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Smolder Wild Rift Patch HistoryWR

Smolder

Marksman / Mage

Wild Rift (Mobile) switch games?

Smolder was last nerfed in Patch 7.0f (). Across 3 patches, Smolder has received 2 nerfs, 1 adjustment since release in Patch 7.0.

Abilities
Dragon PracticeWR
Passive - Dragon Practice

Innate: Smolder generates a permanent stack each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath kills a minion or monster. His basic abilities deal bonus magic damage based on stacks. * 1: Deals bonus magic damage equal to 30 to 60 Dragon Practice. * 2: Explosions deal bonus magic damage equal to 55% Dragon Practice. * 3: Attacks each deal bonus magic damage equal to 12% Dragon Practice.

Super Scorcher BreathWR
Ability 1 - Super Scorcher Breath
CD: 5.5 / 5 / 4.5 / 4
Range: 100% attack range

Active: Smolder spits a fireball at the target enemy that deals physical damage (increased by 0 to 50), applies on-hit effects and triggers on-attack effects. If Super Scorcher Breath kills at least one target, he restores 15 mana.

Physical Damage: 45 / 80 / 115 / 150 (+ 110% bonus AD)

Super Scorcher Breath becomes empowered with new effects based on the number of Dragon Practice stacks:

Tier 1 - 20 stacks: The fireball explodes upon impact to deal the same physical damage to nearby enemies.

Tier 2 - 85 stacks: The fireball sends forth 2 (+ 1.1 per 100 Dragon Practice) bolts of fire in an arc upon impact that explode at maximum range, dealing 50% of the same damage to enemies hit.

Tier 3 - 150 stacks: Targets will burn for 3 seconds, dealing bonus true damage equal to (+ 2.5% per 100 bonus AD) (+ 0.5% per 100 Dragon Practice) of their maximum health over the duration, capped at 300 against monsters. A target can take multiple burns. Enemy champions with the burn are also executed when Smolder deals damage that would leave them below 6.5% of their maximum health.

Achooo!WR
Ability 2 - Achooo!
Cost: 50 / 55 / 60 / 65 mana
Cast Time: 0.35
Range: 1250

Active: Smolder sneezes a fiery glob in the target direction that deals physical damage to enemies hit and slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 800-range. Hitting an enemy champion creates an explosion that deals physical damage to nearby enemies, with subsequent hits against the same target dealing 75% damage of the previous.

Glob Physical Damage: 65 / 85 / 105 / 125 (+ 60% bonus AD)
Explosion Physical Damage: 10 / 35 / 60 / 85 (+ 65% bonus AD) (+ 80% AP)
Total Physical Damage On Champion Hit: 75 / 120 / 165 / 210 (+ 115% bonus AD) (+ 80% AP)

Achooo! deals 130% damage against minions and monsters.

Flap, Flap, FlapWR
Ability 3 - Flap, Flap, Flap
Cost: 65 mana
CD: 18 / 16 / 14 / 12
Cast Time: None
Range: 700

Active: Smolder takes flight for 1.25 seconds, gaining 75% bonus movement speed, unobstructed vision, and the ability to cross terrain. While in flight, he automatically fires up to 5 (+ 1.54 per 100 Dragon Practice) bolts dealing physical damage to the nearest and most wounded visible enemy, prioritizing enemy champions.

Physical Damage per Hit: 15 / 20 / 25 / 30 (+ 30% AD)
Minimum Total Physical Damage: 100 / 125 / 150 / 175 (+ 175% AD)

Flap, Flap, Flap ends immediately if Smolder casts another ability or becomes immobilized.

MMOOOMMMM!WR
Ability 4 - MMOOOMMMM!
Cost: 100 mana
CD: 80 / 70 / 60
Cast Time: 0.75
Range: 3300 / -500
Effect Radius: 1000

Active: Smolder shouts for his mother to cast a wave of fire from behind him and towards the target direction, granting sight of its surroundings as it travels. The wave heals Smolder and deals physical damage to enemies hit, with those in the center taking 50% increased damage and becoming slowed by 40% for 2 seconds.

Self Heal: 100 / 135 / 170 (+ 50% bonus AD) (+ 75% AP)
Physical Damage: 200 / 300 / 400 (+ 110% bonus AD) (+ 100% AP)
Increased Physical Damage: 300 / 450 / 600 (+ 165% bonus AD) (+ 150% AP)

MMOOOMMMM! deals 50% damage against minions and monsters.

Base Stats

Health: 600
Health Per Level: 120
Mana: 390
Mana Per Level: 50
Attack Damage: 54
AD Per Level: 3.5
Attack Speed: 0.813
AS Per Level: 3.2
Armor: 34
Armor Per Level: 4.5
Magic Resist: 30
MR Per Level: 1.4
Movement Speed: 335
Range: 575
Health Regen: 8
HP Regen Per Level: 0.6
Mana Regen: 14
Mana Regen Per Level: 0.9
Patch 7.0fNerfCurrent Patch

Smolder still reigns supreme, so we’re dousing the flames a bit. He’ll now have less early burn damage and some slightly toned down late-game heat.

Stats

  • Attack damage growth reduced from 4 to 3.5.

Dragon Practice

  • Super Scorcher Breath bonus damage reduced from 40% Dragon Practice to 30%.

Super Scorcher Breath

  • Base damage reduced from 55/90/125/160 to 45/80/115/150.
Patch 7.0aNerf

Smolder’s been breathing a little too much fire too early, so we’ve cooled off his early-game damage and slowed the pace of his overall growth.

Super Scorcher Breath

  • Cooldown increased from 4.5/4/3.5/3 seconds to 5.5/5/4.5/4.

Achooo!

  • Explosion base damage reduced from 35/60/85/110 to 10/35/60/85.
  • Explosion AD ratio reduced from 65% bonus AD to 55%.
Patch 7.0New

Smolder added to Wild Rift

General

  • Released January 22 (00:01 UTC).

Stats

  • Armor growth reduced from 5 to 4.5.
  • Attack damage growth reduced from 5 to 4.

Super Scorcher Breath

  • Base damage reduced from 65/100/135/170 to 55/90/125/160.
  • AD ratio reduced from 130% bonus AD to 110%.
  • Bonus damage reduced from 7.5% per 10% critical rate to 5%.

Flap, Flap, Flap

  • Base damage reduced from 20/25/30/35 to 15/20/25/30.
  • AD ratio reduced from 35% AD to 30%.