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PCInnervating Locket
League of Legends (PC)
Innervating Locket has been changed in 5 League of Legends patches. 4 nerfs. Most recently nerfed in Patch 1.0.0.107.
Ability Power: 70
Ability Haste: 20
Health: 200
UNIQUE Passive - Fill the Soul: Gain a charge each time you or champions within 800 units cast an [[champion ability|ability]], up to 30. At maximum charges, gain 100 to 250 ability power and 15 to 25 - key=% bonus movement speed for the rest of the round, as well as a 400 to 750 shield that lasts until destroyed. Charges are reset every round and between each phase in a round.
Patch 1.0.0.107nerf
General
- Removed.
Patch 1.0.0.106nerf
General
- No longer grants aura while the holder is dead.
Patch 1.0.0.94nerf
General
- No longer heals minions.
Patch 0.9.25.21nerf
General
- Health reduced to 475 from 500.
Innervating Locket added to League of Legends
General
- No longer triggered by Blue Pill, toggled spells, etc.
