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WRInfinity Orb
Wild Rift (Mobile)
Infinity Orb has been changed in 7 patches since release in Patch 2.2a. 2 buffs, 5 adjustments. Most recently adjusted in Patch 7.0.
Cost: 2900g
Ability Power: 85
Magic Penetration: 7%
Recipe:
UNIQUE Passive - Destiny: +5% move speed.
UNIQUE Passive - Balance: +15 magic penetration.
UNIQUE Passive - Inevitable Demise: Abilities and empowered attacks will critically strike for 20% bonus damage against enemies below 35% health.
UNIQUE Passive - Thunderfall: When a champion dies within 3 seconds of being hit by Inevitable Demise: , a lightning bolt will strike upon them dealing 50 to 75 for 15 (+ 10% AP) magic damage to nearby enemies.
Patch 7.0Change
General
- Replaces Yordle Infinity Orb.
- Ability power reduced from 85 to 80.
New Unique Passive - Thunderfall:
- When an enemy champion dies within 3 seconds of being hit by Inevitable Demise, a lightning bolt will strike upon them dealing 50 to 75 (based on level) (+ 10% AP) magic damage to nearby enemies.
Patch 5.2Change
General
- Replaces Infinity Orb (Light).
Patch 4.4Buff
General
- Magic penetration increased from 0% to 7%.
Patch 3.4Change
General
- Total cost reduced from 3150 gold to 2900 gold.
- Combine cost unchanged at 950 gold, see notes on Prophet's Pendant.
- Ability power increased from 65 to 85.
- Health reduced from 200 to 0.
Patch 3.2Buff
Rabadon’s Deathcap and Morellonomicon have been popular second and third item pick-ups for mages. We think Infinity Orb can fit that same role it just needs a little love, so we’re giving it a boost in power.
General
- Ability power increased from 60 to 65.
Patch 2.4Change
New Recipe:
- Prophet's Pendant + Aether Wisp + 950 gold = 3150 gold.
- Old Recipe: Oblivion Orb + Aether Wisp + 950 gold = 3150 gold.
Patch 2.2aNew
Infinity Orb added to Wild Rift
General
- Total cost increased from 2850 gold to 3150 gold.
- Combine cost increased from 650 gold to 950 gold.
