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Wild Rift Patch 5.3a was released on Oct 30, 2024. This update included changes to 9 champions, with 5 buffs, 3 nerfs.

Ambessa Wild Rift Patch NotesWRAmbessaNew

General

  • Released November 7, 2024 (00:01 UTC).

General

  • Cleaned up writing errors in the ability tooltips.
Galio Wild Rift Patch NotesWRGalioBuff

We’re lowering Galio’s cooldowns across the board so he can better takedown his enemies or assist his teammates, whichever role you prefer!

Winds of War

  • Cooldown reduced from 11.5/11/10.5/10 seconds to 11.5/10/8.5/7.

Justice Punch

  • Cooldown reduced from 11/10/9/8 seconds to 10/9/8/7.

Hero's Entrance

  • Cooldown reduced from 100/90/80 seconds to 90/80/70.
Miss Fortune Wild Rift Patch NotesWRMiss FortuneBuff

Miss Fortune has been rather unlucky in Lane with her shots lacking the damage needed to really make her mark. We’re moving numbers around to make sure that she’s turning heads as she strut by.

Double Up

  • Mana cost reduced from 45 to 35.
  • AD ratio increased from 115/120/125/130% AD to 120/125/130/135%.

Bullet Time

  • AD ratio increased from 75% AD to 85%.
Pantheon Wild Rift Patch NotesWRPantheonBuff

We’re improving Pantheon’s Jungle clearing time so he can spend more time helping his Laners!

Comet Spear

  • Cooldown reduced from 9.5/9/8.5/8 seconds to 8.5/8/7.5/7.
  • Enhanced AD ratio increased from 165% AD to 180%.
  • Damage against monsters increased from 100% to 110%.
Swain Wild Rift Patch NotesWRSwainBuff

Swain has been needing a boost and these Ability Power ratio adjustments should help. 

Death's Hand

  • AP ratio per bolt increased from 7% AP to 12%.
  • Maximum AP ratio increased from 70% AP to 90%.

Demonic Ascension

  • Damage AP ratio per 0.5 seconds increased from 7.5% AP to 10%.
  • Heal AP ratio per 0.5 seconds increased from 7.5% AP to 10%.
Veigar Wild Rift Patch NotesWRVeigarBuff

We’re boosting the number of stacks Veigar would gain from Champion takedowns and also improving his late game scaling to ensure this Master of Evil will strike fear into the hearts of his enemies.

Phenomenal Evil Power

  • Champion takedown stacks increased from 5 to 7.

Baleful Strike

  • AP ratio increased from 50/55/60/65% AP to 55/60/65/70%.

Dark Matter

  • Mana cost reduced from 75/80/85/90 to 65/70/75/80.
  • AP ratio increased from 90% AP to 95%.
Gragas Wild Rift Patch NotesWRGragasNerf

Gragas has been overpowering his enemies with his unrelenting damage. We’re adjusting his numbers to allow room for counterplays.

Body Slam

  • Base damage reduced from 80/145/210/275 to 70/135/200/265.
  • AP ratio reduced from 80% AP to 70%.

Explosive Cask

  • AP ratio reduced from 80% AP to 70%.
Heimerdinger Wild Rift Patch NotesWRHeimerdingerNerf

Heimerdinger has been difficult to lane against as he sits in the safety of his turrets. We’re adjusting his fighting abilities to allow his opponents to catch their breath.

H-28G Evolution Turret

  • Turret base damage reduced from 5/11/17/23 to 5/10/15/20.
  • Turret beam base damage reduced from 30/55/80/105 to 30/50/70/90.

Hextech Micro-Rockets

  • Base damage reduced from 70/95/120/145 to 60/85/110/135.

CH-2 Electron Storm Grenade

  • Base damage reduced from 85/130/175/220 to 70/120/170/220.
Mordekaiser Wild Rift Patch NotesWRMordekaiserNerf

Modekaiser greatly benefits from sustain which can make him difficult to counter in Lane. We’re moving some numbers around to give his enemies room for counterplay.

Darkness Rise

  • Base damage per second reduced from 5 to 12 (based on level) to 5 to 8.5 (based on level).
  • AP ratio per second reduced from 30% AP to 25%.

Indestructible

  • Cooldown increased from 11/10/9/8 seconds to 12/11/10/9.

Death's Grasp

  • Cooldown increased from 16/14/12/10 seconds to 17.5/15/12.5/10.

Items

Mortal Reminder Wild Rift ItemWRMortal ReminderBuff

We’re adjusting Armor Penetration on items so players can see immediate benefits when choosing the item.

Unique passive - Last Whisper

  • Armor penetration increased from 16 to 33% (based on level) to 33%.
Serylda's Grudge Wild Rift ItemWRSerylda's GrudgeBuff

We’re adjusting Armor Penetration on items so players can see immediate benefits when choosing the item.

Unique passive - Last Whisper

  • Armor penetration increased from 16 to 33% (based on level) to 33%.
Terminus Wild Rift ItemWRTerminusNerf

Terminus is a great item that provides both attack and defense stats. We’ve found the damage makes it overwhelming in the early game, so we’re adjusting it slightly.

General

  • Attack damage reduced from 40 to 35.
Wit's End Wild Rift ItemWRWit's EndNerf

Wit’s End provides great damage and magic resistance, and has very high cost-efficiency. We’re adjusting the numbers so it remains in line with other items.

General

  • Magic resistance reduced from 50 to 45.

Unique passive - At Wit's End

  • On-hit damage reduced from 15 to 80 (based on level) to 15 to 65 (based on level).