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Ashe Wild Rift Patch HistoryWR

AshePatch History

Marksman / Support

Wild Rift (Mobile)Also in: Ashe in League of LegendsAshe in League Classic

Ashe Win Rate

Ashe Current Status

Mixed recently - 2 of Ashe's last 3 changes were nerfs, but the latest change was a buff. Ashe was last buffed in Patch 7.0c (). Across 18 patches, Ashe has received 10 buffs, 6 nerfs, 1 adjustment since release in Patch 1.1.

Build GuideGaleforceMagnetic BlasterLord Dominik's RegardsADC

Ashe Build Guide (ADC)

Wild Rift Ashe ADC build from Diamond+ ranked games: the most popular core is Galeforce into Magnetic Blaster into Lord Dominik's Regards, picked in 9.35% of games with a 52.98% win rate. Updated 2026-08-16.

Item Build

Most popular core52.98% WR · 9.35% pick

Alternative core 152.36% WR · 6.87% pick

Alternative core 252.53% WR · 5.88% pick

Most popular boots51.25% WR · 91.40% pick

Alternative boots52.27% WR · 3.50% pick

Runes

Most popular page50.21% WR · 42.66% pick

Lethal TempoBrutalCut DownLegend: AlacrityBone Plating

Precision primary · Resolve secondary

Alternative page49.66% WR · 17.03% pick

Fleet FootworkBrutalCut DownLegend: BloodlineNimbus Cloak

Precision primary · Sorcery secondary

Summoner Spells

Most popular summoners49.90% WR · 60.09% pick

GhostFlash

Alternative summoners50.57% WR · 18.30% pick

HealFlash

Skill Order

Know Ashe's optimal skill leveling?

Win and pick rates from Diamond+ ranked games on the Wild Rift CN server, updated 2026-08-16.

Ability DetailsFull kit, stats, and scaling
Frost ShotWR
Passive - Frost Shot

Innate: Ashe's basic attacks and abilities slow enemies hit by 15 for 2 seconds. Her basic attacks also deal bonus physical damage equal to 10% (+ critical damage) of the attack's damage. Critical strikes do not deal any additional damage.

Innate - Critical Slow: Critical strikes increase the slow to 40, decaying over 1 second to normal strength.

Ranger's FocusWR
Ability 1 - Ranger's Focus
Cost: 50 Mana + 4 Focus

Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, refreshing on subsequent attacks and stacking up to 4 times. After the duration, the stacks expire by one every 2 seconds.

Bonus Attack Speed: 20 / 30 / 40 / 50%
Total Damage Per Flurry: 115 / 120 / 125 / 130% AD
Physical Damage Per Arrow: 23 / 24 / 25 / 26% AD

Active: For 6 seconds, Ashe gains bonus attack speed and augments her basic attacks to fire a flurry of five arrows. Each arrow deals modified physical damage. Flurries apply on-hit effects only once.

Ranger's Focus resets Ashe's basic attack timer.

VolleyWR
Ability 2 - Volley
Cost: 50 Mana
CD: 16 / 13.5 / 11 / 8.5
Effect Radius: 1200

Active: Ashe shoots arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Frost Shot to enemy champions hit.

Arrows: 5 / 7 / 9 / 11
Physical Damage: 20 / 35 / 50 / 65 (+ 115% AD)

Enemies can intercept multiple arrows but take damage from only one.

HawkshotWR
Ability 3 - Hawkshot
CD: 45 / 40 / 35 / 30
Range: Global
Effect Radius: 1000

Active: Ashe sends a hawk spirit in the target direction that exposes sight of the area along its path for effectively up-to 1.8 seconds at any location.

Recast: The spirit detonates to light the area for 5 seconds; revealing nearby enemies, wards, and stealthed traps.

Enchanted Crystal ArrowWR
Ability 4 - Enchanted Crystal Arrow
Cost: 100 Mana
CD: 80 / 70 / 60
Range: Global
Effect Radius: 400 / 350

Active: Ashe shoots a crystal arrow in the target direction that grants sight of the area it flies through each for 1 second. The arrow shatters upon hitting an enemy champion, stunning them for 1.5 to 3.5 (based on distance) seconds and dealing magic damage to nearby enemies.

