Wild Rift Patch 2.2c was released on May 12, 2021. This update included changes to 13 champions, with 5 buffs, 5 nerfs, 1 adjustment.
Buffs (5)
Changes (1)
Braum is too good at locking people down despite his specific identity as a champion who counters powerful projectiles.
Concussive Blows
- •Stun duration reduced from 1.25 to 1.75 (based on level) seconds to 1 to 1.5 (based on level).
General
- •Released May 12, 2021 (00:01 UTC).
Fizz is drowning against early game poke mages in mid. We're throwing him a life ring for his initial mana issues.
Stats
- •Base mana regeneration increased from 15 to 18.
Jax’s late game is feeling overly nerfed, especially when he doesn’t have access to blue buff. Giving him some mana as he grows should help allow him to scale into a persistent threat in longer games.
Stats
- •Mana growth increased from 33 to 57.
While other enchanter supports are performing well, Lulu has fallen behind. We’re reverting some of the recent nerfs to her base stats to help her (and Pix) out.
Stats
- •Base mana increased from 435 to 480.
- •Base movement speed increased from 325 to 330.
Despite his recent buffs, Pantheon is still struggling to make an impact. We’re giving him another little nudge to help him find his legs.
Stats
- •Armor growth increased from 4.3 to 4.7.
Shield Vault
- •Base damage increased from 65/90/115/140 to 70/120/170/220.
Twisted Fate is struggling; his Red Card in particular is not matching up to the rest of his deck.
Pick a Card
- •Red Card area-of-effect radius increased from 200 to 275.
- •Red Card slow increased from 30/35/40/45% to 35/40/45/50%.
Stacked Deck
- •Noted in the following V2.3 patch notes.
- •Base Damage increased from 50/75/100/125 to 60/90/120/150.
- •AP Ratio increased from 40% AP to 45%.
Diana’s Attack Speed on (P) Moonsilver Blade is scaling excessively as she snowballs.
Moonsilver Blade
- •Bonus attack speed reduced from 30 to 120% (based on level) to 30 to 100% (based on level).
Don’t hate the player, hate the Hate Spike. Evelynn is still too strong overall, so we’re reducing her primary damage tool.
Hate Spike
- •Base damage reduced from 45/50/55/60 to 40/45/50/55.
Icathian Rain
- •Damage amplification against low-health minions reduced from 200% to 150%.
Killer Instinct
- •Cooldown increased from 80/70/60 seconds to 100/80/60.
Lee Sin is slightly over performing at higher skill levels, so we’re adjusting the power you get from optimizing his passive well.
Flurry
- •Bonus attack speed reduced from 50% to 40%.
We want to encourage champs in multiple lanes, but support Lux is a bit too strong. To address that, we’re adjusting her shield strength.
Prismatic Barrier
- •Base second shield reduced from 100/140/180/220 to 75/105/135/165.
- •Second shield AP ratio reduced from 40% AP to 30%.
Knifekitty is too reliable about deleting enemies from the map. In particular, we want to close the gap between his bruiser build and his assassin build.
Base Stats
- •Base AD per level: 5.5 → 3.6AD at Level 15: 147 → 121

Braum
Renekton
Fizz
Jax
Lulu
Pantheon
Twisted Fate
Diana
Evelynn
Kai'Sa
Lee Sin
Lux
Rengar