WRHarrowing Crescent Stats & Patch History
RemovedWild Rift (Mobile)Also in: Harrowing Crescent in League of Legends
Harrowing Crescent was removed from the game in Patch 4.3.
July 18, 2023
Harrowing Crescent Current Status
Harrowing Crescent has been changed in 3 patches since release in Patch 3.4. 2 adjustments. Removed in Patch 4.3.
Harrowing Crescent Changes
Patch 4.1
ChangeOnce the mid game hits, it can be hard to get off charges, so we’re making some adjustments so Spectral Sickle feels good, even after the earlier stages of the game.
Unique passive - Tribute
- Recharge time increased from 10 seconds to 15.
- Gold per charge increased from 25 gold to 40 gold.
Patch 3.4a
ChangeUnique passive - Tribute
- New effect: Charges cannot be consumed while near an ally with a Quest item.
- Gold per charge reduced from 30 gold to 25 gold.
Patch 3.4
NewHarrowing Crescent added to Wild Rift
Quest items for Supports are now available in Wild Rift! If you’re familiar with the Support Quest items in League of Legends PC, these will look familiar! These items will transform over the course of a game as you earn gold with them. Spectral Sickle is tailor-made for Support champions who excel at poking (looking at you Sona). If the player attacks an enemy champion or structure while a charge is active, the player will earn bonus gold toward their Quest, allowing them to upgrade Spectral Sickle into Harrowing Crescent and then finally to Black Mist Scythe. When this item transforms into Black Mist Scythe, the player gains access to the powerful Spellcraft passive, which will reduce the cooldown of the item owner's enchantments by a large chunk when they score a kill or assist.
Cost:
- 500 gold, upgrades from Spectral Sickle.
Stats:
- 5 ability haste.
Unique Passive - Versatile:
- Gain 12 attack damage or 24 ability power (Adaptive).
Unique Passive - Tribute:
- Generates a charge every 10 seconds, up to 3 charges. While you are near an allied champion, your damaging abilities and attacks against champions and structures consume up to one charge per attack or cast. Consuming a charge grants 30 gold. You earn 50% reduced gold from killing minions and monsters, and earn 100% increased local gold from nearby minions not killed by allies. Generate +1 gold per 3 seconds.
Quest:
- Earn 500 gold using a Quest item to upgrade to Black Mist Scythe.
Limitations:
- Limited to 1 Quest item.