Magic Damage: 200 / 350 / 500 (+ 40% AP)

Recast - Hold: Ashe can steer the arrow within a limited angle, and can still move during this time.

Base Stats

Health: 630
Health Per Level: 128
Mana: 345
Mana Per Level: 33
Attack Damage: 58
AD Per Level: 2.65
Attack Speed: 0.83
AS Per Level: 3.2
Armor: 35
Armor Per Level: 4.5
Magic Resist: 30
MR Per Level: 1.4
Movement Speed: 335
Range: 625
Health Regen: 6
HP Regen Per Level: 0.55
Mana Regen: 9
Mana Regen Per Level: 0.7

Ashe Changes

Patch 7.0c

Buff

In this update, marksmen as a whole received buffs from items, but we also noticed that Ashe has been underperforming in recent versions, so we’re increasing her power to help her catch up with the rest.

Stats

  • Base health increased from 600 to 630.

Ranger's Focus

  • Bonus attack speed increased from 15/25/35/45% to 20/30/40/50%.

Patch 6.3

Nerf

Ranger's Focus

  • Bonus attack speed reduced from 20/30/40/50% to 15/25/35/45%.

Volley

  • Base damage reduced from 20/40/60/80 to 20/35/50/65.

Patch 6.2e

Nerf

Ranger's Focus

  • Bonus attack speed reduced from 25/35/45/55% to 20/30/40/50%.

Enchanted Crystal Arrow

  • Cooldown increased from 70/60/50 seconds to 80/70/60.

Patch 6.2

Change

Ashe’s passive has long suffered from clarity issues. Its damage was hard to gauge in the early game, and even at 100% crit chance, it failed to trigger bonus effects unless the target was slowed. To improve clarity and consistency, we’ve reworked her passive. Additionally, her first ability often posed a dilemma on when to cast, creating unnecessary pressure when in frosty situations. So, we’re restructuring its activation and effect: now, once Ashe builds up enough stacks, she can freely unleash a flurry of arrows, no guesswork required.

Frost Shot

  • New effect: Bonus damage no longer requires target to be slowed.

Ranger's Focus

  • Cooldown reduced from 7/6/5/4 seconds to 0 at all ranks.
  • Stack limit reduced from 6 to 4.
  • Removed: No longer starts at 2 stacks.
  • New effect: Now also costs 4 stacks to cast.
  • New effect: Bonus attack speed is granted for 6 seconds instead of consuming stacks on-attack.

Patch 6.0

Buff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.

Patch 5.1a

Nerf

The recent item changes have worked well in Ashe’s favor. These adjustments will make sure she's still in line with other Marksmen.

Ranger's Focus

  • Bonus attack speed reduced from 30/40/50/60% to 25/35/45/55%.
  • Physical damage per arrow reduced from 24/25/26/27% AD to 23/24/25/26%.
  • Total damage per flurry reduced from 120/125/130/135% AD to 115/120/125/130%.

Patch 4.4c

Buff

Ashe is another marksman whose arrows have been falling a bit short in the Dragon Lane. With these changes, she will be able to strike her opponents right where it hurts.

Ranger's Focus

  • Bonus attack speed increased from 25/35/45/55% to 30/40/50/60%.
  • AD ratio per flurry increased from 115/120/125/130% AD to 120/125/130/135%.
  • AD ratio per arrow increased from 23/24/25/26% AD to 24/25/26/27%.

Patch 4.2b

Nerf

Our favorite frosty marksman has been frostbitten and stuck as a Baron Laner or support. So we’re honing her arrows and making some adjustments to her so that she can better fulfill her role as the chilling harbinger of damage in the Dragon Lane.

Frost Shot

  • Slow reduced from 20 to 30% (based on level) to 15 to 25% (based on level).
  • Critical slow unchanged.

Volley

  • Cooldown increased from 15/12/9/6 seconds to 16/13.5/11/8.5.
  • AD ratio increased from 100% AD to 115%.

Enchanted Crystal Arrow

  • Cooldown increased from 60/55/50 seconds to 70/60/50.
  • AP ratio reduced from 100% AP to 40%.

