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Vision Ward Current Status
Vision Ward has been changed in 13 League of Legends patches. 1 buff, 1 nerf, 10 adjustments. Most recently adjusted in Patch 6.9 ().
Cost: 75g
Passive: Limit 1 Vision Ward on the map per player.
Vision Ward Changes
Patch 6.9
changeGeneral
- Health reduced to 4 from 5.
- New Effect: Regenerates 1 health every 3 seconds if it hasn't been attacked for 5 seconds.
Patch 5.24
changeGeneral
- Bug Fix: The amount of vision granted wasn't accurantly represented by the range indicator.
- Bug Fix: The vision radius was varying slightly based on source.
- Bug Fix: Monsters were pushing wards away in their path. Will continue to push wards out of their starting position.
Patch 5.24
changeGeneral
- Bugfix: The amount of vision granted wasn't accurantly represented by the range indicator
- Bugfix: The vision radius was varying slightly based on source
- Bugfix: Monsters were pushing wards away in their path. Will continue to push wards out of their starting position
Patch 4.14
changeGeneral
- Fixed a bug where they weren't pink.
Patch 4.2
changeGeneral
- Fixed a bug where Vision Wards weren't granting full true sight vision equal to their normal vision range.
- Fixed a bug where Vision Wards weren't properly granting true sight in an enclosed area (such as baron pit and dragon pit).
Patch 3.14
changeGeneral
- No longer stealthed.
- Health increased to 5 from 3.
- Duration is now indefinite from 180 seconds.
- Cost reduced to 100g from 125g.
- Champions can only have 1 Vision Ward placed at a time. Placing a new Vision Ward will replace the previous. This applies to Vision Wards from any source.
- Champions can only carry 2 Vision Wards in their inventory.
Patch 1.0.0.146
changeGeneral
- Now displays a targeting indicator when placing a ward inside a bush.
- Fixed: Wards no longer state that they have 20 attack damage.
Patch 1.0.0.111
changeGeneral
- Now has a pink top.
Patch 1.0.0.108
changeGeneral
- Now has 3 health, is immune to healing effects, and takes only 1 damage from every attack.
Patch 1.0.0.107
nerfGeneral
- Health reduced to 1 and armor reduced to 0.
- Reduced collision and spellhit sizes.
- Duration reduced to 3 minutes from 3.5.
Patch 1.0.0.105
changeGeneral
- Tooltip updated.
Patch 0.9.25.21
buffGeneral
- Cost reduced to 150 from 175.
Vision Ward added to League of Legends
General
- Sight range increased to 1100 from 1000.
