WRRift ScuttlerStats & Patch History
Jungle Camps · League of Legends: Wild RiftAlso in: Rift Scuttler in League of Legends
Rift Scuttler Current Status
Mixed direction - Rift Scuttler's last 3 changes include both buffs and nerfs. Rift Scuttler has been changed in 5 Wild Rift patches. 1 buff, 2 nerfs, 2 adjustments. Most recently buffed in Patch 5.3 ().
Base stats for this unit are not published yet - they will appear here as soon as they are documented.
Passive river crab that flees instead of fighting; killing it grants vision and a movement-speed shrine in the river.
Rift Scuttler Changes
Patch 5.3
buffRift Scuttler
- New effect: Assisting in the takedown within 8 seconds of combat will grant an additional 25% kill gold.
- This feature applies to all modes.
- New effect: After 7:30 elapse, Rift Scuttler evolves with new rewards.
- Baron lane: Additionally creates an allied gate behind Baron pit. This is enabled while the Speed Shrine remains.
- Dragon lane: The Speed shrine will patrol along the river.
Patch 3.5
changeRift Scuttler
- Base health reduced from 1850 to 1700.
- Health growth increased from 100 to 110.
- Base kill gold reduced from 100 to 85.
- Kill gold growth increased from 0 to 3.
- Base kill experience reduced from 1200 to 1000.
- Kill experience growth increased from 0 to 40.
Patch 3.1b
nerfRift Scuttler
- Kill experience reduced from 2000 to 1200.
Patch 2.5
nerfRift Scuttler
- Kill gold reduced from 120 gold to 100 gold.
Patch 2.1
changeRift Scuttler
- New: Two Rift Scuttler's will spawn (one on each side of the map). Once both have been slain, one Rift Scuttler will spawn on a randomly chosen side of the map.