Patch 4.2

Buff

Stats

  • Base attack range increased from 600 to 625.
  • Base attack speed bonus increased from 20% to 30%.
  • Base movement speed increased from 325 to 335.
  • Attack speed growth increased from 2.2% to 3.2%.

Patch 4.0a

Nerf

Support Ashe has been overperforming, so we’re shifting some of the power out of her Volley and into Ranger’s Focus. That way we can keep her role as a marksman on target.

Ranger's Focus

  • Attack speed increased from 25/30/35/40% to 25/35/45/55%

Volley

  • Cooldown increased from 13/10/7/4 seconds to 15/12/9/6.

Patch 3.3

Buff

Enchanted Crystal Arrow

  • Cooldown reduced from 65/60/55 seconds to 60/55/50.

Patch 3.1

Nerf

Ashe has been quietly outperforming her fellow marksmen in the Dragon Lane for some time. While we like seeing her as a premier crowd control marksman, this Frost Queen has a bit too much poke, so we’re toning it down some.

Volley

  • AD ratio reduced from 110% AD to 100%.

Patch 2.6

Buff

Ashe is still underperforming a bit in lane, so we’re bringing up her attack damage in the early game to better match other carries’ autoattacks.

Stats

  • Base attack damage increased from 52 to 58.

Patch 2.5

Buff

Ashe's utility is not quite hitting the mark in general, so we're boosting the Frost Archer's passive slow to give her more room to kite her opponents and set up her allies.

Frost Shot

  • Slow increased from 15 to 25% (based on level) to 20 to 30% (based on level).
  • Critical slow increased from 30 to 50% (based on level) to 40 to 60% (based on level).

Patch 2.4

Buff

Ashe has been slightly underperforming, so we are looking to give her some quality-of-life buffs that strengthen her identity as a utility marksman.

Hawkshot

  • Enemy reveal duration increased from 3 seconds to 5.

Enchanted Crystal Arrow

  • Manual turn speed per second increased from 38° to 45°.

Patch 2.2b

Buff

Compared to her PC counterpart, Wild Rift’s Ashe has way fewer arrows going BRRRR, so we’re giving her a way to keep up with more Volleys.

Volley

  • Cooldown reduced from 14/11/8/5 seconds to 13/10/7/4.

Patch 2.1a

Buff

For an ability that already requires attacks to be cast at full potential, (1) Ranger’s Focus felt a little bit too gated. Removing some of the cooldown to help improve the flow of using this ability.

Ranger's Focus

  • Cooldown reduced from 8/7/6/5 seconds to 7/6/5/4.

Patch 1.1

New

Ashe added to Wild Rift

Stats

  • Base mana regeneration reduced from 12 to 9.
  • Mana regeneration growth increased from 0.5 to 0.7.

Related Wild Rift Champions

Ashe Wild Rift FAQ

Frequently Asked Questions
When was Ashe last changed in Wild Rift?
Ashe was last buffed in Wild Rift Patch 7.0c, released February 11, 2026. That patch changed Stats (Base health increased from 600 to 630); Ranger's Focus (Bonus attack speed increased from 15/25/35/45% to 20/30/40/50%).
How many times has Ashe been buffed or nerfed in Wild Rift?
Ashe has been changed in 18 Wild Rift patches: 10 buffs, 6 nerfs, 1 adjustment.
Is Ashe getting buffed or nerfed in Wild Rift?
Mixed recently - 2 of Ashe's last 3 changes were nerfs, but the latest change was a buff. Ashe was last buffed in Patch 7.0c.
Was Ashe changed in Wild Rift Patch 7.2c?
No - Ashe was not changed in Patch 7.2c. Its most recent change was in Patch 7.0c.
What is the best Ashe build in Wild Rift?
Ashe's most-played ADC build in Wild Rift runs core items Galeforce, Magnetic Blaster and Lord Dominik's Regards, based on Diamond+ ranked games. The full guide on this page covers items, runes and summoner spells.
When was Ashe released in Wild Rift?
Ashe was released in Wild Rift in Patch 1.1 on December 8, 2020.