Wild Rift Patch 6.3
Wild Rift Patch 6.3 was released on Oct 22, 2025. This update included changes to 7 champions, with 2 buffs, 4 nerfs. It also updated 20 items, including 2 new items. The patch also changed 2 game systems: Baron Nashor, Gameplay & Mechanics. It also changed 9 runes: Celerity, Mark of the Weak, Onslaught, Pathfinder, Axiom Arcanist and 4 more.
Jump to changes
New (1)
Buffs (2)
Items
New (2)
Buffs (1)
Runes
Buffs (1)
Removed (3)
Systems
Buffs (1)
Nerfs (1)
Champions
Breath of Light
- •New effect: Camera now zooms out during channel.
Basic attack
- •New effect: Basic attack windup can no longer be cancelled by casting abilities.
Absolution
- •New effect: Senna will automatically kill Mist Wraiths that expire within 750-range.
Piercing Darkness
- •Heal beam width increased from 230 to 280.
Ranger's Focus
- •Bonus attack speed reduced from 20/30/40/50% to 15/25/35/45%.
Volley
- •Base damage reduced from 20/40/60/80 to 20/35/50/65.
Cosmic Binding
- •Base damage reduced from 120/160/200/240 to 90/140/190/240.
Living Vengeance
- •Bonus attack speed increased from 10/15/20% (at level 1/6/9) to 15/20/25% (at level 1/6/9).
- •Champion bonus attack speed reduced from 60% to 50%.
- •Bonus attack damage and ability power reduced from 15% of his bonus attack speed to 10%.
- •Champion bonus attack damage and ability power reduced from 30% of his bonus attack speed to 20%.
Blighted Quiver
- •On-hit base damage reduced from 20/30/40/50 to 15/25/35/45.
Items
Recipe:
- •Chain Vest + Kindlegem + 950 gold = 2850 gold.
Stats:
- •15 ability haste, 45 armor, 300 health.
Unique Passive - Guiding Light:
- •Upon casting your ultimate, you enter Transcended for 6 seconds, increasing your maximum health by 12.5%. You also emit an aura that heals nearby allied champions equal to 21% of your maximum health over the duration. Ranged champions take 50% reduced healing. (30 second cooldown) (1200-range).
- •Limited to 1 Radiant Virtue.
New Effect - [11:00 elapse]:
- •Cooldown is reduced by 10 seconds.
New Effect - [11:00 elapse]:
- •Cooldown is reduced by 10 seconds.
General
- •Attack damage reduced from 20 to 15.
Unique Passive - Strike
- •Armor penetration reduced from 10 to 8.
General
- •Ability power reduced from 55 to 45.
General
- •Attack damage reduced from 35 to 30.
General
- •Ability haste reduced from 30 to 20.
Unique passive - Dissolve
- •Incoming magic damage reduction reduced from 7 to 12% (based on level) to 3 to 12% (based on level).
Unique passive - Block
- •Incoming physical damage reduction reduced from 7 to 10% (based on level) to 3 to 10% (based on level).
New Recipe:
- •Chain Vest + Spectre's Cowl + 700 gold = 2700 gold.
Old Recipe:
- •Chain Vest + Forbidden Idol + Ruby Crystal + 400 gold = 2700 gold.
- •Ability haste reduced from 10 to 0.
- •Magic resistance increased from 0 to 40.
- •Heal and shield power reduced from 5% to 0%.
- •Health reduced from 400 to 250.
Unique Passive - Protector
- •Base shield reduced from 125 to 100.
- •Health ratio reduced from 30% bonus health to 35%.
- •New effect: Taking damage from enemy champions will reduce the cooldown by 1 second.
Unique active - Veil
- •Removed: No longer cleanses the target.
General
- •Removed from the game.
General
- •Removed from the game.
General
- •Removed from the game.
General
- •Removed from the game.
Unique Passive - Dawnbringer
- •Base damage reduced from 80 to 40.
- •Health ratio reduced from 5% bonus health to 2.5%.
- •New effect: You also gain 20% bonus armor and magic resist.
Unique passive - Cauterize
- •Fixed an issue where the true damage could be mitigated by physical and magic damage shields.
Unique passive - Gnaw
- •Fixed an issue where the effect would fail.
New Unique Passive - Resilience:
- •Reduce incoming damage from critical strikes by 20%.
Unique Passive - Countercurrent
- •New Passive: Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack grants 5% bonus move speed and 5% Slow resist.
- •Old Passive: Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack reduces incoming damage from critical strikes by 5%; up to 20% reduction at maximum stacks, at which you also gain 20% bonus move speed and slow resist equal to 20% (+ 0.5% per 100 bonus health).
Runes
General
- •Type: Inspiration Slot 2 rune.
- •Passive: Gain 2% bonus move speed. All other bonus move speed boosts you gain are increased by 7%.
General
- •Removed from the game.
General
- •Removed from the game.
General
- •Removed from the game.
General
- •Type: Inspiration Slot 2 rune.
- •Passive: Your ultimate has 12% increased damage (reduced to 8% for area of effect abilities), healing and shielding. Scoring a champion takedown will reduce your ultimate ability's remaining cooldown by 7%.
General
- •Type: Domination Slot 2 rune.
- •Passive: Your active ability hits against an enemy champion will mark them for 7 seconds, causing your next two attacks or active abilities against them to deal 20 to 35 (based on level) (+ 5% bonus AD) (+ 2.5% AP) bonus adaptive damage (15-second cooldown).
General
- •Type: Keystone rune.
- •Passive: You reap 1 Soul from damaging attacks and abilities against an enemy champion below 50% health, dealing 50 (+ 10 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus adaptive damage (35-second cooldown). The cooldown reduces to 1 second upon scoring a champion takedown.
General
- •Type: Domination Slot 2 rune.
- •Passive: Damaging attacks and abilities against an enemy champion below 50% health will deal 30 to 50 (based on level) (+ 7.5% bonus AD) (+ 3.5% AP) bonus adaptive damage (10-second cooldown).
General
- •Type: Resolve Slot 1 rune.
- •Passive: Gain 5/9/13/17% (based on nearby enemy champions) armor and magic resist. At full stacks, you also gain 20% slow resist.
System Changes
General
- •Base health increased from 9000 to 9500.
Crowd Control
- •Removed: Slows no longer stack at 30% effectiveness.
Wild Rift Patch 6.3 FAQ
Frequently Asked Questions
- When did Wild Rift Patch 6.3 release?
- Wild Rift Patch 6.3 was released on Oct 22, 2025.
- What changed in Wild Rift Patch 6.3?
- Patch 6.3 included changes to 7 champions (2 buffs, 4 nerfs), plus 20 item updates, 9 rune changes and 2 game system updates. See the full breakdown above.
- Which champions changed in Wild Rift Patch 6.3?
- Wild Rift Patch 6.3 changed 7 champions. Buffed: Aurelion Sol and Senna. Nerfed: Ashe, Bard, Nasus and Varus. Added: Nidalee.
- What new items were added in Wild Rift Patch 6.3?
- Wild Rift Patch 6.3 added 2 new items: Radiant Virtue, Warding Totem.
- What was the previous Wild Rift patch before 6.3?
- The previous Wild Rift patch was 6.2l.
- What is the next Wild Rift patch after 6.3?
- The next Wild Rift patch is 6.3a.
