Home
WR
WRTitanic Hydra
Wild Rift (Mobile) Titanic Hydra in League of Legends
Titanic Hydra Current Status
Titanic Hydra has been changed in 4 patches since release in Patch 5.0. 1 buff, 1 nerf, 2 adjustments. Most recently adjusted in Patch 7.0d ().
Cost: 3000g
Attack Damage: 40
Health: 450
Recipe:
UNIQUE Passive - Cleave: Your next basic attack on-hit will deal bonus physical damage equal to 25 (+ 3% bonus health), and 80 (+ 10% bonus health) physical damage to other enemies in a 550-range cone in the direction of the primary target. Ranged users deal 75% damage. (1.75s)
Titanic Hydra Changes
Patch 7.0d
ChangeWe have adjusted the way Titanic Hydra gains its stats, it is no longer tied to Health, and will now directly grant a certain amount of Attack Damage upon purchase.
General
- Attack damage increased from 0 to 40.
Unique Passive - Colossus
- Removed.
Patch 5.1b
NerfTitanic Hydra is a perfect item pickup for bruisers but it’s providing too much health. We’re adjusting its base stats.
General
- Health reduced from 500 to 450.
Patch 5.0a
BuffWe’ve buffed the shockwave range of Titanic hydra so it can be more effective in team fights.
Unique passive - Cleave
- Cone range increased from 500 to 550.
Patch 5.0
NewTitanic Hydra added to Wild Rift
Recipe:
- Bami's Cinder + Giant's Belt + 700 gold = 3000 gold.
Stats:
- 500 health.
Unique Passive - Colossus:
- Gain attack damage equal to 5 (+ 2.5% maximum health).
Unique Passive - Cleave:
- Your next basic attack on-hit will deal bonus physical damage equal to 25 (+ 3% bonus health), and 80 (+ 10% bonus health) physical damage to other enemies in a 500-range cone in the direction of the primary target.
- Limited to 1 Titanic Hydra.
New recipe:
- Bami's Cinder + Jaurim's Fist + 600 gold = 3000 gold.
- Old recipe: Bami's Cinder + Giant's Belt + 700 gold = 3000 gold.
Unique Passive - Colossus
- Attack damage base value increased from 5 to 15.
Unique Passive - Cleave
- Cooldown reduced from 2.5 seconds to 1.75.
