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PCCinderhulk
RemovedLeague of Legends (PC)
Cinderhulk Current Status
Cinderhulk has been changed in 18 League of Legends patches. 4 buffs, 5 nerfs, 8 adjustments. Most recently adjusted in Patch 10.14 ().
Cost: 1500g
Health: 300
Recipe:
Passive: Grants bonus health equal to 15% bonus health.
UNIQUE Passive - Immolate: Deals 11+x magic damage per second to enemies within 325 (+ 100% bonus size) units. Hitting an enemy with an Immobilize ability deals 11+x (+ 3% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to enemies within 400 (+ 100% bonus size) units. Immolate's damage is increased by 300% against minion and monster. (12s)
Cinderhulk Changes
Patch 10.14
changeGeneral
- Bug Fix: Approaching and triggering H-28G Evolution Turret no longer triggers Immolate.
Patch 10.4
changeGeneral
- New Effect: Hitting an enemy with an Immobilize ability deals 12 to 29 (based on level) (+ 4% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 300% bonus damage to minions and monsters applies to this damage.
General
- Cooldown increased to 12 seconds from 10.
- Health ratio reduced to 3% bonus health from 4%.
Patch 9.7
buffGeneral
- Bonus damage to minions and monsters increased to 300% from 200%.
- New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
General
- Bug Fix: Fixed a bug where bonus damage was not increased to 300%.
Patch 8.13
buffGeneral
- New Effect: Immolate can now kill non-buff camp large monsters.
Patch 8.7
buffGeneral
- New Effect: The aura now increases in size if their users increase in size.
Patch 8.5
nerfGeneral
- Bonus health reduced to 15% from 20%.
Patch 7.18
nerfGeneral
- Health reduced to 300 from 325.
Patch 7.16
nerfGeneral
- Combine cost increased to 600 gold from 525 gold.
- Total cost increased to 1500 gold from 1425 gold.
Patch 7.13
changeGeneral
- Total cost reduced to 2425 gold from 2625 gold.
- Health reduced to 325 from 400.
- Bonus health increased to 20% from 15%.
Patch 7.9
buffGeneral
- Immolate damage changed to 12 to 29 (based on level) from 9 to 43 (based on level).
- New Effect: Immolate now also deals 200% bonus damage to minions.
- Immolate bonus damage to monsters increased to 200% from 100%.
- Immolate damage to monsters increased to 36 to 87 (based on level) from 18 to 86 (based on level).
- Immolate radius reduced to 325 from 400.
Patch 6.9
changeGeneral
- Damage changed to 9 to 43 (based on level) from 15.6 to 25.8 (based on level)
Patch 6.3
changeGeneral
- Tooltip now states Immolate is inactive while out of combat.
Patch 6.1
changeGeneral
- Inmolate: Now has an on-hover range indicator.
Patch 5.16
changeGeneral
- Health increased to 400 from 300.
- Bonus health reduced to 15% from 25%.
Patch 5.12
changeGeneral
- Immolate is now inactive while out of combat.
Patch 5.9
nerfGeneral
- Base damage reduced to 15 (+ 0.6 per level) from 16 (+ 1 per level).
- Maximum damage removed.
- Previously 24 (+ 1.5 per level).
- Now deals double damage to monsters: 30 (+ 1.2 per level).
Patch 5.7
nerfGeneral
- Total cost increased to 2250 gold from 2200 gold.
- Health reduced to 300 from 350.
Patch 5.5
newCinderhulk added to League of Legends
General
- Recipe: Tier-2 Jungle Item + Bami's Cinder + 350g = 2200g
- Stats: 350 health
- Unique Passive: + 25% bonus health
- Unique Passive - Immolate: While in combat, deals between 16 (+ 1 per champion level) and 24 (+ 1.5 per champion level) magic damage per second to nearby enemies based on the time spent in combat.
