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Wild Rift Patch 2.3 was released on Jun 2, 2021. This update included changes to 20 champions, with 7 buffs, 6 nerfs, 5 adjustments.

Irelia Wild Rift Patch NotesWRIreliaNew

General

  • Released June 3, 2021 (00:01 UTC).
Riven Wild Rift Patch NotesWRRivenNew

General

  • Released June 3, 2021 (00:01 UTC).
Blitzcrank Wild Rift Patch NotesWRBlitzcrankBuff

Mana Barrier

  • Cooldown reduced from 80 seconds to 50.

Overdrive

  • Cooldown reduced from 15 seconds to 12.
Camille Wild Rift Patch NotesWRCamilleBuff

Hookshot

  • New effect: Smart cast will target valid terrain in front within 45 degrees.
Fizz Wild Rift Patch NotesWRFizzBuff

Seastone Trident

  • Damage-over-time against monsters increased from 100% to 200%.

Playful / Trickster

  • Mana cost reduced from 95/100/105/110 to 85/90/95/100.
  • Cooldown reduced from 16/14/12/10 seconds to 15.5/13.5/11.5/9.5.
  • Base damage increased from 70/140/210/280 to 85/150/215/280.
Kennen Wild Rift Patch NotesWRKennenBuff

Thundering Shuriken

  • Base damage increased from 65/120/175/230 to 75/130/185/240.

Electrical Surge

  • Cooldown reduced from 15/12/9/6 seconds to 12/10/8/6.
Pantheon Wild Rift Patch NotesWRPantheonBuff

Grand Starfall

  • New Effect: Passively grants 10/15/20% armor penetration.
Rakan Wild Rift Patch NotesWRRakanBuff

Stats

  • Base magic resistance increased from 30 to 34.
  • Magic resistance growth increased from 0.8 to 1.2.

Fey Feathers

  • Cooldown reduced from 40 to 17.6 (based on level) seconds to 40 to 14.8 (based on level).
Renekton Wild Rift Patch NotesWRRenektonBuff

Stats

  • Base attack damage increased from 64 to 70.

Cull the Meek

  • Heal increased from 4/6/8/10 to 6/9/12/15.
  • Base damage increased from 60/110/160/210 to 70/120/170/220.
  • Bonus AD ratio increased from 80% bonus AD to 90%.
  • Enhanced base damage increased from 90/165/240/315 to 105/180/255/330.
  • Enhanced bonus AD ratio increased from 120% bonus AD to 135%.
Diana Wild Rift Patch NotesWRDianaNerf

Stats

  • Base health reduced from 610 to 570.

Moonsilver Blade

  • AP ratio reduced from 60% AP to 50%.

Moonfall

  • Minimum base damage reduced from 175/225/275 to 150/200/250.
  • Maximum base damage reduced from 350/450/550 to 300/400/500.
Garen Wild Rift Patch NotesWRGarenNerf

Stats

  • Health growth reduced from 135 to 125.
  • Armor growth reduced from 6.4 to 5.8.

Demacian Justice

  • Cooldown increased from 65/60/55 seconds to 80/70/60.
Gragas Wild Rift Patch NotesWRGragasNerf

Drunken Rage

  • Base damage reduction reduced from 10/13/16/19% to 8/11/14/17%.
  • Health ratio reduced from 8% target's maximum health to 7%.
Kha'Zix Wild Rift Patch NotesWRKha'ZixNerf

Unseen Threat

  • Isolation radius reduced from 400 to 300.
Rammus Wild Rift Patch NotesWRRammusNerf

Stats

  • Armor growth reduced from 5.1 to 4.7.

Defensive Ball Curl

  • Passive on-hit base damage increased from 5/10/15/20 to 8/10/12/14.
Ziggs Wild Rift Patch NotesWRZiggsNerf

Short Fuse

  • Damage against structures reduced from 200% to 150%.
Akali Wild Rift Patch NotesWRAkaliChange

Stats

  • Base health reduced from 650 to 570.
  • Health growth increased from 115 to 125.
  • Base armor reduced from 35 to 30.

Assassin's Mark

  • Removed: No longer restores 15 energy.

Five Point Strike

  • Energy cost changed from 95/90/85/80 to 130/110/90/70.

