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Wild RiftLoL

Wild Rift Patch 4.3 was released on Jul 18, 2023. This update included changes to 4 champions, with 2 nerfs, 1 adjustment. It also updated 27 items, including 7 new items. The patch also changed 3 game systems: Jungle, Turrets & Structures, Gold & Experience. It also changed 39 runes: Coup de Grace, Glacial Augment, Last Stand, Overgrowth, Revitalize and 34 more.

Champions

Nilah Wild Rift Patch NotesWR Nilah New

General

  • •Released July 21, 2023 (00:01 UTC).
Ornn Wild Rift Patch NotesWR Ornn Nerf

Ornn’s forged his way onto the Rift and his abilities have been too much for his foes to handle. So we’re nerfing some of his stats to make this demi-god less untouchable.

Living Forge

  • •Bonus health, armor, and magic resistance reduced from 11/19/27/35% to 7/14/21/28%.

Bellows Breath

  • •Brittle damage reduced from 7 to 21% (based on Ornn's level) of target's maximum health to 5 to 24% (based on Ornn's level).
Soraka Wild Rift Patch NotesWR Soraka Nerf

[HOTFIX] With the updates we made to runes and Soraka’s kit, her healing power and survivability is too strong. So, we’re making adjustments to bring her more in line with her fellow enchanters.

Starcall

  • •New effect: If this hits at least one enemy champion, the remaining cooldown of Astral Infusion is reduced by 2 seconds.

Astral Infusion

  • •Cooldown increased from 5/4/3/2 seconds to 6/5/4/3.
  • •New effect: Excess healing is converted into a shield, capped at 70/110/150/190 (+70% AP).
  • •Removed: No longer costs 10% maximum health.
  • •Removed: No longer grants Starcall.

Stats

  • •Base armor reduced from 35 to 31.
  • •Armor growth reduced from 4.7 to 4.

Astral Infusion

  • •Base heal reduced from 70/110/150/190 to 50/85/120/155.
  • •Heal AP ratio reduced from 70% AP to 55%.
Lux Wild Rift Patch NotesWR Lux Change

[HOTFIX] Since her rework, Lux has been over performing in the Mid and Baron Lane. To give her foes more possibi-light-ies to counter her, we’re making adjustments to her passive and second ability. These changes will also make Lux choose between protecting herself or protecting her teammates.

Illumination

  • •Base damage reduced from 40 to 152 (based on level) to 32 to 130 (based on level).

Prismatic Barrier

  • •Cooldown increased from 11/10/9/8 seconds to 12/11/10/9.
  • •Base first shield reduced from 40/75/110/145 to 30/55/80/105.
  • •First shield AP ratio increased from 10% AP to 15%.
  • •Base second shield reduced from 80/150/220/290 to 48/88/128/168.
  • •Second shield AP ratio increased from 20% AP to 24%.

Items

Amplifying Tome Wild Rift ItemWR Amplifying Tome New

General

  • •Now builds into Boots of Mana.
Ancient Coin Wild Rift ItemWR Ancient Coin New

Cost:

  • •500 gold.

Stats:

  • •5 ability haste, 80 health.

Unique Passive:

  • •Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, nearby minions that die will each consume a charge. Consuming a charge will grant 55 gold and heal you for 15 to 65 (based on missing health) You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally.

Quest:

  • •Earn 500 gold using Quest items to upgrade to Talisman of Ascension.

Limitations:

  • •Limited to 1 Quest item.
Berserker's Greaves Wild Rift ItemWR Berserker's Greaves New

Recipe:

  • •Boots of Speed + Long Sword + 500 gold = 1400 gold.

Stats:

  • •15 attack damage, 30% attack speed, 45 movement speed.
Boots of Dynamism Wild Rift ItemWR Boots of Dynamism New

Recipe:

  • •Boots of Speed + Long Sword + 600 gold = 1500 gold.

Stats:

  • •30 attack damage, 45 movement speed.

