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Runic Echoes LoL ItemPC

Runic Echoes

Removed

League of Legends (PC)

Runic Echoes has been changed in 8 League of Legends patches. 3 buffs, 4 nerfs. Most recently buffed in Patch 9.10.

Cost: 1500g
Ability Power: 80
Cooldown Reduction: 10%
Mana: 300
UNIQUE Passive - Echo: Grants 1 charge per 35 units traveled by any means or 10 charges per ability cast. At 100 charges, the next instance of [[spell effects|ability damage]] dealt expends all charges to deal 60 (+ 10% AP) bonus magic damage to the first enemy hit and to 3 enemies within cr 600 range, prioritizing enemies damaged by the ability and [[champion]]s over [[minion]]s.
Patch 9.10buff

General

  • Total cost reduced to 2500 gold from 2625 gold.
  • Combine cost reduced to 250 gold from 375 gold.
Patch 8.11buff

General

  • New Recipe: Fiendish Codex + Sapphire Crystal + 375 gold = 1625 gold.
  • Old Recipe: Lost Chapter + 325 gold = 1625 gold.
  • Ability power increased to 80 from 60.
Patch 8.10nerf

General

  • New Recipe: Lost Chapter + 325 gold = 1625 gold.
  • Old Recipe: Aether Wisp + Amplifying Tome + 340 gold = 1625 gold.
  • Now grants 10% cooldown reduction.
  • Now grants 300 mana.
  • Removed: +7% movement speed.
Patch 8.2buff

General

  • Echo large monster hit mana restoration increased to 25% of missing mana from 15%.
Patch 7.13nerf

General

  • Missing mana restored reduced to 15% of missing mana from 18% of missing mana.
Patch 6.6nerf

General

  • Unique Passive – Echo: Base damage reduced to 60 from 80.
Patch 6.4nerf

General

  • Movement speed reduced to 7% from 10%.
Patch 6.1new

Runic Echoes added to League of Legends

General

  • Recipe: Aether Wisp + Amplifying Tome + 340 gold = 1625 gold
  • Grants 60 ability power and 10% movement speed.
  • Grants Unique Passive - Echo: Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
  • Echo deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing mana.