PCBlue SentinelStats & Patch History
Jungle Camps · League of Legends (PC)Also in: Blue Sentinel in Wild Rift
Blue Sentinel Current Status
Leaning down - 1 of Blue Sentinel's last 3 changes was a nerf. Blue Sentinel has been changed in 17 League of Legends patches. 4 buffs, 5 nerfs, 8 adjustments. Most recently nerfed in Patch 26.1 ().
Health: 2300 - 6210 (based on level)
Attack Damage: 66
Attack Speed: 0.493
Armor: 42
Magic Resist: 42
Move Speed: 275
Gold: 90
XP: 95
CS: 4
Monster Type: Large
Initial Spawn: 0:55
Respawn: 5:00
A powerful and durable melee attacker. When slain, grants the Crest of Insight buff.
Blue Sentinel Changes
Patch 26.1
nerfBlue Sentinel
- Initial spawn time reduced to 0:55 from 1:30.
- Removed Effect: Once Baron Nashor spawns at 25:00, the Blue Sentinel becomes permanently corrupted by the Void if it is not Draconic, transforming into a Voidborn with 30% increased health. Killing it in this form grants you and all your allied champions, if alive, the Crest of Insight buff. Any remaining Draconic Blue Sentinels that are slain respawn as Voidborn instead.
Patch 14.10
changeBlue Sentinel
- Experience changed to 95 to 142.5 (based on monster's level) from 95 to 137.75 (based on monster's level).
Patch 14.2
changeBlue Sentinel
- Bug Fix: No longer respawns in its voidborn form prior to Baron Nashor spawn after dying in its draconic form for the first time.
Patch 14.1
changeBlue Sentinel
- New Effect: Upon becoming Draconic, killing the Blue Sentinel drops a Crest of Insight wisp at the location of the camp. The wisp can be picked up by either the allied Jungle pet owner (Gustwalker HatchlingMosstomper SeedlingScorchclaw Pup) or, if the killer is the Jungle pet owner themselves, at most one other ally. The wisp lasts for 60 seconds.
- New Effect: After Baron Nashor spawns, all newly-spawned or live non-Draconic Blue Sentinel monsters become permanently corrupted by the Void, transforming into voidborn with 30% increased health and granting the Crest of Insight buff to the killer and all allies alive upon slaying it. The Blue Sentinel loses its Draconic effects with the Corrupted monster's respawn.
- Removed: No longer always drops a Crest of Insight wisp lasting for 60 seconds at the location of the camp when a player on the team has Primal Smite equipped.
Patch 13.20
buffBlue Sentinel
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 66 to 198 (based on level) from 66 to 222 (based on level). Formula changed.
- Base health increased to 2300 to 6210 (based on level) from 2300 to 4600 (based on level).
Patch 13.5
buffBlue Sentinel
- Gold bounty increased to 90 gold from 80 gold.
Patch 12.23
buffBlue Sentinel
- Experience increased to 95 to 137.75 (based on monster's level) from 95 to 128.25.
Patch 12.22
changeBlue Sentinel
- Base attack damage reduced to 66 from 78.
- Base health increased to 2300 from 1850.
- Leash range reduced to 650 units from 1000.
- New Effect: Now deals 5% of the target's current health bonus physical damage with its attacks.
Patch 11.16
changeBlue Sentinel
- Bug Fix: Now properly grants the Crest of Insight buff to its killer even if they are in a zombie state.
Patch 11.10
changeBlue Sentinel
- Attack damage reduced to 78 to 234 (based on level) from 82 to 303 (based on level).
- Health increased to 1850 to 3238 (based on level) from 1800 to 3150 (based on level).
Patch 10.23
changeBlue Sentinel
- Base armor increased to 20 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base magic resistance increased to 20 at all levels from -15/-22/-26/-28/-30 (at level 1/3/5/7/8).
- Base health reduced to 1800 to 3150 (based on level) from 2100 to 3675 (based on level).
- Base movement speed increased to 275 from 180.
- Removed: No longer has 20 bonus movement speed.
Patch 10.8
buffBlue Sentinel
- Experience increased to 110 to 148.5 (based on monster's level) from 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level).
Patch 10.3
nerfBlue Sentinel
- Experience reduced to 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level) from 115/117.875/126.5/143.75 (at level 1/3/5/7) (based on monster's level).
Patch 8.10
nerfBlue Sentinel
- Experience reduced to 115 to 180 (based on level) from 180 at all levels.
Patch 7.22
nerfBlue Sentinel
- Experience reduced to 180 from 200.
Patch 6.13
changeBlue Sentinel
- Bug Fix: Champions no longer get stuck when trying to walk behind Sentry.
Patch 5.23
nerfBlue Sentinel
- Movement speed reduced to 150 from 180.
- Magic resist reduced to -15 from -10.
