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Wild Rift Patch 4.3a was released on Aug 2, 2023. This update included changes to 15 champions, with 5 buffs, 4 nerfs, 5 adjustments.

Vladimir Wild Rift Patch NotesWRVladimirNew

General

  • Released August 17, 2023 (00:01 UTC).
Caitlyn Wild Rift Patch NotesWRCaitlynBuff

The Sheriff of Piltover is always ready to catch and take down any foes that get in her way. However, we wanted to give her traps a little boost so that it’s harder for enemies to escape Piltover’s finest.

Yordle Snap Trap

  • Recharge time reduced from 30/24/18/12 seconds to 27/22/17/12.
Graves Wild Rift Patch NotesWRGravesBuff

We’re giving Grave’s damage a boost so his foes should be a little more careful when facing him or it might just be the end of the line for them.

End of the Line

  • Detonation AD ratio increased from 70/100/130/160% bonus AD to 80/110/140/170%.

Collateral Damage

  • Base damage increased from 275/425/575 to 300/450/600.
Lee Sin Wild Rift Patch NotesWRLee SinBuff

Currently, Lee Sin is struggling to make an impact during teamfights, so we’re lending him a hand and boosting the damage on Sonic Wave/Resonating Strike. This should help deal more burst damage and have more of an impact during those important teamfights.

Sonic Wave

  • AD ratio increased from 100% bonus AD to 105%.

Resonating Strike

  • AD ratio increased from 100% bonus AD to 105%.
Leona Wild Rift Patch NotesWRLeonaBuff

Before our changes to items, runes, and boots, we thought Leona was "sun-stoppable" and able to survive teamfights and lock down opponents for her teammates. But lately, she has been unable to pose a threat to her foes, so we’re giving her some buffs to help her get into the fight.

Stats

  • Base attack damage increased from 58 to 62.
  • Attack damage growth increased from 1.7 to 3.

Solar Flare

  • Base damage increased from 100/175/250 to 150/225/300.
Samira Wild Rift Patch NotesWRSamiraBuff

Compared to other marksmen Samira has a shorter attack range, so we want to empower her to use her abilities to avoid damage in fights. Which we think that will give her the edge she needs in those duels against foes with longer range.

Flair

  • Bonus AD ratio increased from 75/90/105/120% bonus AD to 80/95/110/125%

Blade Whirl

  • Cooldown reduced from 30/27/24/21 seconds to 26/23.5/21/18.5.
Olaf Wild Rift Patch NotesWROlafNerf

After all our systematic adjustments last patch, this berserker is dealing too much damage. So we’re adjusting some of his damage to keep him from being too strong.

Undertow

  • Base damage reduced from 60/120/180/240 to 50/110/170/230.

Reckless Swing

  • Base damage reduced from 60/120/180/240 to 55/115/175/235.
Ornn Wild Rift Patch NotesWROrnnNerf

While we want this Freljordian demi-god to be the backbone for his team, we don’t want him to also deal the most damage. So we’re nerfing some of his damage to put him more in-line with the other tanks.

Stats

  • Base attack damage reduced from 62 to 58.
  • Health growth reduced from 128 to 112.

Bellows Breath

  • Target's maximum health ratio reduced from 13/14/15/16% target's maximum health to 10/11/12/13.

Searing Charge

  • Bonus armor ratio reduced from 50% bonus armor to 40%.
  • Bonus magic resistance ratio reduced from 50% bonus magic resistance to 40%.
Rakan Wild Rift Patch NotesWRRakanNerf

Rakan has flourished with the new runes, so we’re slightly adjusting some of his survivability.

Stats

  • Base health reduced from 570 to 540.

Battle Dance

  • Base shield reduced from 45/80/115/150 to 35/70/105/140.
Rammus Wild Rift Patch NotesWRRammusNerf

Rammus has been zooming around the Rift since the last patch, and his movement speed is too strong, especially when compared to other champions. We’re adjusting how fast he can roll around so it's more in-line with his speed in previous patches.

Rolling Armordillo

  • Powerball bonus movement speed reduced from 60 to 150 (based on level) to 37 to 67 (based on level).

Defensive Ball Curl

  • Increased armor reduced from 60/65/70/75% to 55/60/65/70%.
Annie Wild Rift Patch NotesWRAnnieChange

Annie was one of the first champions to join League of Legends and Wild Rift! And while she and her beary best friends are and always will be iconic, we also saw some room to make some adjustments to her kit. We’ve reworked her third ability and her ultimate, which should make her kit feel smoother and more flexible. The changes to her ultimate will allow Annie to send Tibbers at one of her foes, which should allow him to protect her more and also give your enemies a little bit of a jump scare.

