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Wild Rift Patch 6.2k was released on Oct 9, 2025. This update included changes to 6 champions, with 2 buffs, 3 nerfs, 1 adjustment.

Buffs (2)

Changes (1)

Items

Swain Wild Rift Patch NotesWRSwainBuff

Stats

  • Base armor increased from 37 to 40.
  • Base health increased from 630 to 660.

Ravenous Flock

  • Heal health ratio increased from 2/2.5/3/3.5% (at level 1/5/9/13) maximum health to 3/3.5/4/4.5% (at level 1/5/9/13).
Talon Wild Rift Patch NotesWRTalonBuff

Shadow Assault

  • Cooldown reduced from 70/60/50 seconds to 65/55/45.
  • Base damage increased from 90/130/170 to 90/135/180.
  • AD ratio increased from 100% bonus AD to 110%.
Aurora Wild Rift Patch NotesWRAuroraNerf

Twofold Hex

  • Base damage reduced from 45/75/105/135 to 40/70/100/130.

The Weirding

  • Base damage reduced from 80/130/180/230 to 75/125/175/225.
Kha'Zix Wild Rift Patch NotesWRKha'ZixNerf

Taste Their Fear

  • Cooldown increased from 4.5/4/3.5/3 seconds to 5/4.5/4/3.5.

Void Spike

  • Base damage reduced from 80/120/160/200 to 70/110/150/190.

Void Assault

  • Cooldown increased from 70/60/50 seconds to 75/65/55.
Yone Wild Rift Patch NotesWRYoneNerf

Mortal Steel

  • Damage against monsters reduced from 70% to 65%.

Spirit Cleave

  • Base shield reduced from 50 to 30.
  • AD ratio reduced from 85% bonus AD to 70%.
Olaf Wild Rift Patch NotesWROlafChange

Undertow

  • Base damage reduced from 50/120/190/260 to 50/115/180/245.
  • AD ratio increased from 100% bonus AD to 120%.

Reckless Swing

  • Base damage reduced from 55/145/235/325 to 45/95/145/195.
  • AD ratio increased from 50% AD to 55%.

Items

Nashor's Tooth Wild Rift ItemWRNashor's ToothNerf

Nashor’s Tooth has been granting too much combat power early in the game. So, we’re reducing its cost-effectiveness accordingly.

Unique passive - Magic Fang

  • Attack damage reduced from 30 to 25.
  • Ability power reduced from 60 to 50.