PCInnervating Locket Stats & Patch History
League of Legends (PC)Also in: Innervating Locket in League Classic
Innervating Locket Current Status
Trending down - 3 of Innervating Locket's last 3 changes were nerfs. Innervating Locket has been changed in 5 League of Legends patches. 4 nerfs. Most recently nerfed in Patch 1.0.0.107 ().
Ability Power: 70
Ability Haste: 20
Health: 200
UNIQUE Passive - Fill the Soul: Gain a charge each time you or champions within 800 units cast an ability, up to 30. At maximum charges, gain 100 - 250 (based on level) ability power and 15% - 25% (based on level) bonus movement speed for the rest of the round, as well as a 400 - 750 (based on level) shield that lasts until destroyed. Charges are reset every round and between each phase in a round.
Innervating Locket Changes
Patch 1.0.0.107
nerfGeneral
- Removed.
Patch 1.0.0.106
nerfGeneral
- No longer grants aura while the holder is dead.
Patch 1.0.0.94
nerfGeneral
- No longer heals minions.
Patch 0.9.25.21
nerfGeneral
- Health reduced to 475 from 500.
Innervating Locket added to League of Legends
General
- No longer triggered by Blue Pill, toggled spells, etc.
