WRDusk and Dawn Stats & Patch History
Wild Rift (Mobile)Also in: Dusk and Dawn in League of Legends
Dusk and Dawn Current Status
Dusk and Dawn has been changed in 2 patches since release in Patch 7.2. 1 nerf. Most recently nerfed in Patch 7.3 ().
Cost: 3100g
Ability Power: 60
Max Health: 300
Ability Haste: 20
Attack Speed: 20%
Recipe:
Passive - Spellblade: After casting an ability, your next attack deals an additional on-hit effect equal to 75% base Attack Damage + 10% Ability Power as magic damage and applies one extra on-hit effect to the target. (1.5-second cooldown)
Dusk and Dawn Nerfs & Changes
Patch 7.3
NerfDusk and Dawn is just one step away from being the perfect item. A bit of healing should help give it stronger sustained combat power.
Base Stats
- Ability Power: 70 → 60
- Max Health: 350 → 300
- Attack Speed: 25% → 20%
Spellblade
- After casting an ability, your next attack deals bonus magic damage equal to 75% base Attack Damage + 10% Ability Power and heals you for 10% Ability Power + 3% bonus Health. Shortly afterward, it applies one additional on-hit effect to the target. (1.5 second cooldown) Deals reduced damage to structures.
Patch 7.2
NewDusk and Dawn added to Wild Rift
Dusk and Dawn gives AP fighters an item that better supports their intended playstyle. With double-trigger on-hit damage and stats tailored for extended fights, it rewards weaving basic attacks between abilities while providing the sustained combat power this subclass has been missing.
General
- Price: 3100
- Build Path: Sheen (800) + Blasting Wand (800) + Kindlegem (1000) + 500
- Ability Power: 70
- Max Health: 350
- Ability Haste: 20
- Attack Speed: 25%
Spellblade
- After casting an ability, your next attack deals an additional on-hit effect equal to 75% base Attack Damage + 10% Ability Power as magic damage and applies one extra on-hit effect to the target. (1.5-second cooldown)
