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Wild RiftLoL

Wild Rift Patch 4.3b was released on Aug 23, 2023. This update included changes to 13 champions, with 12 buffs, 1 adjustment. The patch also changed 1 game system: Rift Herald. It also changed 4 runes: Mark of the Weak, Pathfinder, Glacial Augment, Shield Bash.

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Changes (1)

Runes

Changes (1)

Systems

Buffs (1)

Champions

Aatrox Wild Rift Patch NotesWR Aatrox Buff

Aatrox has been performing well in the jungle, but struggling in the Baron Lane. So we’re granting him some more health when he hits minions, which should give him some more sustain in lane.

Deathbringer Stance

  • •Healing against minions increased from 50% to 60%.

The Darkin Blade

  • •Damage against minions increased from 55% to 65%.
Akali Wild Rift Patch NotesWR Akali Buff

This Rogue Assassin has been struggling to adapt since our changes to boots and runes. So we’re reducing some of her energy costs to help her out in the laning phase, while also adjusting some of Akali’s other abilities to make her more flexible during teamfights.

Assassin's Mark

  • •Outward movement speed increased from 30% bonus movement speed to 30/40/50/60%.
  • •Movement speed toward enemy champions increased from 30% bonus movement speed to 30/40/50/60%.

Five Point Strike

  • •Energy cost reduced from 120/100/80/60 to 105/90/75/60.
Akshan Wild Rift Patch NotesWR Akshan Buff

Akshan is struggling to find his place in the meta, and we think he could be doing more damage, especially in the later stages of the game. So we’re giving this Rogue Sentinel some much needed buffs to boost his damage in the late game.

Stats

  • •Attack damage growth increased from 4.4 to 5.5.

Comeuppance

  • •Base damage increased from 20/25/30 to 20/30/40.
Fiora Wild Rift Patch NotesWR Fiora Buff

Recently we made changes to Hullbreaker, and those changes ended up impacting Fiora’s ability to solo push lanes in the later stages of the game. So we’re adjusting her first ability and giving it a new mechanic so that she can be a bigger split-pushing threat.

Lunge

  • •New effect: Can now hit turrets.
Irelia Wild Rift Patch NotesWR Irelia Buff

It requires a lot of time to master Irelia’s abilities, and we want to make sure that players who have put in the time to master her can have more highlight moments in-game. So we’re buffing some of her abilities so that she can better survive during her duels.

Defiant Dance

  • •Base damage increased from 10/30/50/70 to 20/35/50/65.
  • •Damage reduction increased from 50% to 60%.
Jarvan IV Wild Rift Patch NotesWR Jarvan IV Buff

While Jarvan can flex as both a tank and fighter, we’ve recently seen that he’s been predominantly picked and built as a fighter. We want to make sure it still feels good to build and play him as the main tank for your team so we’re making some adjustments to his kit to make him beefer.

Martial Cadence

  • •Target immunity cooldown reduced from 6 seconds to 5.

Golden Aegis

  • •New effect: Base shield now has 4% maximum health ratio.

Cataclysm

  • •New effect: Jarvan gains 12/16/20% incoming damage reduction while within the area.
Jayce Wild Rift Patch NotesWR Jayce Buff

Jayce has been struggling to perform in lane, but has recently started to shine in the jungle. We’ve made some adjustments to his hammer form, which should make his opponents think twice before stepping up to The Defender of Tomorrow. We’re also adjusting the damage he does to monsters so he isn’t as efficient at hammering away at the jungle camps.

Stats

  • •Base attack damage increased from 52 to 54.

Lightning Field

  • •Damage against monsters reduced from 100% to 70%.

Thundering Blow

  • •Base damage increased from 8/12/16/20% target's maximum health to 10/13.3333/16.6667/20%.
  • •Maximum damage against monsters reduced from 200/366.667/533.333/700 to 150/316.667/483.333/650.

Transform Mercury Hammer

  • •New effect: Bonus resistances now have 9% bonus AD ratio.
Karma Wild Rift Patch NotesWR Karma Buff

When compared to other Mid Lane and support mages, Karma is struggling to keep up with them in both the damage and protection department. So, we’re adjusting her main source of damage, and buffing the amount of shields she can give her allies in the later stages of the game.

Inner Flame

  • •Base damage increased from 60/100/140/180 to 70/110/150/190.
  • •Mantra base damage increased from 60/140/220/300 to 70/150/230/310.

Inspire

  • •Base shield increased from 60/90/120/150 to 70/100/130/160.
  • •Shield AP ratio increased from 50% AP to 65%.
  • •Mantra base shield increased from 120/180/240/300 to 140/200/260/320.
  • •Mantra shield AP ratio increased from 50% AP to 65%.
Miss Fortune Wild Rift Patch NotesWR Miss Fortune Buff

When picked, Miss Fortune usually becomes the focus for the enemy team, since it’s easy to catch and kill her. We’re lending her a hand and now when you pick her, you should have a better experience positioning and dealing damage during team fights.

