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Orianna Wild Rift Patch HistoryWR

OriannaPatch History

Mage / Support

Wild Rift (Mobile)Also in: Orianna in League of Legends

Orianna Win Rate

Orianna Current Status

Trending up - 3 of Orianna's last 3 changes were buffs. Orianna was last buffed in Patch 7.2 (). Across 13 patches, Orianna has received 10 buffs, 3 nerfs since release in Patch 0.0-beta.

Build GuideSeraph's EmbraceBlackfire TorchRabadon's DeathcapMid

Orianna Build Guide (Mid)

Wild Rift Orianna Mid build from Diamond+ ranked games: the most popular core is Seraph's Embrace into Blackfire Torch into Rabadon's Deathcap, picked in 22.15% of games with a 54.92% win rate. Updated 2026-08-16.

Item Build

Most popular core54.92% WR · 22.15% pick

Alternative core 151.53% WR · 9.13% pick

Alternative core 255.65% WR · 5.91% pick

Most popular boots48.28% WR · 50.88% pick

Alternative boots58.82% WR · 29.82% pick

Runes

Most popular page51.83% WR · 14.12% pick

Phase RushBotanistTranscendenceNimbus CloakCut Down

Sorcery primary · Precision secondary

Alternative page50.08% WR · 9.62% pick

Phase RushCheap ShotChain AssaultIngenious HunterCut Down

Domination primary · Precision secondary

Summoner Spells

Most popular summoners51.94% WR · 77.54% pick

GhostFlash

Alternative summoners51.37% WR · 10.98% pick

FlashIgnite

Skill Order

Know Orianna's optimal skill leveling?

Win and pick rates from Diamond+ ranked games on the Wild Rift CN server, updated 2026-08-16.

Ability DetailsFull kit, stats, and scaling
Clockwork WindupWR
Passive - Clockwork Windup
Effect Radius: 1290 / 1355 / 135

Innate - The Ball: Orianna is accompanied by The Ball, which she commands with her abilities. Whenever she casts her abilities, The Ball incurs a 0.01-second global cooldown on all other abilities. Additionally, The Ball attaches to Orianna if she is near it, and snaps back to her if she moves too far away from it, which incurs a 0.75-second cooldown on Command: Shockwave.

Innate: Orianna's basic attacks on-attack generate a stack of Clockwork Winding for 4 seconds, refreshing on subsequent attacks, expiring upon attacking a new enemy, and stacking up to 2 times. Clockwork Winding: Orianna's basic attacks deal 13 - 55 (based on level) (+ 15% AP) bonus magic damage on-hit, increased by 3 - 11.4 (based on level) (+ 3% AP) per stack, up to 19 to 77.8 for 15 (+ 21% AP) total bonus magic damage.

See Pets for more details about The Ball.

Command: AttackWR
Ability 1 - Command: Attack
Cost: 30 / 35 / 40 / 45 Mana
CD: 7.5 / 6 / 4.5 / 3
Range: 825
Effect Radius: 175

Active: Orianna commands Clockwork Windup to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival, reduced to 90% - 50% (based on enemies hit).

Magic Damage: 60 / 105 / 150 / 195 (+ 45% AP)
Reduced Damage: 30 / 52.5 / 75 / 97.5 (+ 27.5% AP)
Command: DissonanceWR
Ability 2 - Command: Dissonance
Cost: 70 / 80 / 90 / 100 Mana
CD: 7
Effect Radius: 225

Active: Orianna commands Clockwork Windup to emit an electric pulse that deals magic damage to nearby enemies.

Magic Damage: 60 / 110 / 160 / 210 (+ 70% AP)
Movement Speed Modifier: 20 / 25 / 30 / 35%

The pulse leaves behind an electric field for 3 seconds, which slows enemies and grants bonus movement speed to Orianna and her allies within by the same amount, decaying over 2 seconds after leaving.

Command: ProtectWR
Ability 3 - Command: Protect
Cost: 60 Mana
CD: 9
Range: 1120

Passive: Clockwork Windup grants bonus armor and bonus magic resistance to the unit it is attached to.

Bonus Resistances: 10 / 15 / 20 / 25
Magic Damage: 50 / 90 / 130 / 170 (+ 30% AP)
Shield Strength: 60 / 110 / 160 / 210 (+ 40% AP)

Active: Orianna commands The Ball to fly to herself or the target allied champion and attach to the target, dealing magic damage to enemies it passes through and shielding the target for 2.5 seconds upon arrival.

Command: ShockwaveWR
Ability 4 - Command: Shockwave
Cost: 100 Mana
CD: 75 / 65 / 55
Cast Time: 0.5
Effect Radius: 300

Active: Orianna commands Clockwork Windup to unleash a shockwave that deals magic damage to nearby enemies, stuns them for 0.75 seconds, and pulls them over 325-range.

