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Wild Rift Patch 5.2
Wild Rift Patch 5.2 was released on Jul 17, 2024. This update included changes to 8 champions, with 3 buffs, 2 nerfs, 2 adjustments.
New (1)
Items
Buffs (1)
Nerfs (2)
Champions
The most feared Noxus Commander has not been able to cleave through his enemies as easily as he had hoped. These changes will sharpen his Axe and ready him for battle!
Decimate
- •Base damage increased from 40/80/120/160 to 50/90/130/170.
Noxian Guillotine
- •Base damage increased from 100/200/300 to 125/250/375.
We hope she’s even smoother to play now.
Martial Poise
- •Lengthened the duration of the Oathsworn channel indicator.
Sentinel
- •Bugfix: The bonus damage should now trigger Elder Immolation.
- •Bugfix: Kalista and the Oathsworn should now be able to inflict marks on a target after the target's resurrection intercepted their attacks.
Rend
- •Lengthened the grace period of kills for cooldown reset.
- •Added execute health bar indicator that dynamically calculates damage required to kill.
Fate's Call
- •Bugfix: A camouflaged Oathsworn should no longer break stealth upon dashing.
Just because she has a broken blade doesn’t mean she should be hitting like a wet paper towel. Now she will be able to pop off against whomever stands against her.
Broken Wings
- •Cooldown reduced from 13 seconds to 12.
Blade of the Exile
- •Bonus attack damage increased from 20% AD to 25%.
We’re adjusting some numbers around Garen to make sure he’s in line with his peers.
Stats
- •Base health reduced from 650 to 630.
Perseverance
- •Health regeneration reduced from 2.2 to 5% (based on level) missing health to 1.3 to 5.5% (based on level).
Decisive Strike
- •Cooldown changed from 8 seconds at all ranks to 9/8.5/8/7.5.
- •Duration changed from 3 seconds at all ranks to 2/2.5/3/3.5.
Courage
- •Damage reduction reduced from 80/30% (based on seconds) to 70/30% (based on seconds).
Another Maokai nerf?! We cheered.
Stats
- •Base health reduced from 660 to 630.
- •Magic resistance growth reduced from 2.5 to 2.
Bramble Smash
- •Base damage reduced from 60/120/180/240 to 60/115/170/225.
- •Health ratio reduced from 3/4/5/6% target's maximum health to 2/3/4/5%.
Dream-Laden Bough
- •Bugfix: The heal should no longer inexplicably fail to trigger.
Denting Blows
- •Bugfix: Fixed a bug where a stack did not inflict on the follow-up attack after Relentless Force.
Items
Recipe:
- •Caulfield's Warhammer + Caulfield's Warhammer + 500 gold = 2900 gold.
Stats:
- •20 ability haste, 55 attack damage.
Unique Passive - Ever Rising Moon:
- •Hitting an enemy champion will inflict a stack for 1.8 seconds, up to one per attack or cast per champion. Hits include damaging basic attacks, abilities, item effects, and summoner spells, as well as inflicting crowd control and damage over time effects. Inflicting 2 stacks will consume them all to deal bonus physical damage equal to Melee 6% / Ranged 3% target's maximum health and grant you a shield equal to Melee 160 / Ranged 80 (+ Melee 40% / Ranged 20% bonus AD) lasting 2 seconds (6-second cooldown).
- •Limited to 1 Eclipse.
General
- •Attack damage increased from 55 to 60.
Recipe:
- •Amplifying Tome + Haunting Guise + Kindlegem + 700 gold = 3100 gold.
Stats:
- •15 ability haste, 60 ability power, 300 health, 7% magic penetration.
Unique Passive - Conversion:
- •Gain ability power equal to 4% bonus health, up to 60 AP.
Unique Passive - Projection:
- •Upon taking damage from champions, you gain a shield equal to 30 (+ 10% AP) (+ 5% bonus health) lasting 3 seconds (3-second cooldown). Ranged users gain 60% shield strength.
