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PCRunic Echoes
RemovedLeague of Legends (PC)
Runic Echoes Current Status
Runic Echoes has been changed in 8 League of Legends patches. 3 buffs, 4 nerfs. Most recently buffed in Patch 9.10 ().
Cost: 1500g
Ability Power: 80
Cooldown Reduction: 10%
Mana: 300
UNIQUE Passive - Echo: Grants 1 charge per 35 units traveled by any means or 10 charges per ability cast. At 100 charges, the next instance of ability damage dealt expends all charges to deal 60 (+ 10% AP) bonus magic damage to the first enemy hit and to 3 enemies within 600 range, prioritizing enemies damaged by the ability and champions over minions. Echo deals250% damage to large monsters. Hitting a large monster with this effect restores 25% of your missing mana.
Runic Echoes Changes
Patch 9.10
buffGeneral
- Total cost reduced to 2500 gold from 2625 gold.
- Combine cost reduced to 250 gold from 375 gold.
Patch 8.11
buffGeneral
- New Recipe: Fiendish Codex + Sapphire Crystal + 375 gold = 1625 gold.
- Old Recipe: Lost Chapter + 325 gold = 1625 gold.
- Ability power increased to 80 from 60.
Patch 8.10
nerfGeneral
- New Recipe: Lost Chapter + 325 gold = 1625 gold.
- Old Recipe: Aether Wisp + Amplifying Tome + 340 gold = 1625 gold.
- Now grants 10% cooldown reduction.
- Now grants 300 mana.
- Removed: +7% movement speed.
Patch 8.2
buffGeneral
- Echo large monster hit mana restoration increased to 25% of missing mana from 15%.
Patch 7.13
nerfGeneral
- Missing mana restored reduced to 15% of missing mana from 18% of missing mana.
Patch 6.6
nerfGeneral
- Unique Passive – Echo: Base damage reduced to 60 from 80.
Patch 6.4
nerfGeneral
- Movement speed reduced to 7% from 10%.
Patch 6.1
newRunic Echoes added to League of Legends
General
- Recipe: Aether Wisp + Amplifying Tome + 340 gold = 1625 gold
- Grants 60 ability power and 10% movement speed.
- Grants Unique Passive - Echo: Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
- Echo deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing mana.
