WRRelic Shield Stats & Patch History
Wild Rift (Mobile)Also in: Relic Shield in League of Legends
Relic Shield Current Status
Trending up - 2 of Relic Shield's last 3 changes were buffs. Relic Shield has been changed in 9 patches since release in Patch 3.4. 2 buffs, 2 nerfs, 4 adjustments. Most recently adjusted in Patch 7.0 ().
Relic Shield Changes
Patch 7.0
ChangeUnique passive - Spoils of War
- Removed.
New unique passive - Tribute:
- Generates a charge every 30 seconds, up to 3 charges. Consuming a charge grants 65 gold and heals for 20 to 80 (based on missing health). You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally. Certain activities near an allied champion will consume charges:
- Damaging attacks and abilities against enemy champions and turrets.
- Attacking a minion below 65% health. This also executes them.
- When a nearby minion is killed while you have 3 charges. This also grants 100% kill gold to the nearby ally.
Patch 5.3
BuffNew Unique passive:
- You deal 1 bonus damage against Warding Totem revealed by Sweeping Lens, Control Ward, or Scryer's Bloom.
Patch 5.0
BuffUnique Passive - Quest
- Required gold increased from 500 to 750.
Patch 4.3d
NerfRelic Shield’s ability gives players a lot of lane control since it helps you execute minions and give you and your carry gold, which has made it a popular pick up for supports. Since it provides the holder with bonus health, and is already outperforming the other support items we’re adjusting its healing effect. This should make it so it's not an insta pick for every support, and more situational depending on the champion you pick game to game.
Unique passive - Spoils of War
- Heal reduced from 20 to 80 (based on missing health) to 15 to 65 (based on missing health).
Patch 4.3a
ChangeUnique passive - Spoils of War
- Unique passive renamed from generic to Spoils of War.
- Updated tooltip.
Patch 4.3
ChangeNew:
- Cost: 500 gold.
- Stats: 125 health.
- Unique Passive: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your basic attacks execute minions below 65% of their maximum health, consuming 1 charge per minion. Consuming a charge will heal you for 20 to 80 (based on missing health), as well as grant 65 gold to you and 100% kill gold to the nearest allied champion. You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally.
- Quest: Earn 500 gold using Quest items to upgrade to Bulwark of the Mountain.
- Limitations: Limited to 1 Quest item.
Old:
- Cost: 500 gold.
- Stats: 100 health.
- Unique Passive - Spoils of War: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your basic attacks execute minions below 75% of their maximum health, consuming 1 charge per minion. Consuming a charge will heal you for 15 to 65 (based on missing health), as well as grant 50% + 75 gold to you and 100% kill gold to the nearest allied champion. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
- Quest: Earn 500 gold using Quest items to upgrade to Targon's Buckler. This item contributes 63% of the gold earned from charges.
Patch 4.1
ChangeWe’re making a few adjustments to Relic Shield to lend supports a hand. We know right now it can sometimes be hard to get an execute off on a minion, especially when the enemy marksmen keeps poking you, so we’re adjusting the threshold for when a minion is executed. We’re also making a few other quality of life updates for the item.
Unique passive - Spoils of War
- New effect: Minion health bar will glow yellow when able to execute.
- Minion execution threshold increased from Melee 50% / Ranged 30% maximum health to 75%.
- User kill gold changed from 120% gold to 50% + 75 gold.
- Recharge time increased from 20 seconds to 30.
Patch 3.4a
NerfWhile we’re happy to see that the release of new quest items have led to a meaningful increase in agency for the support role, we currently feel that the support economy is ramping up too quickly during the laning phase. To address this, we’re reducing how much gold players earn when consuming charges. Also, to prevent abuse cases with these items in the Dragon Lane, we’re adding a new mechanic to better restrict these items to the support role.
Unique passive - Spoils of War
- New effect: Charges cannot be consumed while near an ally with a Quest item.
- User kill gold reduced from 135% gold to 120% gold.
Quest
- Charge gold contribution reduced from 63% to 58%.
Patch 3.4
NewRelic Shield added to Wild Rift
Relic Shield is designed for Supports who would want a little more survivability in the early game. Similar to Spectral Sickle, this item transforms over the course of the game when the player earns gold with its associated quest. Specifically, the player can consume charges with this item to execute minions, granting their nearest ally the kill gold while granting the item owner kill gold and bonus gold! Upon transforming into this item's final form, Bulwark of the Mountain, the player also gains access to the new Spellcraft passive.
Cost:
- 500 gold.
Stats:
- 100 health.
Unique Passive - Spoils of War:
- Generates a charge every 20 seconds, up to 3 charges. While you are near an allied champion, your basic attacks execute minions below Melee 50% / Ranged 30% of their maximum health, consuming 1 charge per minion. Consuming a charge will heal you for 15 to 65 (based on missing health), as well as grant 135% kill gold to you and 100% kill gold to the nearest allied champion. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
Quest:
- Earn 500 gold using a Quest item to upgrade to Targon's Buckler. This item contributes 63% of the gold earned from charges.
Limitations:
- Limited to 1 Quest item.