- •Limited to 1 Psychic Projector. Cannot be purchased with Rabadon's Deathcap.
General
- •Can now be purchased with Rabadon's Deathcap.
Unique Passive - Conversion
- •Health ratio reduced from 4% bonus health to 3%.
- •Maximum Ability Power increased from 60 to 999.
Cost:
- •500 gold
Unique active - Ravenous Crescent:
- •Deal (100% AD + 30% AP) adaptive damage to nearby enemies and heal for 15% of the damage dealt. Deals 50% damage against minions and monsters (6s cooldown).
Unique active - Ravenous Crescent
- •AD ratio increased from 100% AD to 110%.
- •Heal damage ratio increased from 15% damage dealt to 30%.
Recipe:
- •Caulfield's Warhammer + Jaurim's Fist + 700 gold = 3000 gold.
Stats:
- •15 ability haste, 40 attack damage, 300 health.
Unique Passive - Lightshield Strike:
- •Your next basic attack against a champion will critically strike for 160% damage and heal you equal to 140% base AD (+ 6% missing health) (6-second cooldown per target).
- •Limited to 1 Sundered Sky.
General
- •Total cost reduced from 3000 gold to 2900 gold.
- •Combine cost reduced from 700 gold to 600 gold.
General
- •Replaces Blade of the Ruined King (Ruin).
- •: Physical vamp increased from 10% to 12%.
Unique passive - Dissolve
- •Magic damage reduction reduced from 12% to 7 to 12% (based on level).
Unique passive - Block
- •Physical damage reduction reduced from 10% to 7 to 10% (based on level).
General
- •Replaces Amaranth's Twinguard (Ruin).
General
- •Replaces Dawnshroud (Light).
General
- •Replaces Harmonic Echo (Light).
General
- •Replaces Horizon Focus (Light).
New Recipe:
- •Blasting Wand + Fiendish Codex + Ring of Revelation + 800 gold = 3100 gold.
- •Old Recipe: Fiendish Codex + Haunting Guise + 700 gold = 2800 gold.
- •Ability haste reduced from 20 to 15.
- •Ability power increased from 80 to 90.
- •Health reduced from 150 to 0.
Unique passive - Hypershot
- •New passive: Your ability damage against champions will inflict them with Hypershot if it was cast from at least 600 units away. The target is revealed and takes 9% increased incoming damage for 6 seconds.
- •Old passive: Your ability damage against champions will inflict a stack of Hypershot if it was cast from at least 500 units away, Immobilizing enemy champions from any distance will inflict 2 stacks. The third stack will consume them all to deal 90 (+ 25% AP) magic damage and inflict another stack. Stacks last 5 seconds and refresh on subsequent hits.
New Unique Passive - Focus:
- •Inflicting Hypershot will reveal surrounding enemy champions within 1200 units for 2 seconds (15 second cooldown).
General
- •Replaces Infinity Edge (Ruin).
General
- •Replaces Infinity Orb (Light).
General
- •Replaces Rabadon's Deathcap (Ruin).
General
- •Replaces Riftmaker (Light).
General
- •Replaces Sterak's Gage (Ruin).
General
- •Replaces Warmog's Armor (Ruin).
General
- •Replaces Youmuu's Ghostblade (Light).
Wild Rift Patch 5.2 FAQ
Frequently Asked Questions
- When did Wild Rift Patch 5.2 release?
- Wild Rift Patch 5.2 was released on Jul 17, 2024.
- What changed in Wild Rift Patch 5.2?
- Patch 5.2 included changes to 8 champions (3 buffs, 2 nerfs, 2 adjustments), plus 18 item updates. See the full breakdown above.
- What was the previous Wild Rift patch before 5.2?
- The previous Wild Rift patch was 5.1d.
- What is the next Wild Rift patch after 5.2?
- The next Wild Rift patch is 5.2a.
