Wild Rift Patch 3.3b was released on Aug 17, 2022. This update included changes to 13 champions, with 6 buffs, 5 nerfs, 1 adjustment.
New (1)
Changes (1)
General
- •Released August 26, 2022 (00:01 UTC).
Despite previous buffs this robot is still feeling a bit rusty, especially when compared to other tank supports. So, we’re giving him a tune up and lowering Rocket Grab’s cooldown to allow skilled Blitzcrank players to get a little more hands-on with their enemies.
Rocket Grab
- •Cooldown reduced from 20/19/18/17 seconds to 18/17/16/15.
Gragas has been feeling a bit under the weather, so we’re boosting up his sustain and his payout for getting close to enemies if he’s building damage.
Happy Hour
- •Heal increased from 6% maximum health to 7%.
Drunken Rage
- •AP ratio increased from 65% AP to 75%.
Body Slam
- •AP ratio increased from 60% AP to 70%.
Since his release, The Titan of the Depths has been performing naut too hot, so we’re giving Nautilus an array of buffs that will allow him to make impactful plays more consistently throughout the course of a game.
Stats
- •Movement speed increased from 325 to 330.
Dredge Line
- •Cooldown reduced from 13/12/11/10 seconds to 12/11/10/9.
Depth Charge
- •Missile acceleration start time reduced from 2.5 seconds to 1.
- •Cooldown reduced from 70/60/50 seconds to 60/50/40.
This yordle gunner isn’t as good at dealing consistent DPS as we’d like, so we’re increasing the uptime of her Rapid Fire and giving her a feels good buff to Explosive Charge’s cast time so she plays a bit more smoothly.
Rapid Fire
- •Cooldown reduced from 18/17/16/15 seconds to 16/15/14/13.
Explosive Charge
- •Cast time reduced from 0.27 seconds to 0.13.
The previous changes to Varus didn’t enable his attack-based builds and caster builds are still the variation of choice for the most part. We’re taking another swing at buffing up his attack centric builds, particularly for those that might want to prioritize putting skill points into Blighted Quiver.
Living Vengeance
- •Duration increased from 5 seconds at all levels to 5/6/7/8.
Blighted Quiver
- •Cooldown reduced from 25 seconds at all ranks to 22/20/18/16.
Hail of Arrows
- •Cooldown reduced from 16/14/12/10 seconds to 13/12/11/10.
We previously allowed Wukong to use Warrior Trickster to dash over walls, because the range of this dash in comparison to the size of the walls in Wild Rift made it difficult to use at most angles and walls. We’re making this dash over walls more forgiving to enable more use of this mechanic.
Warrior Trickster
- •Terrain dash distance increased.
Since emerging onto the Rift, Kassadin has been doing better than expected so we’re reducing his durability to better fit his ultra high mobility assassin gameplay.
Stats
- •Health reduced from 610 to 570.
- •Health growth reduced from 115 to 105.
Kha’Zix is a dominant force in the jungle, particularly with how strong he is at fighting isolated targets. We don’t want to squash this bug and still want that to be his primary strength, but we’re cutting down on the isolation multiplier on Taste Their Fear to bring his power to a more reasonable level.
Taste Their Fear
- •Isolation bonus damage reduced from 110% to 100%.
The systemic changes we’ve made in recent patches have favored Lucian, so much so that he’s become an extremely dominating force especially in early lanes. Our solucian to this, is to give his opponents a little more breathing room by increasing the cooldown on Piercing Light.
Piercing Light
- •Cooldown increased from 8/7/6/5 seconds to 9.5/8/6.5/5.
We’ve been keeping a close eye on Shyvana’s performance since her mini rework in 3.3, and have seen that her ability to reliably access her enhanced abilities has made her too powerful. We’re lowering her damage and late game survivability slightly in accordance with her late game scaling being much more reliable since her access to enhancements is much more consistent.
Yuumi has shown to be a fur-midable and frustrating foe, especially for highly optimized players. For now, we’re bringing down her defensive outputs while we continue to work on a long term solution.
Bop 'n' Block
- •Base shield reduced from 85 to 435 (based on level) to 60 to 410 (based on level).
Zoomies
- •Base heal per hit reduced from 20/30/40/50 to 15/25/35/45.
- •Total base heal reduced from 80/120/160/200 to 60/100/140/180.
General
- •Released August 26, 2022 (00:01 UTC).

Samira
Blitzcrank
Gragas
Nautilus
Tristana
Varus
Wukong
Kassadin
Kha'Zix
Lucian
Shyvana
Yuumi
Sion