PCHealSpell Patch History
Summoner Spells · League of Legends (PC)Also in: Heal in Wild RiftHeal in League Classic
Heal Current Status
Leaning up - 1 of Heal's last 3 changes was a buff. Heal has been changed in 16 League of Legends patches. 4 buffs, 5 nerfs, 7 adjustments. Most recently adjusted in Patch 25.S1.1 ().
Cooldown: 240s
Heals your champion and the allied champion nearest to the cursor for 80 - 346 (based on level), while also granting both of you 30% bonus total movement speed for 1 second.
Heal Changes
Patch 25.S1.1
changeHeal
- Updated icon.
Patch 14.10
buffHeal
- Target range increased to 900 units from 850.
- Range changed to cr from er.
- Bug Fix: Automatic target lock-on range now matches the cast range. [Prior to these changes, it was 835 instead of 850.]
Patch 14.3
changeHeal
- Bug Fix: Casting no longer cancels basic attack windups.
Patch 13.17
changeHeal
- Bug Fix: No longer fails to grant the bonus movement speed to the affected ally if the ally did not have Heal equipped themselves.
Patch 12.10
nerfHeal
- Heal reduced to 80 to 318 (based on level) from 90 to 345 (based on level).
Patch 8.16
buffHeal
- Cooldown reduced to 240 seconds from 270.
Patch 8.6
nerfHeal
- Cooldown increased to 270 seconds from 240.
Patch 4.13
nerfHeal
- Heal amount reduced to 90 to 345 (based on level) from 95 to 475 (based on level).
Patch 4.10
nerfHeal
- Movement speed duration lowered to 1 second from 2 seconds.
Patch 4.6
changeHeal
- Heal is 50% less effective on allies previously Healed within the past 35 seconds. This debuff only applies when an ally has been healed by the Summoner Spell Heal.
Patch 4.5
buffHeal
- Revised Active: You instantly heal the allied champion closest to your cursor for 90-495 health and grant them 30% movement speed for 2 seconds. If no target is found, it will heal the most wounded allied champion nearby. You are also healed and hasted for the same amount. Any Grievous Wounds are also removed.
- Range increased to 700 from 600.
- Cooldown reduced to 240 seconds from 300.
- Heal amount increased to 90-465 (scales non-linearly with levels) from 90-345.
Patch 4.4
changeHeal - new particles and sounds
Patch 1.0.0.152
changeHeal
- Health restored per level reduced to 15 from 25.
- Amount allies are healed for increased to 100% from 50%.
- Summoner's Resolve now increases your champion's max health by 5 per level instead of increasing the Heal amount by 10%.
- Cooldown increased to 300 seconds from 270.
Patch 1.0.0.139
nerfHeal
- Base value reduced to 100 from 145.
Patch 1.0.0.136
changeHeal
- Base heal amount reduced to 120 from 140.
- Recently Healed debuff duration increased to 35 seconds from 25.
Patch 1.0.0.129
buffHeal
- Heal amount per level increased to 25 from 20.
- Improved Heal no longer reduces the cooldown but now increases the amount healed by 15%.
