PCLegend: BloodlineRune Patch History
Precision - Slot 2 · League of Legends (PC)Also in: Legend: Bloodline in Wild Rift
Legend: Bloodline Current Status
Trending up - 2 of Legend: Bloodline's last 3 changes were buffs. Legend: Bloodline has been changed in 8 League of Legends patches. 2 buffs, 3 nerfs, 3 adjustments. Most recently buffed in Patch 25.24 ().
Gain 0.45% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Legend: Bloodline Changes
Patch 25.24
buffLegend: Bloodline
- Life steal per stack increased to 0.45% from 0.4%.
- Maximum life steal increased to 6.75% from 6%.
Patch 25.22
buffLegend: Bloodline
- Life steal per stack increased to 0.4% from 0.35%.
- Maximum life steal increased to 6% from 5.25%.
Patch 14.17
changeLegend: Bloodline
- Bug Fix: Killing the first Voidgrub in a spawn group as well as any Rift Herald no longer grants Legend stacks as if the user has slain both an epic and a large monster, for a total of 100+25 stacks instead of the correct 100.
Patch 13.6
nerfLegend: Bloodline
- Life steal per stack reduced to 0.35% from 0.4%.
- Maximum life steal reduced to 5.25% from 6%.
- Bonus health reduced to 85 from 100.
Patch 12.6
changeLegend: Bloodline
- Life steal per stack reduced to 0.4% from 0.6%.
- Maximum life steal reduced to 6% from 9%.
- New Effect: At maximum Legend stacks, gain 100 bonus health.
Patch 10.23
nerfLegend: Bloodline
- Maximum stacks reduced to 15 from 20.
- Maximum life steal reduced to 9% from 12%.
Patch 10.4
nerfLegend: Bloodline
- Points per minion kill reduced to 4 from 5.
Patch 9.2
changeLegend: Bloodline
- Life steal per stack reduced to 0.6% from 0.8%.
- Maximum stacks increased to 20 from 10.
- Maximum life steal increased to 12% from 8%.
