PCSpirit of the Ancient Golem Stats & Patch History
RemovedLeague of Legends (PC)Also in: Spirit of the Ancient Golem in League Classic
Spirit of the Ancient Golem was removed from the game.
The exact removal patch is not recorded in the tracked patch notes.
Spirit of the Ancient Golem Current Status
Spirit of the Ancient Golem has been changed in 8 League of Legends patches. 1 buff, 3 nerfs, 3 adjustments. Most recently adjusted in Patch 4.13 ().
Cost: 2000g
Armor: 20
Cooldown Reduction: 10%
Health: 200
Recipe:
Active - Hunter's Ward: Places a Stealth Ward at the target location that grants sight of the surrounding area and lasts for 180 seconds. (180s)
UNIQUE Passive: Increase bonus health by 25%.
UNIQUE Passive - Sapping Barbs: Grants 60 bonus health regeneration and 45 bonus mana regeneration for 5 seconds whenever you take damage from a monster. Additionally, monsters that attack you take damage equal to 5% of their maximum health over 3 seconds, capped at 150 damage and not dealing lethal damage.
UNIQUE Passive - Conservation: Generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster consumes up to 40 stacks and grants 1 gold per stack consumed.
UNIQUE Passive - Trap Detection: Nearby enemy stealthed traps are revealed.
Spirit of the Ancient Golem Changes
Patch 4.13
changeGeneral
- Fixed tooltip bugs.
Patch 4.11
nerfNote that this item's tooltip erroneously shows the un-updated version.
General
- New recipe: Quill Coat (700g) + Kindlegem (850g) + 450g = 2000g
- Health reduced to 200 from 350.
- Effective health reduced to 250 from 350.
- Armor increased to 20 from 0.
- Now grants +25% bonus health.
- Removed Unique Passives Tenacity and Butcher.
- Unique Passive - Sapping Barbs: Sapping Barbs: Attacking monsters lose 5% of their maximum health over 3 seconds (up to 150). Wearer gains +40 health regeneration per 5 seconds and +30 mana regeneration per 5 seconds when in combat with monsters.
- Unique Active - Hunter's Ward: Places a Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown - 600 range).
Patch 4.3
nerfGeneral
- Butcher's health restore on damage dealt reduced to 6% from 8%.
- Butcher's mana restore on damage dealt reduced to 3% from 4%.
- Butcher's health and mana restoring effects are no longer halved on area of effect.
Patch 4.1
changeGeneral
- Health regen removed.
- Mana regen removed.
- Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
Patch 3.14
changeGeneral
- Unique Passive: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.
- Limited to 1 gold income item.
Patch 3.8
buffGeneral
- Enabled on Howling Abyss
- Enabled on Twisted Treeline
Unique Passive - Butcher
- Damage bonus increased to 30% from 25%.
Patch 3.5b
nerfGeneral
- New Recipe: Spirit Stone + Kindlegem + 450 gold = 2000 gold.
- Old Recipe: Spirit Stone + Giant's Belt + 600 gold = 2300 gold.
- No longer grants +30 armor.
- Now grants +10% cooldown reduction.
Patch 3.1
newSpirit of the Ancient Golem added to League of Legends
General
- Total cost decreased to 2300 from 2400.
