Wild Rift Patch 3.1a was released on Apr 8, 2022. This update included changes to 9 champions, with 4 buffs, 4 nerfs, 1 adjustment.
Buffs (4)
Changes (1)
Items
Nerfs (1)
The heir to Demacia has been underperforming amongst other popular fighters in both the Baron Lane and the jungle. We want to amp up Jarvan’s dueling potential and increase his ability to support his allies, so we’re boosting the Attack Speed bonus that Demacian Standard grants.
Demacian Standard
- •Bonus attack speed increased from 15/20/25/30% to 20/25/30/35%.
Nunu & Willump have a rather steep mastery curve; it turns out that piloting snowballs through the Rift is not as easy as it looks. They’ve been performing for players that put in the time to master them but we want everyone to have the chance to become master snowball pilots. We also feel that their Ability Power build has some room to grow, so we focused our adjustments to those parts of this icy duo’s kit.
Base Stats
- •Armor per level: 3.5 → 3.9
Consume
- •Damage AP ratio: 50% → 65%
Snowball Barrage
- •Damage per snowball: 7/10/13/16 (+3% AP) → 8/12/16/20 (+4% AP)
Absolute Zero
- •Minimum base damage: 125/190/255 → 130/190/250
- •Maximum damage: 625/950/1275 (+250% AP) → 715/1045/1375 (+275% AP)
- •Maximum charge multiplier: 5 → 5.5
This tiny Master of Evil has been struggling to keep up with the other mages in the Mid Lane, particularly in high level play. We’re reducing the cooldown of Event Horizon to give Veigar more opportunities to lock down his foes and blow them up with dark magic, all while laughing maniacally at them.
Event Horizon
- •Cooldown reduced from 18/17/16/15 seconds to 16/15/14/13.
Plitover’s finest fighter has been lagging behind other junglers in recent patches. We’d like to see her pack more of a punch in her early game ganks and skirmishes, so we’re beefing up her base Attack Damage.
Stats
- •Base attack damage increased from 58 to 64.
Karma’s release balance was close to where we want her to be for the long-term, but she’s doing too much damage in the mid-game. We’re tipping the scales, and lowering Inner Flame’s Mantra bonus damage to make her less of a damage threat since she has so much other powerful utility in her kit.
Inner Flame
- •Mantra base damage reduced from 70/160/250/340 to 70/150/230/310.
We know that Master Yi has been terrorizing the rift and been perma-ban status for a lot of players since our update to his Alpha Strike. It’s allowed him to clear the jungle at turbo speed, so we’re reducing the bonus damage he deals to monsters so this Wuju Bladesman isn’t the undisputed clear speed king.
Alpha Strike
- •Bonus damage against monsters reduced from 90/125/160/195 to 80/110/140/170.
- •Subsequent damage against non-champions reduced from 100% to 25%.
With the addition of Divine Sunderer and the other changes to the fighter item system we made, Olaf has been dominating both in the jungle and Baron Lane. We’re slightly decreasing the base damage on his Reckless Swing to make it more difficult for him to bring down any target he comes across, particularly in the early game.
Reckless Swing
- •Base damage reduced from 70/130/190/250 to 60/120/180/240.
The Night Hunter has been hunting a little too well during her Final Hour, so we’re cutting down on both the movement speed bonus and the extra damage she gains during her ultimate.
Night Hunter
- •Final Hour bonus movement speed reduced from 90 to 70.
Final Hour
- •Bonus attack damage reduced from 30/40/50 to 20/30/40.
Lately, Renekton has been struggling in ranked while continuing to be a powerful pick for coordinated teams. We’re cutting down on some of his early game healing to make his lane priority less powerful, but in return we’re giving this gator some more durability and healing for the later stages of the game. This should ensure that he can still perform his role in teamfights and skirmishes outside of the laning phase.
Stats
- •Health growth increased from 105 to 115.
Cull the Meek
- •Heal reduced from 6/9/12/15 to 4/6/8/10.
- •New Effect: Heal per enemy hit now scales with 8% bonus AD.
Items
General
- •Total cost increased from 3100 gold to 3200 gold.
- •Combine cost increased from 1000 gold to 1100 gold.

Jarvan IV
Nunu & Willump
Veigar
Vi
Karma
Master Yi
Olaf
Vayne
Renekton
Blade Of The Ruined King