Unique passive - Strike:

  • •+8 armor penetration.
Boots of Mana Wild Rift ItemWR Boots of Mana New

Recipe:

  • •Boots of Speed + Amplifying Tome + 500 gold = 1400 gold.

Stats:

  • •60 ability power, 200% mana regeneration, 45 movement speed.

Unique passive - Magic Break:

  • •+8 magic penetration.

Cost:

  • •500 gold

Unique Passive - Blessed:

  • •+20% Heal and shield power.
  • •Editor's Note: Patch notes error writes this as an active effect.

Cost:

  • •500 gold, upgrades from Ancient Coin.

Stats:

  • •15 ability haste, 125 health.

Unique Passive - Soulforce:

  • •Every 60 seconds, generate 75 gold and 1 stack of Soulforce. Each stack grants 25 health as well as 2 attack damage or 4 ability power (Adaptive).

Limitations:

  • •Limited to 1 Quest item.

Unique Passive - Nightstalker

  • •New Passive: Your first basic attack against an enemy champion deals 20 to 125 (based on level) bonus physical damage and slows enemies by 99% for 0.25 seconds (10 second cooldown). Scoring a champion takedown will reset the cooldown.
  • •Old Passive: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 20 to 125 (based on level) bonus on-hit physical damage. If the attack is melee, this also slows them by 99% for 0.25 seconds. The enhanced attack lasts 5 seconds after being seen by an enemy champion.
Magnetron Enchant Wild Rift ItemWR Magnetron Enchant Buff

Unique Active - Magnetron

  • •New active: Dash to the target minion, monster, or allied champion. (60 second cooldown)
  • •Old active: Target a nearby ally champion within 500 range to dash to them, then taunt the closest enemy champion within 200 units for 1 second. (90 second cooldown) If the affected enemy champion has already been taunted by another Magnetron within 10 seconds, the taunt duration is reduced to 0.5 seconds.
  • •Editor's Note: Patch notes error writes old target range of 600.
Redeeming Enchant Wild Rift ItemWR Redeeming Enchant Buff

Redeem [NEW]: 50% of cooldown will be returned if ally champions are not healed.

Unique Active - Redeem

  • •New effect: If this does not hit any allied champions, 50% cooldown is refunded.
Boots of Furor Wild Rift ItemWR Boots of Furor Removed

General

  • •Removed from the game.
Harrowing Crescent Wild Rift ItemWR Harrowing Crescent Removed

General

  • •Removed from the game.
Protect Enchant Wild Rift ItemWR Protect Enchant Removed

General

  • •Removed from the game.
Targon's Buckler Wild Rift ItemWR Targon's Buckler Removed

General

  • •Removed from the game.
Black Mist Scythe Wild Rift ItemWR Black Mist Scythe Change

New:

  • •Cost: 500 gold, upgrades from Spectral Sickle.
  • •Stats: 10 ability haste.
  • •Unique Passive - Versatile: Gain 14 attack damage or 28 ability power (Adaptive).
  • •Unique Passive - Soulforce: Every 60 seconds, generate 75 gold and 1 stack of Soulforce. Each stack grants 25 health as well as 2 attack damage or 4 ability power (Adaptive).
  • •Limitations: Limited to 1 Quest item.

Old:

  • •Cost: 500 gold, upgrades from Harrowing Crescent.
  • •Stats: 10 ability haste.
  • •Unique Passive - Versatile: Gain 20 attack damage or 40 ability power (Adaptive).
  • •Unique Passive - Tribute: Generate +2 gold per 3 seconds.
  • •Unique Passive - Spellcraft: Scoring an enemy champion takedown will reduce the cooldown of your active item by 40%.
  • •Limitations: Limited to 1 Quest item.
Bulwark of the Mountain Wild Rift ItemWR Bulwark of the Mountain Change

New:

  • •Cost: 500 gold, upgrades from Relic Shield.
  • •Stats: 10 ability haste, 175 health.
  • •Unique Passive - Soulforce: Every 60 seconds, generate 75 gold and 1 stack of Soulforce. Each stack grants 25 health as well as 2 attack damage or 4 ability power (Adaptive).
  • •Limitations: Limited to 1 Quest item.