Stats

  • Health growth reduced from 105 to 96.
  • Armor growth reduced from 3.9 to 3.5.

Molten Shield

  • New effect: Grants 30/35/40/45% bonus movement speed for 3 seconds.
  • Removed: No longer damages enemies who basic attack the shield for 25/40/55/70 (+ 30% AP) magic damage.
  • Removed: Can no longer be cast on allies.

Summon: Tibbers

  • Duration reduced from 30 seconds to 20.
  • Tibbers base attack damage increased from 50/75/100 to 70/100/130.
  • New effect: After 2 seconds, this ability can be recast on an enemy to enrage and command Tibbers to dash to them, dealing 120/170/220 (+ 40% AP) magic damage and knocking up for 1 second.
  • Removed: Tibbers no longer enrages against targets affected by Pyromania.
  • Removed: Tibbers no longer has an aura that burns enemies for 25/40/56 (+ 12% AP) per second.
Gwen Wild Rift Patch NotesWRGwenChange

In the earlier stages of the game we’ve noticed that Gwen is too squishy, which makes it hard for her to lane and participate in early-game skirmishes. So, we’re buffing some of her base stats so that she can look to take more aggressive fights and cut her foes in half during the laning phase.

Snip Snip!

  • Damage against monsters reduced from 100% to 80%.

Hallowed Mist

  • Cooldown reduced from 20/18/16/14 seconds to 17/16/15/14.
  • Bonus resistances increased from 11/14/17/20 to 14/16/18/20.
Nilah Wild Rift Patch NotesWRNilahChange

Nilah was the most recent champion to join the Rift, and she was ready to whip her foes into shape! We know she wants to be in the middle of the action, but since her arrival we’ve noticed she hasn’t been able to do that, so we’re slightly buffing her survivability. This should give her more room to show off her skills and be a little more aggressive!

Stats

  • Base armor increased from 34 to 37.
  • Base health regeneration increased from 6 to 10.

Formless Blade

  • Damage against monsters reduced from 100% to 60%.
Volibear Wild Rift Patch NotesWRVolibearChange

This demi-god of Freljord is conquering the jungle, but he seems to still be struggling in the Baron lane. We’re increasing some of his sustainability during the laning phase, so that he can perform better when dueling against his lane opponent.

Frenzied Maul

  • Base heal increased from 10/20/30/40 to 20/30/40/50.
  • Damage against monsters reduced from 100% to 80%.
Zoe Wild Rift Patch NotesWRZoeChange

Skilled Zoe players often deal too much damage in the early stage of fight. We are slightly adjusting her damage curve so now she can no longer blow bubbles to the enemies without any punishment in the early stages.

Paddle Star!

  • Base damage by rank reduced from 45/85/125/165 to 35/75/115/155.

Sleepy Trouble Bubble

  • Base damage reduced from 60/115/170/225 to 40/95/150/205.
  • AP ratio increased from 45% AP to 50%.

Items

General

  • Attack damage increased from 30 to 35.

Unique passive - Perseverance

  • New effect: Incoming crowd control duration is reduced by 25% (except Airborne, Drowsy, Nearsight, Stasis, and Suppression).
Boots of Mana Wild Rift ItemWRBoots of ManaNerf

General

  • Ability power reduced from 60 to 55.
  • Mana regeneration reduced from 200% to 150%.
Plated Steelcaps Wild Rift ItemWRPlated SteelcapsNerf

Unique passive - Block

  • Physical damage reduction reduced from 15% to 12%.
Ancient Coin Wild Rift ItemWRAncient CoinChange

Unique passive - Offering

  • Unique passive renamed from generic to Offering.
  • Updated tooltip.
Black Mist Scythe Wild Rift ItemWRBlack Mist ScytheChange

Unique passive - Soulcast

  • Unique passive renamed from Soulforce to Soulcast.

Unique passive - Soulcast

  • Unique passive renamed from Soulforce to Soulcast.
Relic Shield Wild Rift ItemWRRelic ShieldChange

Unique passive - Spoils of War

  • Unique passive renamed from generic to Spoils of War.
  • Updated tooltip.
Spectral Sickle Wild Rift ItemWRSpectral SickleChange

Unique passive - Tribute

  • Unique passive renamed from generic to Tribute.
  • Updated tooltip.