Twilight Shroud

  • New Effect: Now restores 80 energy on-cast and increases maximum energy by 80 while the shroud is active.

Shuriken Flip

  • Shuriken base damage reduced from 40/80/120/160 to 30/60/90/120.
  • Shuriken AD ratio reduced from 35% AD to 25%.
  • Shuriken AP ratio reduced from 50% AP to 30%.
  • Dash base damage increased from 40/80/120/160 to 70/120/170/220.
  • Dash AD ratio increased from 35% AD to 50%.
  • Dash AP ratio increased from 50% AP to 80%.

Perfect Execution

  • First cast damage type changed from physical to magic.
  • New Effect: First cast now scales with 30% AP.
  • Second cast AP ratio reduced from 50% AP to 40%.
Darius Wild Rift Patch NotesWRDariusChange

Hemorrhage

  • Noxian Might bonus attack damage changed from 29 to 225 (based on level) to 22 to 226 (based on level).
Twisted Fate Wild Rift Patch NotesWRTwisted FateChange

Stacked Deck

  • New Effect: Now passively grants 15/20/25/30% bonus attack speed.
  • Active bonus attack speed reduced from 55/70/85/100% to 40/50/60/70%.
Wukong Wild Rift Patch NotesWRWukongChange

Crushing Blow

  • Cooldown increased from 8/7/6/5 seconds to 8/7.5/7/6.5.
  • New Effect: Now also heals for 10% bonus health.
  • New Effect: Basic attacks from him and his clone now reduce Golden Staff's cooldown by 0.5 seconds.

Warrior Trickster

  • Cooldown increased from 16/14/12/10 seconds to 18/17/16/15.
Xin Zhao Wild Rift Patch NotesWRXin ZhaoChange

Stats

  • Base attack damage reduced from 64 to 58.

Determination

  • Base heal reduced from 9.6 to 60 (based on level) to 6.8 to 60 (based on level).

Three Talon Strike

  • Base damage reduced from 25/30/35/40 to 20/25/30/35.

Wind Becomes Lightning

  • Cooldown reduced from 12/11/10/9 seconds to 12/10.5/9/7.5.
  • Damage against minions reduced from 100% to 50%.
  • New Effect: Both strikes now hit slightly behind Xin Zhao.
  • Thrust range increased from 600 to 800.
  • Thrust AD ratio reduced from 80% AD to 70%.
  • New Effect: Thrust now challenges champions and monsters and provides vision of the target for 3 seconds. The furthest hit is the one that is challenged.

Audacious Charge

  • New Effect: Target range against challenged targets increased from 550 to 850.
  • AP ratio increased from 60% AP to 80%.

Crescent Guard

  • Base damage reduced from 75/175/275 to 75/150/225.
  • AP ratio increased from 0% AP to 80%.
  • Duration increased from 3 seconds to 5.
  • Removed: Basic attacks and abilities no longer extend Crescent Guard's duration.

Items

Black Cleaver Wild Rift ItemWRBlack CleaverBuff

Black Cleaver is being overshadowed by Trinity Force too often. We are giving it a bump to help it keep up with the faster pace of the game and to diversify item build paths.

General

  • Attack damage increased from 30 to 35.

Unique passive - Sunder

  • Armor reduction per stack increased from 4% to 5%.
  • Maximum stacks reduced from 6 to 5.
  • Total armor reduction increased from 24% to 25%.

General

  • Attack damage increased from 50 to 55.
Dead Man's Plate Wild Rift ItemWRDead Man's PlateNerf

Dead Man’s Plate is too strong overall given its high utility, so we are tuning down some of its generic tank power to lighten its impact.

General

  • Health reduced from 300 to 250.
Trinity Force Wild Rift ItemWRTrinity ForceNerf

Trinity Force has been doing its job too well, particularly for champions who rely on Attack Speed. To slow their roll a bit, we are tuning it down.

General

  • Attack speed reduced from 40% to 30%.
Maw Of Malmortius Wild Rift ItemWRMaw Of MalmortiusChange

General

  • Total cost reduced from 3200 gold to 3000 gold.
  • Combine cost reduced from 800 gold to 600 gold.
  • Magic resistance increased from 35 to 45.