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Wild Rift Patch 4.1b was released on Apr 19, 2023. This update included changes to 11 champions, with 4 buffs, 4 nerfs, 2 adjustments.

Twitch Wild Rift Patch NotesWRTwitchNew

General

  • Released April 20, 2023 (00:01 UTC).
Lee Sin Wild Rift Patch NotesWRLee SinBuff

Despite Lee Sin’s fearsome reputation on the Rift, his win rate has been consistently low. To lend him a hand, we’re giving him a boost to his base damage which will make those early jungle clears feel smoother.

Stats

  • Base attack damage increased from 64 to 66.
Tryndamere Wild Rift Patch NotesWRTryndamereBuff

We’ve noticed that Tryndamere has been struggling in the earlier stages of the laning phase compared to his fellow fighters in the Baron Lane. We’re increasing his base Attack Damage, which we hope helps him in those early lane skirmishes.

Stats

  • Base attack damage increased from 52 to 54.

Bloodlust

  • Base heal increased from 40/50/60/70 to 55/65/75/85.
  • Editor's note: Patch notes erroneously note regeneration.
Vi Wild Rift Patch NotesWRViBuff

While Vi’s “punch first, ask questions while punching” attitude makes her a fearsome foe to encounter while you’re in the jungle alone, she lacks that same fighting power in teamfights. So, we’re giving her a buff to her cooldown speed which will provide her more displacement possibilities in team fights.

Vault Breaker

  • Cooldown reduced from 12/11/10/9 seconds to 10/9/8/7.
Xin Zhao Wild Rift Patch NotesWRXin ZhaoBuff

Compared to other junglers, Xin Zhao is struggling, so we're giving him some overall buffs to help him out.

Stats

  • Base attack damage increased from 58 to 62.

Audacious Charge

  • Cooldown reduced from 12 seconds to 11.
Aatrox Wild Rift Patch NotesWRAatroxNerf

Aatrox’s late game kiting and crowd control abilities are too powerful, so we’ve come for him with our nerf blade!

The Darkin Blade

  • Cooldown changed from 13.5/11/8.5/6 seconds to 13/11/9/7.
Pyke Wild Rift Patch NotesWRPykeNerf

After our recent round of buffs, we saw that we went too far and gave Pyke too much power, so we’re continuing to pull back on some of his power in the jungle and Mid Lane and moving it to his supportive assets.

Gift of the Drowned Ones

  • Base damage stored near multiple enemies increased from 45% to 50%.
  • Maximum base grey health increased from 80 to 140.

Phantom Undertow

  • Damage against minions reduced from 80% to 50%.

Death from Below

  • Pyke's gold on assisted takedowns increased from 120% to 140%.
Rakan Wild Rift Patch NotesWRRakanNerf

Compared to Rakan’s team-focused support build, AP Rakan has been flying high and getting all the limelight. We’re nerfing his damage so we can bring the two builds closer together.

Stats

  • Base attack damage reduced from 64 to 58.

Grand Entrance

  • Cooldown increased from 18/16/14/12 seconds to 18/17/16/15.
  • Base damage reduced from 70/140/210/280 to 70/135/200/265.
  • AP ratio reduced from 70% AP to 55%.

Battle Dance

  • AP ratio reduced from 80% AP to 65%.
Zoe Wild Rift Patch NotesWRZoeNerf

You know that we love Zoe around here and want to see her win, we’ve only said it like a zillion times. However, as much as we love this bubbly, sparkly mage, she is still too much of a powerhouse in the Mid Lane, so we’re nerfing her damage across the board.

Paddle Star!

  • Base damage by rank reduced from 50/90/130/170 to 45/85/125/165.
  • Base damage by level reduced from 6 to 55 (based on level) to 3 to 52 (based on level).

Sleepy Trouble Bubble

  • Base damage reduced from 70/125/180/235 to 60/115/170/225.
  • True damage cap reduced from 70/125/180/235 to 60/115/170/225.
Dr. Mundo Wild Rift Patch NotesWRDr. MundoChange

The good Doctor has been struggling in higher levels of play, where players are better at playing around his passive. So, we’re shifting some of its power into his ultimate to make sure Mundo gets the maximum value out of Maximum Dosage.

Goes Where He Pleases

  • Health cost reduced from 7% current health to 3%.
  • Heal reduced from 8% maximum health to 4%.

Maximum Dosage

  • Increased base health reduced from 15/20/25% missing health to 25/30/35%.
  • Health regeneration reduced from 20/40/60% maximum health to 15/35/55%.
Nasus Wild Rift Patch NotesWRNasusChange

Nasus’ final form is looking too strong with Amaranth’s Twinguard. To make things a little less ruff for his opponents, we’re nerfing some of his late game power, and giving a slight buff to his early game to compensate.

Stats

  • Base attack damage increased from 64 to 66.

Siphoning Strike

  • Base damage increased from 25/50/75/100 to 30/55/80/105.

Fury of the Sands

  • Resistances reduced from 25/50/75 to 40/50/60.