Old:

  • •Cost: 500 gold, upgrades from Targon's Buckler.
  • •Stats: 10 ability haste, 200 health.
  • •Unique Passive - Spoils of War: Generate +2 gold per 3 seconds.
  • •Unique Passive - Spellcraft: Scoring an enemy champion takedown will reduce the cooldown of your active item by 40%.
  • •Limitations: Limited to 1 Quest item.
Gluttonous Greaves Wild Rift ItemWR Gluttonous Greaves Change

New:

  • •Recipe: Boots of Speed + Long Sword + 500 gold = 1400 gold.
  • •Stats: 30 attack damage, 45 movement speed
  • •Unique Passive - Conversion: +7% omnivamp.

Old:

  • •Recipe: Boots of Speed + 600 gold = 1000 gold.
  • •Stats: 45 movement speed, 8% omnivamp.
Ionian Boots of Lucidity Wild Rift ItemWR Ionian Boots of Lucidity Change

New:

  • •Recipe: Boots of Speed + Ruby Crystal + 500 gold = 1400 gold.
  • •Stats: 30 ability haste, 150 health, 45 movement speed.
  • •Unique Passive - Summoned: Reduces summoner spell cooldowns by 15%.

Old:

  • •Recipe: Boots of Speed + 600 gold = 1000 gold.
  • •Stats: 15 ability haste, 45 movement speed.
  • •Unique Passive - Summoned: Reduces summoner spell cooldowns by 10%.
Locket Enchant Wild Rift ItemWR Locket Enchant Change

Unique Active - Locket

  • •Shield reduced from 70 to 420 (based on level) to 60 to 390 (based on level).
  • •New effect: Shield type changed from magic to normal.
Long Sword Wild Rift ItemWR Long Sword Change

General

  • •Now builds into Berserker's Greaves, Boots of Dynamism, Gluttonous Greaves.
Mercury's Treads Wild Rift ItemWR Mercury's Treads Change

New:

  • •Recipe: Boots of Speed + Ruby Crystal + 450 gold = 1350 gold.
  • •Stats: 150 health, 100% health regeneration, 35 magic resistance, 45 movement speed.
  • •Unique Passive - Dissolve: Reduces incoming magic damage by 15%.

Old:

  • •Recipe: Boots of Speed + 600 gold = 1000 gold.
  • •Stats: 15 ability haste, 45 movement speed.
  • •Unique Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%.
Plated Steelcaps Wild Rift ItemWR Plated Steelcaps Change

New:

  • •Recipe: Boots of Speed + Ruby Crystal + 450 gold = 1350 gold.
  • •Stats: 35 armor, 150 health, 100% health regeneration, 45 movement speed.
  • •Unique Passive - Block: Reduces incoming physical damage by 15%.

Old:

  • •Recipe: Boots of Speed + 600 gold = 1000 gold.
  • •Stats: 20 armor, 45 movement speed.
  • •Unique Passive - Block: Blocks 15% of incoming damage from basic attacks.
Protobelt Enchant Wild Rift ItemWR Protobelt Enchant Change

General

  • •Upgrade cost reduced from 800 gold to 500 gold.

Unique active - Protobelt

  • •Damage per bolt reduced from 75 to 145 (based on level) to 70.
  • •Dash speed increased from X to 2000.
  • •Editor's Note: Patch notes error writes subsequent bolt damage of 7.
Relic Shield Wild Rift ItemWR Relic Shield Change

New:

  • •Cost: 500 gold.
  • •Stats: 125 health.
  • •Unique Passive: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your basic attacks execute minions below 65% of their maximum health, consuming 1 charge per minion. Consuming a charge will heal you for 20 to 80 (based on missing health), as well as grant 65 gold to you and 100% kill gold to the nearest allied champion. You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally.
  • •Quest: Earn 500 gold using Quest items to upgrade to Bulwark of the Mountain.
  • •Limitations: Limited to 1 Quest item.

