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Rift Scuttler League of Legends Minions & MonstersPC

Rift ScuttlerStats & Patch History

Jungle Camps ยท League of Legends (PC)Also in: Rift Scuttler in Wild Rift

Rift Scuttler Current Status

Leaning down - 1 of Rift Scuttler's last 3 changes was a nerf. Rift Scuttler has been changed in 30 League of Legends patches. 10 buffs, 2 nerfs, 18 adjustments. Most recently nerfed in Patch 26.1 ().

Health: 1007.5 - 3425.5 (based on level) (first spawned) / 1550 - 5270 (based on level) (normal form)
Attack Damage: 35
Attack Speed: 0.638
Armor: 42
Magic Resist: 42
Move Speed: 255 / 155
Gold: 55 - 121 (based on level)
XP: 100
CS: 4
Monster Type: Large
Initial Spawn: 2:55
Respawn: 2:30

An elusive wandering pacifist. Killing this monster creates a Speed Shrine in the center of the river section she is killed on for 90 seconds. The shrine passively provides vision of the surrounding area, and allies walking on the shrine gain bonus movement speed.

Rift Scuttler Changes

Patch 26.1

nerf

Rift Scuttler

  • Initial spawn time reduced to 2:55 from 3:30.
  • No longer spawns at -1 level.

Patch 25.14

change

Rift Scuttler

  • Bug Fix: Model spawn no longer happens prematurely, causing her to be untargetable and be able to move for a few seconds. The actual respawn timer, meaning the time it takes for the monster to be able to be damaged again, was and remains unaffected.

Patch 25.6

change

Rift Scuttler

  • Bug Fix: Voidborn Rift Scuttlers now once again properly activate the vision effect upon being slain.

Patch 25.4

change

Rift Scuttler

  • Bug Fix: No longer can be attacked before her spawn animation completes.

Patch 14.16

buff

Rift Scuttler

  • Bug Fix: Now properly receives the increased health of being a Voidborn.
  • [Note: The Rift Scuttler does not receive any increased health from being Voidborn.]

Patch 14.10

change

Rift Scuttler

  • Experience changed to 100 to 150 (based on monster's level) from 100 to 220 (based on monster's level).
  • Bug Fix: No longer fails to transform when Baron Nashor spawns.

Patch 14.2

change

Rift Scuttler

  • Bug Fix: Camp respawn timer has been corrected to 3:30 from 3:32.
  • Bug Fix: No longer creates inaccurate respawn timers when killed early in the game.

Patch 14.1

buff

Rift Scuttler

  • New Effect: After Baron Nashor spawns, all newly-spawned or live Rift Scuttler monsters become permanently corrupted by the Void, transforming into voidborn with 30% increased health. When slain, it releases an aura of void energy around itself over 1.5 seconds, granting sight of the surrounding area as it travels and true sight enemies in its path. Enemy champions are revealed for 3 seconds, while non-champions are revealed for 12 seconds. The reveal duration refreshes if they remain in the area where the energy is still spreading. Revealed ward have their health reduced to 1. Once the energy has spread out completely, it continues to grant sight of the area for another 3 seconds.

Patch 13.20

buff

Rift Scuttler

  • Base health increased to 1550 to 5270 (based on level) from 1550 to 3301.5 (based on level).
  • Base armor increased to 42 from 20.
  • Base magic resistance increased to 42 from 20.
  • Gold bounty changed to 55 to 121 (based on monster's level) from 55 to 99 (based on monster's level).
  • Experience changed to 100 to 220 (based on monster's level) from 100 to 180 (based on monster's level).

Patch 12.22

change

Rift Scuttler

  • Base health increased to 1550 from 1050.
  • Initial spawn time increased to 3:30 from 3:15.
  • Removed: No longer has a 60% of her maximum health shield.

Patch 12.13

change

Rift Scuttler

  • Bug Fix: Speed Shrine SFX for the buff is now properly synchronized with its duration.

Patch 12.9

change

Rift Scuttler

  • Bug Fix: Fixed a bug where the sound of the shield breaking would play through the Fog of War.

Patch 11.23

buff

Rift Scuttler

  • New Effect: The first Rift Scuttlers spawned now have 35% reduced health, 80% reduced experience and reduced size.

Patch 11.10

buff

Rift Scuttler

  • Health increased to 1050 to 2170 (based on level) from 1000 to 2066 (based on level).
  • New Effect: Shield is now broken by Smite before applying its damage.

