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Wild Rift Patch 7.2e

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Wild Rift Patch 7.2e was released on Sep 9, 2026. This update included changes to 5 champions, with 3 buffs, 1 nerf, 1 adjustment. It also updated 4 items.

Jump to changes

Nerfs (1)

Changes (1)

Items

Buffs (1)

Changes (1)

Champions

Janna Wild Rift Patch NotesWRJannaBuff

Janna’s shields haven’t been providing enough protection, leaving her struggling both in lane and when supporting her team. We’re increasing her shield strength to help her better protect her allies throughout the game.

Eye of the Storm

  • Shield Value: 65/90/115/140 + 45% Ability Power → 80/120/160/200 + 50% Ability Power
Malphite Wild Rift Patch NotesWRMalphiteBuff

Malphite has been struggling to make an impact in Baron Lane. We’re giving him a few small buffs to help him stand his ground and perform more consistently throughout the game.

Base Stats

  • Armor per level: 4.3 → 5

Seismic Shard

  • Slow effect: 15/20/25/30% → 20/25/30/35%

Thunderclap

  • Base damage of consecutive basic attacks: 10/20/30/40 → 20/30/40/50
Nautilus Wild Rift Patch NotesWRNautilusBuff

Nautilus has been struggling to stay afloat after his last round of nerfs, leaving him without the durability he needs to dive into the enemy team and initiate fights. We’re increasing the base shield and maximum Health ratio of his second s, helping him soak up more damage and better fulfill his role as a tanky initiator.

Titan's Wrath

  • Shield Value: 65/75/85/95 + 9/10/11/12% Maximum Health → 70/80/90/100 + 11/12/13/14% Maximum Health
Vi Wild Rift Patch NotesWRViNerf

Vi has been a dominant force in the jungle for too long. We’re increasing the cooldown of her ultimate and reducing her follow up damage, giving opponents more room to respond and other junglers a better chance to keep pace with her.

Vault Breaker

  • Minimum Damage Bonus Attack Damage Ratio: 80% Bonus Attack Damage → 60% Bonus Attack Damage
  • Maximum Damage Bonus Attack Damage Ratio: 160% Bonus Attack Damage → 120% Bonus Attack Damage

Cease and Desist

  • Cooldown: 60/55/50s → 80/70/60s
Swain Wild Rift Patch NotesWRSwainChange

Swain’s ultimate has been scaling too well with Ability Power, allowing full Ability Power builds to deal high sustained damage while providing significant healing in teamfights. We’re slightly reducing its Ability Power scaling to shift some power away from these builds and reinforce his identity as a durable mage.

Demonic Ascension

  • Damage per second: 10/25/40 + 15% Ability Power → 15/25/35 + 6% Ability Power
  • Healing per second: 20/30/40 + 20% Ability Power → 15/30/45 + 10% Ability Power

Items

Eclipse Wild Rift ItemWREclipseBuff

Eclipse has been struggling to compete with other fighter items, making it a less appealing option for many of its intended users. We’re giving it a small boost to help it shine as a more competitive choice for a wider range of champions.

Base Stats

  • Price: 3000 → 2900

Ever Rising Moon

  • Shield Value (Melee): 140 + 35% Bonus Attack Damage → 150 + 40% Bonus Attack Damage

Seeker’s Armguard has been providing too much power for a mid-tier component, making it too valuable to sit on without completing it into a full item. We’re reducing its efficiency to make completing its full build a more meaningful investment.

Stasis

  • Cooldown: 120s → 150s
Verdant Barrier Wild Rift ItemWRVerdant BarrierNerf

Verdant Barrier is in a similar spot to Seeker’s Armguard, providing too much value for a mid-tier component. We’re reducing the power of its effect so there’s more incentive to complete it into a full item.

Annul

  • Passive cooldown: 50s → 65s
Unending Despair Wild Rift ItemWRUnending DespairChange

Unending Despair’s focus on teamfights has made it too situational, leaving tanks with little reason to choose it in many games. We’re increasing its general effectiveness to make it a more reliable option across a wider range of situations.

Base Stats

  • Health: 200 → 300
  • Armor: 45 → 40
  • Magic Resistance: 45 → 40
  • [New] Ability Haste: 10
  • Build Patch: Chain Vest (900) + Negatron Cloak (900) + Ruby Crystal (500) + 700→ Chain Vest (900) + Negatron Cloak (900) + Kindlegem (1000) + 200

Wild Rift Patch 7.2e FAQ

Frequently Asked Questions
When did Wild Rift Patch 7.2e release?
Wild Rift Patch 7.2e was released on Sep 9, 2026.
What changed in Wild Rift Patch 7.2e?
Patch 7.2e included changes to 5 champions (3 buffs, 1 nerf, 1 adjustment), plus 4 item updates. See the full breakdown above.
Which champions changed in Wild Rift Patch 7.2e?
Wild Rift Patch 7.2e changed 5 champions. Buffed: Janna, Malphite and Nautilus. Nerfed: Vi. Adjusted: Swain.
What was the previous Wild Rift patch before 7.2e?
The previous Wild Rift patch was 7.2d.
Is Wild Rift Patch 7.2e the latest patch?
Yes - Wild Rift Patch 7.2e is the most recent Wild Rift patch as of Sep 9, 2026.