Old:

  • •Cost: 500 gold.
  • •Stats: 100 health.
  • •Unique Passive - Spoils of War: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your basic attacks execute minions below 75% of their maximum health, consuming 1 charge per minion. Consuming a charge will heal you for 15 to 65 (based on missing health), as well as grant 50% + 75 gold to you and 100% kill gold to the nearest allied champion. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
  • •Quest: Earn 500 gold using Quest items to upgrade to Targon's Buckler. This item contributes 63% of the gold earned from charges.
Ruby Crystal Wild Rift ItemWR Ruby Crystal Change

General

  • •Now builds into Ionian Boots of Lucidity, Mercury's Treads, Plated Steelcaps.
Spectral Sickle Wild Rift ItemWR Spectral Sickle Change

New:

  • •Cost: 500 gold.
  • •Unique Passive - Versatile: Gain 10 attack damage or 20 ability power (Adaptive).
  • •Unique Passive: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 65 gold and heals for 20 to 80 (based on missing health). You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally.
  • •Quest: Earn 500 gold using Quest items to upgrade to Black Mist Scythe.
  • •Limitations: Limited to 1 Quest item.

Old:

  • •Cost: 500 gold.
  • •Unique Passive - Versatile: Gain 6 attack damage or 12 ability power (Adaptive).
  • •Unique Passive - Tribute: Generates a charge every 15 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 40 gold. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
  • •Quest: Earn 500 gold using Quest items to upgrade to Harrowing Crescent.
  • •Limitations: Limited to 1 Quest item.
The Collector Wild Rift ItemWR The Collector Change

Unique passive - Death & Taxes

  • •Execute damage is now displayed as 4444 instead of 9999 if the user is Jhin.

Runes

Coup de Grace Wild Rift RuneWR Coup de Grace Buff

General

  • •Type: Precision Slot 2 rune.
  • •Passive: You deal 7% increased damage (except true damage) against champions below 40% maximum health.
Glacial Augment Wild Rift RuneWR Glacial Augment Buff

General

  • •Type: Keystone rune.
  • •Passive: When you basic attack an enemy champion, they are slowed by 20% for 1.5 seconds. (10 second cooldown per target)
  • •Passive: Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby enemy champions, creating icy zones that last 3 seconds. Enemies within the zone are slowed by (20 + 2% of your bonus health)%, and deal 15% reduced damage against you and your allies. The slow persists for 1.5 seconds after leaving the zone. (20 second cooldown)
  • •Editor's Note: Patch notes error writes bonus health scaling of 1%.
Last Stand Wild Rift RuneWR Last Stand Buff

General

  • •Type: Precision Slot 2 rune.
  • •Passive: Deal 5 to 11% (based on current health) increased damage (except true damage) against enemy champions.
Overgrowth Wild Rift RuneWR Overgrowth Buff

General

  • •Type: Resolve Slot 3 rune.
  • •Passive: For every 1 monster or 2 enemy minions that die near you, you generate a stack that each grants 3 bonus health, stacking indefinitely. At 30 stacks (30 monsters or 60 minions), your base and bonus health are increased by 3.5%.
  • •Editor's note: Patch notes error writes 2 health per stack instead of 3.
Revitalize Wild Rift RuneWR Revitalize Buff

General

  • •Type: Resolve Slot 3 rune.
  • •Passive: Gain 5% Heal and shield power. Outgoing healing and shielding is increased by 10% against targets below 40% of their maximum health.
Font of Life Wild Rift RuneWR Font of Life Nerf

