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Wild Rift Patch 6.3 was released on Oct 22, 2025. This update included changes to 7 champions, with 2 buffs, 4 nerfs.

Nidalee Wild Rift Patch NotesWRNidaleeNew

General

  • Released October 22, 2023 (00:01 UTC).
Aurelion Sol Wild Rift Patch NotesWRAurelion SolBuff

Breath of Light

  • New effect: Camera now zooms out during channel.
Senna Wild Rift Patch NotesWRSennaBuff

Basic attack

  • New effect: Basic attack windup can no longer be cancelled by casting abilities.

Absolution

  • New effect: Senna will automatically kill Mist Wraiths that expire within 750-range.

Piercing Darkness

  • Heal beam width increased from 230 to 280.
Ashe Wild Rift Patch NotesWRAsheNerf

Ranger's Focus

  • Bonus attack speed reduced from 20/30/40/50% to 15/25/35/45%.

Volley

  • Base damage reduced from 20/40/60/80 to 20/35/50/65.
Bard Wild Rift Patch NotesWRBardNerf

Cosmic Binding

  • Base damage reduced from 120/160/200/240 to 90/140/190/240.
Nasus Wild Rift Patch NotesWRNasusNerf

Stats

  • Base attack damage reduced from 62 to 58.
Varus Wild Rift Patch NotesWRVarusNerf

Living Vengeance

  • Bonus attack speed increased from 10/15/20% (at level 1/6/9) to 15/20/25% (at level 1/6/9).
  • Champion bonus attack speed reduced from 60% to 50%.
  • Bonus attack damage and ability power reduced from 15% of his bonus attack speed to 10%.
  • Champion bonus attack damage and ability power reduced from 30% of his bonus attack speed to 20%.

Blighted Quiver

  • On-hit base damage reduced from 20/30/40/50 to 15/25/35/45.

Items

Radiant Virtue Wild Rift ItemWRRadiant VirtueNew

Base Stats:

Recipe:

  • Chain Vest + Kindlegem + 950 gold = 2850 gold.

Stats:

  • 15 ability haste, 45 armor, 300 health.

Unique Passive - Guiding Light:

  • Upon casting your ultimate, you enter Transcended for 6 seconds, increasing your maximum health by 12.5%. You also emit an aura that heals nearby allied champions equal to 21% of your maximum health over the duration. Ranged champions take 50% reduced healing. (30 second cooldown) (1200-range).
  • Limited to 1 Radiant Virtue.

General

  • Attack damage reduced from 20 to 15.

Unique Passive - Strike

  • Armor penetration reduced from 10 to 8.
Boots of Mana Wild Rift ItemWRBoots of ManaNerf

General

  • Ability power reduced from 55 to 45.

General

  • Attack damage reduced from 35 to 30.

General

  • Ability haste reduced from 30 to 20.

General

  • Removed from the game.
Mercury's Treads Wild Rift ItemWRMercury's TreadsNerf

Unique passive - Dissolve

  • Incoming magic damage reduction reduced from 7 to 12% (based on level) to 3 to 12% (based on level).
Plated Steelcaps Wild Rift ItemWRPlated SteelcapsNerf

Unique passive - Block

  • Incoming physical damage reduction reduced from 7 to 10% (based on level) to 3 to 10% (based on level).
Protector's Vow Wild Rift ItemWRProtector's VowNerf

Base Stats:

New Recipe:

  • Chain Vest + Spectre's Cowl + 700 gold = 2700 gold.

Old Recipe:

  • Chain Vest + Forbidden Idol + Ruby Crystal + 400 gold = 2700 gold.
  • Ability haste reduced from 10 to 0.
  • Magic resistance increased from 0 to 40.
  • Heal and shield power reduced from 5% to 0%.
  • Health reduced from 400 to 250.

Unique Passive - Protector

  • Base shield reduced from 125 to 100.
  • Health ratio reduced from 30% bonus health to 35%.
  • New effect: Taking damage from enemy champions will reduce the cooldown by 1 second.
Repulsor Enchant Wild Rift ItemWRRepulsor EnchantNerf

General

  • Removed from the game.
Veil Enchant Wild Rift ItemWRVeil EnchantNerf

Veil (Active):

Unique active - Veil

  • Removed: No longer cleanses the target.
Dawnshroud Wild Rift ItemWRDawnshroudChange

Dawnbringer:

Unique Passive - Dawnbringer

  • Base damage reduced from 80 to 40.
  • Health ratio reduced from 5% bonus health to 2.5%.
  • New effect: You also gain 20% bonus armor and magic resist.
Nashor's Tooth Wild Rift ItemWRNashor's ToothChange

Unique passive - Gnaw

  • Fixed an issue where the effect would fail.
Randuin's Omen Wild Rift ItemWRRanduin's OmenChange

Resilience [New]:

New Unique Passive - Resilience:

  • Reduce incoming damage from critical strikes by 20%.

Unique Passive - Countercurrent

  • New Passive: Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack grants 5% bonus move speed and 5% Slow resist.
  • Old Passive: Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack reduces incoming damage from critical strikes by 5%; up to 20% reduction at maximum stacks, at which you also gain 20% bonus move speed and slow resist equal to 20% (+ 0.5% per 100 bonus health).