Magic Damage: 250 / 350 / 450 (+ 85% AP)

Base Stats

Health: 630
Health Per Level: 120
Mana: 435
Mana Per Level: 57
Attack Damage: 46
AD Per Level: 2.65
Attack Speed: 0.75
Armor: 28
Armor Per Level: 4
Magic Resist: 36
MR Per Level: 1.2
Movement Speed: 355
Range: 550
Health Regen: 7.5
HP Regen Per Level: 0.55
Mana Regen: 12
Mana Regen Per Level: 1.1

Orianna Changes

Patch 7.2

Buff

Orianna's ultimate has struggled to keep up with more mobile opponents, making it feel less reliable than intended. We're increasing its range to improve consistency and better match its intended power.

Command: Shockwave

  • Range: 3  → 3.25

Patch 6.1

Buff

Stats

  • Base movement speed increased from 345 to 355.

Patch 6.0

Buff

Stats

  • Base armor increased from 25 to 28.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.

Patch 5.3c

Buff

We boosted the damage of Orianna's passive and Command: Attack in early and mid phases, so she can deal more damage to her enemies. We also increased the damage of her Ult, to improve her highlight moments in teamfights.

Stats

  • Base health increased from 530 to 570.

Clockwork Windup

  • On-hit base damage increased from 8 to 50 (based on level) to 13 to 55 (based on level).

Command: Attack

  • Mana cost reduced from 30/40/50/60 to 30/35/40/45.
  • Base damage increased from 60/100/140/180 to 60/105/150/195.

Command: Shockwave

  • Base damage increased from 200/275/350 to 250/350/450.
  • AP ratio increased from 75% AP to 85%.

Patch 5.0c

Buff

General

  • Damage: 95% → 100%
  • Damage received: 105% → 100%

Patch 4.4d

Nerf

The ball is angry… and doing a little too much damage. These changes will make her easier to roll with.

Stats

  • Health growth reduced from 115 to 104.

Clockwork Windup

  • On-hit base damage reduced from 13 to 55 (based on level) to 8 to 50 (based on level).

Command: Shockwave

  • Base damage increased from 150/225/300 to 200/275/350.
  • AP ratio increased from 70% AP to 75%.

Patch 4.4

Buff

Stats

  • Base movement speed increased from 335 to 345.

Command: Attack

  • New effect: Cast time now scales with ability haste.

Patch 4.2

Buff

Stats

  • Base movement speed increased from 325 to 335.

Patch 4.1c

Buff

Stats

  • Base armor reduced from 30 to 25.

Command: Attack

  • Base damage increased from 50/90/130/170 to 60/100/140/180.
  • AP ratio increased from 40% AP to 45%.

Command: Dissonance

  • Base damage increased from 50/90/130/170 to 60/100/140/180.
  • AP ratio increased from 40% AP to 45%.

Patch 3.3

Buff

Command: Shockwave

  • Cooldown reduced from 85/70/55 seconds to 75/65/55.

Patch 2.2

Nerf

Despite systemic nerfs, we’re taking another swing at Orianna’s lane bullying in order to stem the inevitable robot midlane uprising.

Stats

  • Base health reduced from 570 to 530.

Command: Attack

  • Cooldown increased from 6/5/4/3 seconds to 7.5/6/4.5/3.
  • AP ratio reduced from 50% AP to 40%.
  • Base damage reduced from 60/100/140/180 to 50/90/130/170.

Command: Protect

  • Base damage reduced from 60/100/140/180 to 50/90/130/170.

Patch 2.1

Nerf

Ori’s Shockwave is available a little too often in the early-to-mid-game.

Command: Shockwave

  • Cooldown increased from 70/60/50 seconds to 85/70/55.

Patch 0.0-beta

Buff

Orianna added to Wild Rift

As many players mentioned, Ori’s ult felt clunky. We’re making it a lot faster so your opponents can’t dodge it as easily.

(Ult) Command: Shockwave

  • Cast Time: 0.75s → 0.5s

Related Wild Rift Champions

Orianna Wild Rift FAQ

Frequently Asked Questions
When was Orianna last changed in Wild Rift?
Orianna was last buffed in Wild Rift Patch 7.2, released July 8, 2026. That patch changed Command: Shockwave (Range: 3  → 3.25).
How many times has Orianna been buffed or nerfed in Wild Rift?
Orianna has been changed in 13 Wild Rift patches: 10 buffs, 3 nerfs.
Is Orianna getting buffed or nerfed in Wild Rift?
Trending up - 3 of Orianna's last 3 changes were buffs. Orianna was last buffed in Patch 7.2.
Was Orianna changed in Wild Rift Patch 7.2c?
No - Orianna was not changed in Patch 7.2c. Its most recent change was in Patch 7.2.
What is the best Orianna build in Wild Rift?
Orianna's most-played Mid build in Wild Rift runs core items Seraph's Embrace, Blackfire Torch and Rabadon's Deathcap, based on Diamond+ ranked games. The full guide on this page covers items, runes and summoner spells.
When was Orianna released in Wild Rift?
Orianna was released in Wild Rift in Patch 0.0-beta on September 15, 2020.