General

  • •Slot changed from Keystone to Resolve Slot 1.
  • •: Cooldown increased from Melee 10 / Ranged 15 seconds to Melee 15 / Ranged 20.
  • •Ally heal reduced from 6% of your maximum health (+ 30% of your AP) to 3% of your maximum health (+ 15% of your AP).
  • •Self heal reduced from 2% of your maximum health (+ 10% of your AP) to 1% of your maximum health (+ 5% of your AP).
Ultimate Shield Wild Rift RuneWR Ultimate Shield Removed

General

  • •Removed from the game.
Bone Plating Wild Rift RuneWR Bone Plating Change

General

  • •Slot changed from Resolve Slot to Resolve Slot 2.
Brutal Wild Rift RuneWR Brutal Change

General

  • •Slot changed from Domination Slot to Precision Slot 1.
Cheap Shot Wild Rift RuneWR Cheap Shot Change

General

  • •Type: Domination Slot 2 rune.
  • •Passive: Damaging basic attacks and ability damage deal 10 to 45 (based on level) bonus true damage to enemy champions affected by certain crowd control effects. (7 second cooldown)
Courage of the Colossus Wild Rift RuneWR Courage of the Colossus Change

General

  • •Type: Resolve Slot 1 rune.
  • •Passive: When you immobilize an enemy champion, gain a shield equal to 25 to 45 (based on level) (+ 1% maximum health) lasting 3 seconds. (10 second cooldown)
Demolish Wild Rift RuneWR Demolish Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 3.
Empowered Attack Wild Rift RuneWR Empowered Attack Change

General

  • •Type: Domination Slot 2 rune.
  • •Passive: Your next basic attack will deal 35 to 50 (based on level) bonus adaptive damage. (10 second cooldown)
Eyeball Collector Wild Rift RuneWR Eyeball Collector Change

General

  • •Type: Domination Slot 3 rune.
  • •Passive: You gain 0.5 Attack Damage or 1 Ability Power (Adaptive) upon champion takedown, stacking up to 10 times for 5 Attack Damage or 10 Ability Power (Adaptive). At max stacks, you gain an additional 10 Attack Damage or 20 Ability Power (Adaptive).
First Strike Wild Rift RuneWR First Strike Change

General

  • •Type: Keystone rune.
  • •Passive: When you deal damage or apply a crowd control effect to an enemy champion within the first 0.25 seconds of champion combat, you gain 5 gold and First Strike for 3 seconds, causing all of your post-mitigation damage dealt against champions to deal 9% bonus true damage. Afterwards, you are granted gold equal to Melee 100% / Ranged 85% of all bonus damage dealt within the duration. (20 second cooldown) First Strike will be placed on 10 second cooldown after being struck by an enemy champion before you strike them.
  • •Editor's Note: Patch notes error writes ranged gold of 86%.
Future's Market Wild Rift RuneWR Future's Market Change

General

  • •Type: Inspiration Slot 2 rune.
  • •Passive: You can enter debt to buy items, up to 145 gold (+ 7 gold per minute), which is displayed as negative gold in your treasury. Future's Market activates after 2:00 elapse.
Gathering Storm Wild Rift RuneWR Gathering Storm Change

General

  • •Slot changed from Domination Slot to Precision Slot 1.
Giant Slayer Wild Rift RuneWR Giant Slayer Change

General

  • •Slot changed from Domination Slot to Precision Slot 2.
Hextech Flashtraption Wild Rift RuneWR Hextech Flashtraption Change

General

  • •Type: Inspiration Slot 1 rune.
  • •Passive: While Flash has a remaining cooldown greater than 2 seconds, it is replaced by Hexflash.
  • •Active: You begin charging for up to X seconds, increasing Hexflash's range over the duration. Hexflash can be recast after 1.5 seconds, and does so automatically after the duration. Releasing the charge early, or entering combat with an enemy champion will put Hexflash on cooldown for 10 seconds.
  • •Recast: You blink to the target location within range. (20 second cooldown)
Ingenious Hunter Wild Rift RuneWR Ingenious Hunter Change

General

  • •Type: Domination Slot 3 rune.
  • •Passive: Gain 20 item haste. Gain 4 item haste upon champion takedown, up to once per unique champion.
Item Crafting Wild Rift RuneWR Item Crafting Change

