.
  • Twin Fang's tooltip now always displays the amount of mana it will restore.
Patch 4.21change

Stats

  • Base attack damage increased to 52.376 from 50.376.
  • Base mana regeneration increased to 8.36 from 6.
  • Mana regeneration growth reduced to 0.75 from 0.8.

Aspect of the Serpent

  • Now passively generates 1 stack every 6 seconds.
  • No longer generates stacks from unit kills.
  • No longer generates stacks from using Twin Fang against champions.
  • Bonuses benchmarks increased to 100 / 250 / 500 stacks from 75 / 200 / 400.
  • On average, the bonuses are unlocked more quickly

Noxious Blast

  • Fixed a bug where the delay was varying between 0.25 seconds and 0.5 seconds.
  • Delay increased to 0.4 from 0.35. Fixing the bug proved to be a major buff.
  • Bonus movement speed changed to 20% at all ranks instead of 10 / 15 / 20 / 25 / 30%.

Twin Fang

  • Enemies damaged by Twin Fang will take 20% increased damage from poison for 5 seconds, stacking up to two times.
  • AP ratio changed to 55% at all ranks from 40 / 45 / 50 / 55 / 60%.
  • Mana cost changed to 35/45/55/65/75 from 30/45/60/75/90.
Patch 4.17buff

Stats

  • Base mana increased to 280 from 250.
  • Mana per level increased to 60 from 50.

Noxious Blast

  • AP ratio increased to 45% from 35%.

Twin Fang

  • Fixed a bug where Twin Fang's cooldown was only being reset to 0.7 seconds instead of the intended 0.5 seconds.
Patch 4.16change

General

  • New splash artwork.
  • Model and texture upgrade to all skins.
  • New voice over, including special quotes for Ascension.
  • New lore.

Deadly Cadence

  • New Innate: Cassiopeia permanently gains a stack of Aspect of the Serpent for:
  • Poisoning an enemy champion (per second)
  • Killing a poisoned unit
  • Casting Twin Fang on an enemy champion.
  • A maximum of 400 stacks can be held, and grants different bonuses based on the current amount:
  • 75 Stacks: 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16 (+10% AP).
  • 200 Stacks: 10% increased ability power and gains 25% cooldown reduction.
  • 400 Stacks: 30% increased ability power.

Noxious Blast

  • New ability animation.
  • AP scaling reduced to (+35% AP) from (+80% AP).
  • Bonus movement speed changed to 10 / 15 / 20 / 25 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
  • Cooldown increased to 4 seconds from 3.
  • Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75.
  • Delay increased to 0.65 seconds from 0.6.

Miasma

  • Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65.
  • AP scaling reduced to (+10% AP) per second from (+15% AP).
  • Slow increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
  • Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 9 at all ranks.
  • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.

Twin Fang

  • Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190.
  • AP scaling changed to (+ 40 / 45 / 50 / 55 / 60% AP) from (+ 55% AP) at all ranks.
  • Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90.
  • Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90 (+3% max mana).
  • Significantly improved poison-detection for the purposes of on-hit cooldown reduction.
  • This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.

Petrifying Gaze

  • Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
  • AP scaling reduced to (+50% AP) from (+60% AP).
  • Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.
Patch 3.12buff

Petrifying Gaze

  • Mana cost reduced to 100 at all ranks from 120/160/200.
Patch 3.7change

Twin Fang

  • Now counts as a single target spell for the sake of items like Rylai's Crystal Scepter.

Deadly Cadence

  • Cassiopeia's abilities will now list their current costs taking into account Deadly Cadence.
Patch 1.0.0.134nerf

Noxious Blast

  • Ability power ratio reduced to 0.8 from 0.9.

Miasma

  • Fixed a bug where its slow was not stacking with many other slows in the game.

Twin Fang

  • Damage reduced to 50/85/120/155/190 from 60/95/130/165/200.
Patch 1.0.0.122change

Miasma

  • Now grants persistent vision in the area where cast instead of only at the moment it was cast.
Patch 1.0.0.115buff

Twin Fang

  • Cast animation sped up.

Petrifying Gaze

  • Base damage increased to 200/325/450 from 150/275/400.
  • Range increased to 850 from 700 (effect now roughly matches the particle).
  • Cast animation sped up.
  • Cooldown reduction with rank is now reflected in the levelup tooltip.
  • It will target enemies that move in/out of the area during the cast time more accurately.
Patch 1.0.0.111change

General

  • Updated tooltips.
Patch 1.0.0.110buff

Twin Fang

  • Range increased to 700 from 675.
Patch 1.0.0.108buff

Stats

  • Base movement speed increased to 310 from 305.

Noxious Blast

  • Movement speed buff duration increased to 3 seconds from 2.

Twin Fang

  • Ability power ratio increased to 0.55 from 0.45.

Petrifying Gaze

  • Slow increased to 60% at all ranks from 40/50/60%.
  • Cooldown changed to 130/120/110 seconds from 120 at all ranks.
Patch 1.0.0.107new

Cassiopeia added to League of Legends

Deadly Cadence (Innate)

  • After casting an ability any subsequent abilities cast will cost 10% less for 5 seconds. This ability stacks up to 5 times.

Noxious Blast (Q)

  • Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.

Miasma (W)

  • Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.

Petrifying Gaze (Ultimate)

  • Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.