Patch 10.23

change

Rift Scuttler

  • Base armor reduced to 20 from 60.
  • Base magic resistance reduced to 20 from 60.
  • Base health reduced to 1000 to 2066 (based on level) from 1200 to 2480 (based on level).
  • New Effect: Is now shielded for 60% maximum health. Shield is removed when immobilize, disrupt, ground, or silence.
  • Removed: Immobilizing her no longer reduces her resistances to 10.
  • Removed: Killing her no longer restores 10/20/30/40 (based on missing health) health and 50/100/150/200 (based on missing mana) mana.

Patch 10.12

change

Rift Scuttler

  • Bug Fix: Now properly plays her run animation and does not slide while grounded.

Patch 10.9

change

Rift Scuttler

  • Bug Fix: Speed shrine is now properly functional outside of the Realm of Death even when Mordekaiser captures the champion that killed it in his Realm of Death.

Patch 9.21

change

Rift Scuttler

  • Bug Fix: When walking over a Speed Shrine, champions now have a Revealed Eyes marker over them.

Patch 9.9

buff

Rift Scuttler

  • Initial spawn time increased to 3:15 from 2:00.

Patch 8.14

buff

Rift Scuttler

  • Bug Fix: Charm effects now correctly cause Rift Scuttler to take increased damage.

Patch 8.12

change

Rift Scuttler

  • Bug Fix: Fixed an infrequent bug where she would occasionally heal back the first instance of damage dealt to it.

Patch 8.11

buff

Rift Scuttler

  • Respawn time increased to 2:30 from 2:15.
  • Speed shrine duration increased to 90 seconds from 75.

Patch 8.10

change

Rift Scuttler

  • Health changed to 1200 to 2480 (based on level) from 800 to 3920 (based on level).
  • Experience increased to 115 to 230 (based on level) from 10 at all levels.
  • Gold increased to 70 to 140 (based on level) gold from 70 to 85 (based on level) gold.
  • Initial spawn time reduced to 2:00 from 2:15.
  • New Effect: At initial spawn, Scuttlers will spawn in the top and bottom river. Both must be killed before the respawn timer activates.
  • Once both initial Rift Scuttlers are killed, only one Rift Scuttler can be on the map at any given time for the rest of the game. Respawn locations are randomly determined, but signaled ahead of time with a respawn marker.
  • Respawn time reduced to 135 seconds from 180.
  • New Effect: Extra defenses now have a particle to indicate when she's protected and when the shield has been broken.
  • Chance of trying to steal a Honeyfruit is significantly decreased.

Patch 7.8

change

Rift Scuttler

  • New Effect: Now submerges a bit more slowly, allowing hit VFX for things that killed her to play.

Patch 7.4

change

Rift Scuttler

  • Bug Fix: Fixed a bug where clones killing the Rift Scuttler caused erratic behavior.
  • Bug Fix: Fixed a bug causing Scuttles to sometimes give control of the river shrine to the wrong team.

Patch 7.2

buff

Rift Scuttler

  • New Effect: Now eat nearby Honeyfruit.

Patch 6.17

change

Rift Scuttler

  • Bug Fix: Fixed a bug where Rift Scuttler's resistances weren't weakened by short-duration hard crowd control effects.

Patch 6.14

change

Rift Scuttler

  • Bug Fix: Health bar no longer takes a few moments to appear when revealed for the first time.

Patch 5.24

buff

Rift Scuttler

  • Gold increased to 70 gold from 50 gold.

Patch 5.6

nerf

Rift Scuttler

  • Speed Shrine
  • Vision radius reduced to 525 from 1350.

Related League of Legends Minions & Monsters

Rift Scuttler League of Legends FAQ

Frequently Asked Questions
When was Rift Scuttler last changed in League of Legends?
Rift Scuttler was last nerfed in League of Legends Patch 26.1, released January 7, 2026. That patch changed Rift Scuttler (Initial spawn time reduced to 2:55 from 3:30).
How many times has Rift Scuttler been buffed or nerfed in LoL?
Rift Scuttler has been changed in 30 League of Legends patches: 10 buffs, 2 nerfs, 18 adjustments.
Is Rift Scuttler getting buffed or nerfed in LoL?
Leaning down - 1 of Rift Scuttler's last 3 changes was a nerf. Rift Scuttler was last nerfed in Patch 26.1.
Was Rift Scuttler changed in LoL Patch 26.16?
No - Rift Scuttler was not changed in Patch 26.16. Its most recent change was in Patch 26.1.