General

  • •Type: Inspiration Slot 1 rune.
  • •Passive: While you are out of combat outside the fountain, you can buy an upgraded or enchantment item for an additional 150 gold. (90 second cooldown)
Legend: Alacrity Wild Rift RuneWR Legend: Alacrity Change

General

  • •Type: Precision Slot 3 rune.
  • •Passive: Gain 3% (+ 1% per Legend stack) bonus attack speed, up to 20% at maximum stacks.
  • •Legend: Gain Legend stacks for every 15 points earned, up to 17:
  • •15 points for champion takedowns
  • •15 points for epic monster takedowns.
  • •5 points for large monster kills.
  • •3 points for minion kills.
Legend: Bloodline Wild Rift RuneWR Legend: Bloodline Change

General

  • •Type: Precision Slot 3 rune.
  • •Passive: Gain 1% (+ 1% per Legend stack) omnivamp, up to 7% at maximum stacks.
  • •Legend: Gain Legend stacks for every 30 to 45 (based on stacks) points earned, up to 6:
  • •15 points for champion takedowns.
  • •15 points for epic monster takedowns.
  • •5 points for large monster kills.
  • •3 points for minion kills.
Legend: Tenacity Wild Rift RuneWR Legend: Tenacity Change

General

  • •Type: Precision Slot 3 rune.
  • •Passive: Gain 3% (+ 1% per Legend stack) tenacity and 3% (+ 1.416% per Legend stack) slow resist, up to 15% tenacity and 20% slow resist at maximum stacks.
  • •Legend: Gain Legend stacks for every 15 to 30 (based on stacks) points earned, up to 12:
  • •15 points for champion takedowns
  • •15 points for epic monster takedowns.
  • •5 points for large monster kills.
  • •3 points for minion kills.
Loyalty Wild Rift RuneWR Loyalty Change

General

  • •Slot changed from Resolve Slot to Resolve Slot 2.
Manaflow Band Wild Rift RuneWR Manaflow Band Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 3.
Mark of the Weak Wild Rift RuneWR Mark of the Weak Change

General

  • •Type: Domination Slot 2 rune.
  • •Passive: Your ability damage will mark enemy champions hit, increasing their damage taken by 4/5/6/7%. The mark expires after 7 seconds or when they take ability damage 3 times. (20 second cooldown)
Nimbus Cloak Wild Rift RuneWR Nimbus Cloak Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 3.
Nullifying Orb Wild Rift RuneWR Nullifying Orb Change

General

  • •Slot changed from Resolve Slot to Resolve Slot 1 rune.
  • •Shield changed from 60 (+ 50% bonus AD) (+ 30% AP) to 60 to 190 (based on level).
Pathfinder Wild Rift RuneWR Pathfinder Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 2.
Perseverance Wild Rift RuneWR Perseverance Change

General

  • •Slot changed from Resolve Slot to Resolve Slot 3.
Scorch Wild Rift RuneWR Scorch Change

General

  • •Slot changed from Domination Slot to Domination Slot 1.
Second Wind Wild Rift RuneWR Second Wind Change

General

  • •Slot changed from Resolve Slot to Resolve Slot 2.
Shield Bash Wild Rift RuneWR Shield Bash Change

General

  • •Type: Domination Slot 1 rune.
  • •Passive: When you gain a shield, your next basic attack against an enemy champion is empowered to deal 5 to 30 (based on level) (+ 20 bonus AD) (+ 10% AP) bonus adaptive damage. The empowered attack lasts up to 5 seconds after the shield expires. (7 second cooldown)
Sudden Impact Wild Rift RuneWR Sudden Impact Change

General

  • •Slot changed from Domination Slot to Domination Slot 1.
Sweet Tooth Wild Rift RuneWR Sweet Tooth Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 1.
Transcendence Wild Rift RuneWR Transcendence Change

