Skip to content
Home

Wild Rift Patch 3.2a was released on May 24, 2022. This update included changes to 12 champions, with 7 buffs, 5 nerfs.

Alistar Wild Rift Patch NotesWRAlistarBuff

Alistar has been struggling in the Support role for a while now, so we’re buffing his passive to increase some of his resistance to poke in lane. We’re also reducing the cooldown on his Headbutt, so he can make those big plays… or should we say moooves more reliably.

Triumphant Roar

  • Heal increased from 20 to 125 (based on level) to 27 to 160 (based on level).
  • Ally heal increased from 40 to 250 (based on level) to 54 to 320 (based on level).
  • Cooldown reduction increased from 8 seconds to 10.

Headbutt

  • Cooldown reduced from 14/12.5/11/9.5 seconds to 13.5/12/10.5/9.
Ekko Wild Rift Patch NotesWREkkoBuff

Since his release, Ekko hasn’t been performing as well as we’d like, so we’re giving him and his time-altering gizmos a little extra oomph. We’re also adding a jungle bonus to his Timewinder to help him fast forward through some of his clears.

Stats

  • Base health increased from 570 to 610.
  • Base armor increased from 35 to 40.
  • Base mana increased from 340 to 390.

Timewinder

  • Damage against monsters increased from 100% to 130%.

Parallel Convergence

  • Base damage increased from 2% target's missing health to 3%.
  • AP health ratio increased from 1.5% target's missing health per 100 AP to 2%.

Phase Dive

  • AP ratio increased from 30% AP to 40%.
Fiora Wild Rift Patch NotesWRFioraBuff

Since our recent nerfs to the range of Lunge, Fiora has been struggling to keep up with her fellow sparring partners in the Baron Lane. To lend her a hand, we’re increasing her early game survivability and damage she deals with Lunge to compensate for her loss in utility.

Stats

  • Base health increased from 570 to 610.

Lunge

  • Base damage increased from 75/85/95/105 to 85/95/105/115.
Gragas Wild Rift Patch NotesWRGragasBuff

Gragas’ strong damage and survivability along with the utility gained from his ultimate, where he can displace enemy champions during a fight, has led him to become a dominating pick, especially in pro play. To reduce some of his strength, we’re increasing the travel speed of Gragas’ ultimate, so that his impact during those coordinated teamfights is less oppressive.

Explosive Cask

  • Travel time increased from 6 frames to 8 .
  • Editor's Note: V1.1 contradicts old value.
Nunu & Willump Wild Rift Patch NotesWRNunu & WillumpBuff

Compared to their fellow jungle peers, Nunu & Willump are underperforming. To give this icy duo some more safety and clear speed while traversing the jungle, we’re reducing Consume’s cooldown.

Consume

  • Cooldown:12/11/10/9s→ 11/10/9/8s
Renekton Wild Rift Patch NotesWRRenektonBuff

Renekton’s damage has been falling off harder than we’d like to see in the later stages of the game, so we’re amping up the magic damage he deals during his Dominus. This should allow him to continue to make a meaningful impact, even when he reaches the late game.

Stats

  • Base health regeneration increased from 7.5 to 9.

Dominus

  • Base damage per 0.5 seconds increased from 20/40/60 to 25/50/75.
  • Total base damage increased from 600/1200/1800 to 750/1500/2250.
Veigar Wild Rift Patch NotesWRVeigarBuff

Veigar has been struggling to show his opponents the true definition of pain, especially in higher levels of play. To address this, we’re increasing the stun duration provided by Event Horizon, while also reducing the cooldown of Baleful Strike. This should allow this mastermind the ability to lock down his foes for longer, while also help him achieve that late game scaling fantasy.

Baleful Strike

  • Cooldown reduced from 6.5/6/5.5/5 seconds to 5.5/5/4.5/4.

Event Horizon

  • Stun duration increased from 1.5/1.75/2/2.25 seconds to 1.75/2/2.25/2.5.
Camille Wild Rift Patch NotesWRCamilleNerf

Camille has been one of the strongest and most prevalent Baron Lane picks, especially in higher levels of play, so we’re slashing some of her power. We’re lowering the trading potential that she has in the earlier stages of the game, while also removing an interaction that the most precise Camille players have been able to use to their advantage. Camille will no longer be able to use the stasis enchant after using her ultimate to lock down any foe without putting herself in danger.

Precision Protocol

  • True damage ratio reduced from 100% at all ranks to 40/60/80/100% (at level 1/5/9/13).
  • Movement speed reduced from 25/30/35/40% to 15/20/25/30%.

The Hextech Ultimatum

  • New Effect: Camille becoming untargetable will end The Hextech Ultimatum.
  • Duration reduced from 2/3/4 seconds to 2/2.5/3.
Graves Wild Rift Patch NotesWRGravesNerf

Graves is currently one of the most dominant junglers due to his fast clear speed and ability to transition into a late game monster. We’re toning down his ability to clear camps in order to slow down just how fast he can reach that terrifying late game state.

End of the Line

  • Damage against monsters reduced from 150% to 120%.
Irelia Wild Rift Patch NotesWRIreliaNerf

Irelia has been quietly over performing in the jungle for some time. We’re reducing the damage she deals to monsters with her passive in order to bring this Blade Dancer more in line with other junglers.

Ionian Fervor

  • Damage against monsters reduced from 100% to 50%.
Olaf Wild Rift Patch NotesWROlafNerf

In higher level play, Olaf has been a powerful counterpick when facing teams that have a lot of crowd control. We’re reducing the damage and the slow provided by Undertow to tone down his ability to engage on low mobility champions.

Undertow

  • Base damage reduced from 80/140/200/360 to 70/130/190/250.
  • Slow reduced from 25/30/35/40% to 20/25/30/35%.
Ziggs Wild Rift Patch NotesWRZiggsNerf

This Hexplosives Expert is still one of the most popular mages, especially in higher level play due to the power of his poke and ability to control areas during a fight. To tune down some of that power, we’re reducing the cooldown and duration of his Hexplosive Minefield.

Hexplosive Minefield

  • Cooldown increased from 16 seconds to 18.
  • Duration reduced from 7 seconds to 5.

Items

Frozen Heart Wild Rift ItemWRFrozen HeartBuff

Frozen Heart is a niche item that we want tanks to feel good about picking up in the right situations. We’re reducing its cost to make this item a more attractive pick up for when you find yourself up against those heavy auto-attackers.

General

  • Total cost reduced from 2850 gold to 2700 gold.
  • Combine cost reduced from 800 gold to 650 gold.
  • Ability haste increased from 20 to 25.
Iceborn Gauntlet Wild Rift ItemWRIceborn GauntletChange

With the release of some of the new items, Iceborn Gauntlet hasn’t been picked up as much as it used to. We want to adjust this item to bring it more in line with some of the other choices, so we’re updating Iceborn’s stat profile while allowing its Spellblade passive to scale with bonus armor.

New Recipe:

  • Sheen + Glacial Shroud + Kindlegem = 3100 gold.
  • Old Recipe: Sheen + Glacial Shroud + 600 gold = 2700 gold.
  • Health increased from 0 to 250.
  • Mana reduced from 450 to 250.

Unique Passive - Spellblade

  • New Effect: Deals physical damage equal to 25% bonus armor.