WRHexflashRune Patch History
Sorcery - Slot 1 · League of Legends: Wild Rift
Hexflash Current Status
Leaning up - 1 of Hexflash's last 3 changes was a buff. Hexflash has been changed in 5 Wild Rift patches. 2 buffs, 3 adjustments. Most recently buffed in Patch 7.2 ().
Passive: While Flash has a remaining cooldown greater than 2 seconds, it is replaced by Hexflash. Active: You begin charging for up to 6.5 seconds, increasing Hexflash's range over a portion of the duration. Releasing the charge early, or entering combat with an enemy champion will end the charge and incur a 10 second cooldown. Recast: You blink to the target location within range.
Hexflash Changes
Patch 7.2
buffHexflash
- Cooldown: 25s → 18s
- [New] Entering combat with enemy champions to trigger a 6-second cooldown.
Patch 7.1
changeHexflash
- Slot changed from Inspiration Slot 1 to Sorcery Slot 1.
Patch 5.2
changeHexflash
- Cooldown increased from 20 seconds to 25.
- Blink distance reduced from 200/200/400 (at level 0/1/1.25/1.5/1.75/2) (based on channel time) to 150/150/400 (at level 0/1/1.25/1.5/1.75/2) (based on channel time)
Patch 5.0c
buffHexflash
- Minimum channeled distance increased. Channeling within 1 second will not increase distance.
Patch 5.0
changeHexflash
- : Renamed from Hextech Flashtraption to Hexflash.
- Added duration meter to gauge Flash cooldown.