General

  • •Slot changed from Inspiration Slot to Inspiration Slot 2.
Triumph Wild Rift RuneWR Triumph Change

General

  • •Slot changed from Domination Slot to Precision Slot 1.
  • •New effect: Champion takedown also restores 10% of maximum mana or energy.
  • •Removed: Deal 5% increased damage against enemies below 35% health.
Zombie Ward Wild Rift RuneWR Zombie Ward Change

General

  • •Type: Domination Slot 3 rune.
  • •Passive: Scoring a takedown against an enemy ward (excluding Zombie Wards) within 10 seconds of damaging it will summon an allied Zombie Ward in its place. Gain 2 Attack Damage or 4 Ability Power (Adaptive) for every Zombie Ward spawned, stacking up to 5 times for 5 Attack Damage or 10 Ability Power (Adaptive). At max stacks, you gain an additional 10 Attack Damage or 20 Ability Power (Adaptive).
  • •Zombie Wards grant sight, are untargetable to your team, have 1 health, last for 120 seconds and don't count towards your ward limit.

System Changes

Jungle Wild Rift ChangesWR Jungle Buff

We’ve optimized Scryer’s Blooms in base and adjusted their mechanism so that they provide more vision for players at a disadvantage, and also make them smoother to use.

Jungle Plants - Scryer's Bloom

  • •New effect: Plants inside base now have fixed area of effect, revealing the entire jungle quadrant as well as objective camp.
  • •New effect: Plants inside a team's base will be dismantled when hit by enemies.

SCRYER’S BLOOMS

  • •Fixed directions of base Scryer’s Blooms, attack from any angle will only make them grant vision of a corresponding jungle.
  • •Scryer’s Blooms will immediately die when attacked by the enemy, without any vision effect.
  • •Expanded the vision of Scryer’s Blooms on its tail part thus they could grant vision of dragons’ pits.
Turrets & Structures Wild Rift ChangesWR Turrets & Structures Nerf

Nexus shield is performing as we expected, but it's prolonging too many games. So, we’ve adjusted the end time of the Nexus shield mechanic.

Structures - Turret

  • •Nexus turret
  • •Passive - Counter-Push:
  • •Disable time reduced from 18:00 elapse to 16:00.

NEXUS SHIELD

  • •End time of Nexus shield mechanism: 18 minutes → 16 minutes
Gold & Experience Wild Rift ChangesWR Gold & Experience Change

Kill bounty

  • •The team that is sufficiently behind can now receive bonus kill bounties. They are highlighted on the minimap for both teams. When a bounty is claimed, the bounty's gold is distributed evenly among all team members.

Objective bounty

  • •The team that is sufficiently behind can now receive objective bounties, calculated based on their experience and gold deficit as well as how many more Dragon and turrets the opposing team has secured. They are highlighted on the minimap and the tab menu for both teams. When a bounty is claimed, the bounty's gold is distributed evenly among all team members.

Wild Rift Patch 4.3 FAQ

Frequently Asked Questions
When did Wild Rift Patch 4.3 release?
Wild Rift Patch 4.3 was released on Jul 18, 2023.
What changed in Wild Rift Patch 4.3?
Patch 4.3 included changes to 4 champions (2 nerfs, 1 adjustment), plus 27 item updates, 39 rune changes and 3 game system updates. See the full breakdown above.
Which champions changed in Wild Rift Patch 4.3?
Wild Rift Patch 4.3 changed 4 champions. Nerfed: Ornn and Soraka. Adjusted: Lux. Added: Nilah.
What new items were added in Wild Rift Patch 4.3?
Wild Rift Patch 4.3 added 7 new items: Amplifying Tome, Ancient Coin, Berserker's Greaves, Boots of Dynamism, Boots of Mana, Revitalizing Enchant, Talisman of Ascension.
What was the previous Wild Rift patch before 4.3?
The previous Wild Rift patch was 4.2b.
What is the next Wild Rift patch after 4.3?
The next Wild Rift patch is 4.3a.