Stats

  • •Base armor increased from 30 to 34.
  • •Armor growth increased from 3.5 to 4.

Double Up

  • •Bounce damage increased from 150% to 130/140/150/160%.

Strut

  • •Passive movement speed delay reduced from 5 seconds to 4.
  • •Enhanced passive movement speed delay reduced from 5 seconds to 3.
  • •Total movement speed increased from 60/70/80/90 to 80/85/90/95.
  • •Enhanced passive movement speed increased from 35/45/55/65 to 55/60/65/70.
  • •Attack speed increased from 30/50/70/90% bonus attack speed to 45/60/75/90%.
Riven Wild Rift Patch NotesWR Riven Buff

We’ve noticed that Riven is struggling during the laning phase in the Baron Lane. To lend her a hand we’re giving her damage and boost, while also adjusting her damage to monsters so that she doesn’t become too strong in the jungle.

Runic Blade

  • •Damage against monsters reduced from 100% to 50%.

Broken Wings

  • •Base damage increased from 15/40/65/90 to 20/45/70/95.
  • •AD ratio increased from 50/55/60/65% AD to 55/60/65/70%.

Valor

  • •Cooldown reduced from 10/9/8/7 seconds 9/8/7/6.
Sion Wild Rift Patch NotesWR Sion Buff

We’ve seen that Sion has been struggling in the laning phase, so we’re adjusting the damage and cost of his third ability, which should make him more of an “unstoppable force” against his lane opponents.

Roar of the Slayer

  • •Base damage increased from 65/110/155/200 to 75/120/165/210.
  • •Mana cost reduced from 40/45/50/55 to 35/40/45/50.
Zed Wild Rift Patch NotesWR Zed Buff

We’re reducing the cooldown of Zed’s second ability, which should give him more flexibility to maneuver around lane and team fights so he can juke out his opponents.

Living Shadow

  • •Cooldown reduced from 20/18/16/14 seconds to 17/16/15/14.
Pyke Wild Rift Patch NotesWR Pyke Change

Since the update to support items, Pyke has struggled to be that deadly threat to other supports. We’re buffing some of his damage so we can continue to position him as that assassin support who can strike at any moment. We also are adjusting his overall damage to monsters and minions so that these changes don’t make him too strong in other roles.

Stats

  • •Attack damage growth increased from 2.65 to 3.5.

Bone Skewer

  • •Base damage increased from 120/185/250/315 to 130/195/260/325.
  • •Damage against minions reduced from 80% to 50%.
  • •Damage against monsters reduced from 90% to 50%.

Phantom Undertow

  • •Base damage increased from 110/160/210/260 to 120/170/220/270.
  • •Base stun duration increased from 1.25 seconds to 1.5.
  • •Damage against monsters reduced from 100% to 50%.

Runes

Mark of the Weak Wild Rift RuneWR Mark of the Weak Buff

General

  • •Cooldown reduced from 20 seconds to 15.
Pathfinder Wild Rift RuneWR Pathfinder Buff

General

  • •Removed: No longer grants bonus movement speed out of combat in river.
  • •Movement speed in river increased from 30 to 50.
  • •Health regeneration per second increased from 1.5% missing health to 2%.
  • •Mana regeneration per second increased from 1.5% missing mana to 2%.
Glacial Augment Wild Rift RuneWR Glacial Augment Nerf

General

  • •Zone slow health ratio reduced from 2% bonus health to 1.5%.
  • •Target's outgoing damage reduction reduced from 15% to 12%.
Shield Bash Wild Rift RuneWR Shield Bash Change

General

  • •Base damage increased from 5 to 30 (based on level) to 15 to 50 (based on level).
  • •AD ratio reduced from 20% bonus AD to 15%.

System Changes

Rift Herald Wild Rift ChangesWR Rift Herald Buff

General

  • •Leap Attack
  • •New effect: A second attack will deal 40% turret's maximum health instead.

Wild Rift Patch 4.3b FAQ

Frequently Asked Questions
When did Wild Rift Patch 4.3b release?
Wild Rift Patch 4.3b was released on Aug 23, 2023.
What changed in Wild Rift Patch 4.3b?
Patch 4.3b included changes to 13 champions (12 buffs, 1 adjustment), plus 4 rune changes and 1 game system update. See the full breakdown above.
Which champions changed in Wild Rift Patch 4.3b?
Wild Rift Patch 4.3b changed 13 champions. Buffed: Aatrox, Akali, Akshan, Fiora, Irelia, Jarvan IV, Jayce, Karma, Miss Fortune, Riven, Sion and Zed. Adjusted: Pyke.
What was the previous Wild Rift patch before 4.3b?
The previous Wild Rift patch was 4.3a.
What is the next Wild Rift patch after 4.3b?
The next Wild Rift patch is 4.3c.