WRSpectral Sickle Stats & Patch History
Wild Rift (Mobile)Also in: Spectral Sickle in League of Legends
Spectral Sickle Current Status
Trending up - 3 of Spectral Sickle's last 3 changes were buffs. Spectral Sickle has been changed in 8 patches since release in Patch 3.4. 3 buffs, 1 nerf, 3 adjustments. Most recently buffed in Patch 7.0 ().
Spectral Sickle Changes
Patch 7.0
BuffUnique passive - Tribute
- New effect: Certain activities near an allied champion will consume charges:
- Damaging attacks and abilities against enemy champions and turrets.
- Attacking a minion below 65% health. This also executes them.
- When a nearby minion is killed while you have 3 charges. This also grants 100% kill gold to the nearby ally.
Patch 5.3
BuffNew Unique passive:
- You deal 1 bonus damage against Warding Totem revealed by Sweeping Lens, Control Ward, or Scryer's Bloom.
Patch 5.0
BuffUnique Passive - Quest
- Required gold increased from 500 to 750.
Patch 4.3a
ChangeUnique passive - Tribute
- Unique passive renamed from generic to Tribute.
- Updated tooltip.
Patch 4.3
ChangeNew:
- Cost: 500 gold.
- Unique Passive - Versatile: Gain 10 attack damage or 20 ability power (Adaptive).
- Unique Passive: Generates a charge every 30 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 65 gold and heals for 20 to 80 (based on missing health). You earn 50% reduced gold from killing minions and monsters. Killing minions will also grant 100% kill gold to the nearby ally.
- Quest: Earn 500 gold using Quest items to upgrade to Black Mist Scythe.
- Limitations: Limited to 1 Quest item.
Old:
- Cost: 500 gold.
- Unique Passive - Versatile: Gain 6 attack damage or 12 ability power (Adaptive).
- Unique Passive - Tribute: Generates a charge every 15 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 40 gold. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
- Quest: Earn 500 gold using Quest items to upgrade to Harrowing Crescent.
- Limitations: Limited to 1 Quest item.
Patch 4.1
ChangeOnce the mid game hits, it can be hard to get off charges, so we’re making some adjustments so Spectral Sickle feels good, even after the earlier stages of the game.
Unique passive - Tribute
- Recharge time increased from 10 seconds to 15.
- Gold per charge increased from 25 gold to 40 gold.
Patch 3.4a
NerfWhile we’re happy to see that the release of new quest items have led to a meaningful increase in agency for the support role, we currently feel that the support economy is ramping up too quickly during the laning phase. To address this, we’re reducing how much gold players earn when consuming charges. Also, to prevent abuse cases with these items in the Dragon Lane, we’re adding a new mechanic to better restrict these items to the support role.
Relic Shield
- UNIQUE PASSIVE - Spoils of War: Item owner minion gold gained per charge consumption: 135% → 120%
- Minion gold counted towards quest progress: 63% → 58%
Spectral Sickle
- UNIQUE PASSIVE - Tribute: Gold gained per charge consumption: 30 → 25
Patch 3.4
NewSpectral Sickle added to Wild Rift
Quest items for Supports are now available in Wild Rift! If you’re familiar with the Support Quest items in League of Legends PC, these will look familiar! These items will transform over the course of a game as you earn gold with them. Spectral Sickle is tailor-made for Support champions who excel at poking (looking at you Sona). If the player attacks an enemy champion or structure while a charge is active, the player will earn bonus gold toward their Quest, allowing them to upgrade Spectral Sickle into Harrowing Crescent and then finally to Black Mist Scythe. When this item transforms into Black Mist Scythe, the player gains access to the powerful Spellcraft passive, which will reduce the cooldown of the item owner's enchantments by a large chunk when they score a kill or assist.
Cost:
- 500 gold.
Unique Passive - Versatile:
- Gain 6 attack damage or 12 ability power (Adaptive).
Unique Passive - Tribute:
- Generates a charge every 10 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 30 gold. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
Quest:
- Earn 500 gold using a Quest item to upgrade to Harrowing Crescent.
Limitations:
- Limited to 1 Quest item.
