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RemovedLeague of Legends (PC)
Spellbinder Current Status
Spellbinder has been changed in 4 League of Legends patches. 3 adjustments. Most recently adjusted in Patch 10.23 ().
Cost: 2900g
Ability Power: 120
Movement Speed: 10
Active: Grants 0 to 80 to 0 to 100 ability power and 0 to 50 to 0 to 100 bonus movement speed that decays over 4 seconds. (60s)
UNIQUE Passive: Gain 1 charge each time you or an allied or enemy champion within 1800 units casts an ability, up to a maximum of 100 charges.
Spellbinder Changes
Patch 10.23
changeSpellbinder was hard to use well and hard to know whether you used it well.
Patch 8.9
changeGeneral
- Total cost increased to 2900 gold from 2800 gold.
- Combine cost increased to 800 gold from 700 gold.
- Ability power increased to 120 from 100.
- Active ability power reduced to 0 to 80 (based on charges) from 0 to 100 (based on charges).
- Active bonus movement speed increased to 0% to 50% (based on charges) from 0% to 30% (based on charges).
Patch 8.5
changeGeneral
- Bug Fix: Fixed a tooltip bug where selling it then undoing the sell would restore the stacks you had before selling, but cause the counter on the buff bar to visually restart.
Patch 8.4
newSpellbinder added to League of Legends
General
- Recipe: Aether Wisp + Needlessly Large Rod + 700 gold = 2800 gold.
- Stats: +100 ability power, +10% movement speed.
- Unique Passive - Spellsteal: Gains a Spellbinder charge each time a nearby enemy or allied champion, including yourself, uses an ability, up to a maximum of 100 charges.
- Unique Active - Spellburst: Grants 1 to 100 (based on charges) ability power for 4 seconds, and 0.3% to 30% (based on charges) bonus movement speed decaying over 4 seconds (60 second cooldown).
