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PCSated Devourer
RemovedLeague of Legends (PC)
Sated Devourer has been changed in 4 League of Legends patches. 1 nerf, 2 adjustments. Most recently adjusted in Patch 6.1.
Cost: 1450g
Attack Speed: 40%
Recipe:
UNIQUE Passive - Phantom Hit: Every second/fourth [[basic attack]] triggers a Phantom Hit that applies [[on-hit effect]]s twice.
Patch 6.1change
General
- Bug Fix: A few cases of champions that damaged themselves when using empowered basic attacks (ex.: Phase Dive or Queen's Wrath)
Patch 5.19change
Patch 5.18nerf
General
- On-hit damage reduced to 50 from 60.
Patch 5.13new
Sated Devourer added to League of Legends
General
- Grants 50% attack speed and 60 on-hit magic damage.
- Unique Passive - Phantom Hit: On every second attack you are accompanied by a phantom that strikes your target. The phantom's attack deals no base damage but will apply all on-hit effects (including both champion and item effects).
- One-use on-hit effects remain one-use. Sheen won't deal double damage.
- CONFIRMED: Attacks that "attack" multiple times, such as Double Strike and Lightslinger, count as a single attack for the purposes of Phantom Hit. Additionally, unlike Double Strike, Phantom Hit does not generate stacks toward itself. Standard > Phantom > Standard > Phantom... - no exceptions.
- Phantom Hit does not count as a second ATTACK, only a second HIT. Attack modifiers will only apply once - e.g. Pix, Faerie Companion.
- CONFIRMED: Phantom Hit will generate stacks toward effects such as Moonsilver Blade, Stacked Deck and Headshot. Master Yi will alternate between Double Strike and Phantom Hit, due to the Phantom Hit generating double the Double Strike stacks.
