PCTeleportSpell Patch History
Summoner Spells · League of Legends (PC)Also in: Teleport in Wild RiftTeleport in League Classic
Teleport Current Status
Holding steady - Teleport's last 3 changes were balance adjustments. Teleport has been changed in 30 League of Legends patches. 3 buffs, 7 nerfs, 20 adjustments. Most recently adjusted in Patch 25.S1.2 ().
Cooldown: 300s
After channeling for 3 seconds, removes any homestart or homeguard buff and causes your champion to dash to the location of the target allied turret, minion, or ward at the time of cast over 0.5 - 5 (based on distance to target) seconds, during which they are untargetable and unable to act. Upgrades to Unleashed Teleport at 10:00.
Transforms into
Unleashed Teleport.
Teleport Changes
Patch 25.S1.2
changeTeleport
- Bug Fix: No longer displays debug text in the tooltip.
Patch 25.S1.1
changeTeleport
- Updated Teleport and Unleashed Teleport icons.
- Channel duration reduced to 3 seconds from 4.
- Removed: No longer causes the champion to blink to the target after the channel completes.
- New Effect: After the channel completes, now causes the champion to dash to the location of the target at the time of cast over 0.5 to 5 (based on distance to target) seconds, while being untargetable and lockout.
- Distance is measured from champion's casting position to the target's location at the time of starting the channel.
- Unleashed Teleport reduces the travel time to 0.5 to 4 (based on distance to target) seconds.
- New Effect: Can now target allied minions and wards.
- Cooldown reduced to 300 seconds from 360.
- New Effect: Channel is no longer cancelled by the target's death.
- Removed: No longer renders the target invulnerable and stun them if they are a minion, ward, or trap.
- Cooldown now starts upon the dash ending, rather than the channel ending.
- New Effect: Now displays a timer for the remaining duration as a circular VFX at the target location. This is visible to all players.
- Removed: No longer causes the user to land 225 units away from a turret, or 100 units away from other unit types, toward the direction of their nexus.
- Bug: Unleashed Teleport tooltip incorrectly states that the haste lasts for 4 seconds instead of 3.
- Bug Fix: No longer unintentionally cancels if the target is a Captive Audience and it dies or expires.
- Bug Fix: Unleashed Teleport tooltip now states the correct haste duration.
Patch 14.15
changeTeleport
- Bug Fix: Restored cast bar.
Patch 13.10
nerfTeleport
- Unleashed Teleport timer reduced to 10:00 from 14:00.
- Unleashed Teleport cooldown increased to 330 to 240 (based on level) seconds from 240.
- Bug Fix: Icon for Unleashed Teleport is now properly updated from Teleport icon at all times instead of only until exiting fog of war.
Patch 12.15
changeTeleport
- Bug Fix: Unleashed Teleport cooldown upon transformation now properly factors in summoner spell haste instead of ability haste.
Patch 12.4
changeTeleport
- Bug Fix: Tooltip now displays the accurate cooldown timer.
Patch 12.2
changeTeleport
- Bug Fix: Fixed a bug where it could sometimes still target certain units other than turrets before 14 minutes.
- Bug Fix: Fixed a bug where Unleashed Teleport would permanently replace one of your summoner spells if acquired and used via the Unsealed Spellbook rune.
- Bug Fix: Champions will now correctly drop Unleashed Teleport spell shards if used after 14 minutes into a game with Zoe.
- Bug Fix: Fixed a bug where Yone could sometimes cast Unleashed Teleport while his Soul Unbound was active.
Patch 12.1
changeTeleport
- Removed: Can no longer target ally minions or wards.
- Removed: No longer grants 50% bonus total movement speed for 3 seconds on arrival.
- Cooldown changed to 360 seconds at all levels from 420 to 210 (based on level).
- New Effect: Transforms into Unleashed Teleport at 14:00.
Patch 11.16
changeTeleport
- Bug Fix: Channel now properly cancels if a targeted turret was destroyed while the remaining channel duration was 0.3 seconds.
Patch 11.6
buffTeleport
- Bonus movement speed increased to 50% at all levels from 30/40/50% (at level 1/6/11).
- Cooldown reduced to 420 to 210 (based on level) seconds from 420 to 240 (based on level).
- New Effect: Now removes homestart and homeguard bonus movement speed.
- Bug Fix: Formatting and vocabulary in the in-game tooltip changed.
Patch 10.19
changeTeleport
- Bug Fix: Cooldown tooltip now properly updates when using Cosmic Insight.
Patch 10.6
buffTeleport
- Cooldown changed to 420 to 240 (based on level) seconds from 360 at all levels.
- New Effect: Now grants 30/40/50% (at level 1/6/11) bonus movement speed for 3 seconds on arrival.
Patch 8.23
changeTeleport
- Channel duration reduced to 4 seconds from 4.5.
- New Effect - Commit: Teleport can't be canceled by its caster once cast.
Patch 8.14
nerfTeleport
- Cooldown increased to 360 seconds from 300.
- Canceled cooldown increased to 240 seconds from 200.
Patch 7.9
changeTeleport
- If cast off-screen, it'll search for a nearby unit to target.
- Spells can no longer be queued during channel time.
Patch 6.23
changeTeleport
- If Teleport's channel is interrupted by someone other than yourself, the camera will now snap to your location.
Patch 6.21
changeTeleport
- Bug Fix: Teleporting to a ward nearby a thin wall no longer has a chance of placing you on the other side of it.
Patch 6.13
buffTeleport
- Channel duration increased to 4.5 seconds from 3.5.
- Teleport destination point is no longer random on target, Instead, you now appear on the side of the object closest to your nexus.
- Teleport VFX now shown if you have vision within 500 units of target point.
- Teleport now does a soundless "On the way" ping to your allies.
Patch 5.22
nerfTeleport
- No longer has a reduced cooldown when targeting an allied structure.
- Channel time increased to 4 seconds from 3.5.
Patch 4.21
changeTeleport
- Can now target wards on the minimap.
Patch 4.10
changeTeleport
- Reduced cooldown for Teleporting to an allied turret increased to 240 seconds from 200.
Patch 4.4
nerfTeleport - new particles and sounds
Teleport
- Teleporting to an allied turret now refunds 100 seconds of the cooldown.
- Cooldown refunded for cancelling teleport reduced to 100 seconds from 150 seconds.
Patch 1.0.0.139
changeTeleport
- Fixed a bug where it could be used after being affected by crowd control effects.
- Fixed a bug where casting Cleanse could interrupt Teleport.
Patch 1.0.0.129
changeTeleport
- Summoner's Insight no longer reduces cooldown.
Patch 1.0.0.121
changeTeleport
- Using on a ward will now reveal the ward to enemies for a few seconds.
Patch 1.0.0.118
nerfTeleport
- Cncel delay increased to 1 second from 0.5.
Patch 1.0.0.100
nerfTeleport
- No longer be cast while root.
Patch 1.0.0.63
changeTeleport
- Fixed a bug where the spell could be cast on a minion right before it died, allowing the player to teleport invisibly to a location.
Patch 0.9.25.24
nerfTeleport
- Cooldown increased to 300 seconds from 270.
Patch 0.9.22.15
changeTeleport
- eceived a new particle.
