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Viego Wild Rift Patch HistoryWR

ViegoPatch History

Assassin / Fighter

Wild Rift (Mobile)Also in: Viego in League of Legends

Viego Win Rate

Viego Current Status

Trending down - 2 of Viego's last 3 changes were nerfs. Viego was last nerfed in Patch 7.1f (). Across 11 patches, Viego has received 5 buffs, 4 nerfs, 1 adjustment since release in Patch 5.1a.

Build GuideEssence ReaverThe CollectorLord Dominik's RegardsJungle

Viego Build Guide (Jungle)

Wild Rift Viego Jungle build from Diamond+ ranked games: the most popular core is Essence Reaver into The Collector into Lord Dominik's Regards, picked in 56.48% of games with a 49.85% win rate. Updated 2026-08-16.

Item Build

Most popular core49.85% WR · 56.48% pick

Alternative core 150.62% WR · 10.49% pick

Alternative core 250.87% WR · 6.89% pick

Most popular boots53.69% WR · 81.59% pick

Alternative boots51.61% WR · 10.25% pick

Runes

Most popular page46.76% WR · 33.99% pick

ConquerorUnshakeableBone PlatingOvergrowthLegend: Alacrity

Resolve primary · Precision secondary

Alternative page44.69% WR · 14.03% pick

ConquerorSudden ImpactHubrisEyeball CollectionBone Plating

Domination primary · Resolve secondary

Summoner Spells

Most popular summoners47.31% WR · 99.81% pick

FlashSmite

Skill Order

Know Viego's optimal skill leveling?

Win and pick rates from Diamond+ ranked games on the Wild Rift CN server, updated 2026-08-16.

Ability DetailsFull kit, stats, and scaling
Sovereign's DominationWR
Passive - Sovereign's Domination

Innate: Whenever Viego scores an enemy champion takedown while alive and within 3 seconds of damaging them, a Mist Wraith spawns from that champion's corpse for 8 seconds. Viego can basic attack or tap the Minion Button while near a Mist Wraith to consume it: causing him to blink to its location after winding up for 1 second, during which he is untargetable (except to turrets) and unable to act. He then gains Possession and heals himself for 7% (+ 4% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) of the target's maximum health.

Possession: For 10 seconds, Viego assumes the enemy champion's form and gains their basic attacks, basic abilities, items, and base stats (based on Viego's level). He also gains a free cast of Heartbreaker, which is initially placed on a 1.5-second cooldown, and 10% bonus movement speed while facing nearby enemy champions.

Viego cannot use enchantments nor use the shop during Possession. Casting Heartbreaker or consuming another Mist Wraith ends Possession immediately.

Viego will preserve his current health percentage between transformations.

Blade of the Ruined KingWR
Ability 1 - Blade of the Ruined King
CD: 4.5 / 4 / 3.5 / 3
Cast Time: 140% of Viego's windup time

Passive: Viego's basic attacks against enemies deal bonus physical damage on-hit. This damage is affected by critical strike modifiers and has a minimum threshold.

Bonus Physical Damage: 2 / 3 / 4 / 5% target's current health
Minimum Bonus Damage: 10 / 15 / 20 / 25

Additionally, his damaging abilities inflict a mark to enemies hit for 5 seconds. Viego's next basic attack against a marked target will consume the mark on-hit to strike a second time, dealing 15% AD (+ 15% AP) physical damage; and also healing himself for 135% of the post-mitigation damage dealt.

The second strike applies on-hit effects and can critically strike for critical damage.

Active: Viego stabs in a line in the target direction that deals physical damage to enemies hit. The stab's damage is increased by 1% for every 1% critical rate.

Blade of the Ruined King's passive remains under Sovereign's Domination, and while transformed, the second strike is instead converted to bonus damage on-hit which no longer applies on-hit effects but can still critically strike (based on the Possession's stats, abilities and/or item effects).

Spectral MawWR
Ability 2 - Spectral Maw
CD: 7

Active: Viego charges while being slowed by 10% for up to 3 seconds to increase Spectral Maw's missile range and stun duration over the first second of the channel.

Magic Damage: 80 / 150 / 220 / 290 (+ 90% AP)

Spectral Maw can be recast within the duration. If the charge completes without reactivation or is interrupted, Spectral Maw incurs a 3-second cooldown.

Recast: Viego hurls a blast of mist in the target direction and dashes a fixed distance in the same direction (without crossing terrain). The mist deals magic damage to the first enemy hit and stuns them for 0.4 - 1.25 (based on channel time) seconds.

Spectral Maw resets Viego's basic attack timer. Abilities can be cast during the dash.

Harrowed PathWR
Ability 3 - Harrowed Path
CD: 12 / 10 / 8 / 6

Active: Viego sends a specter in the target direction that creates a trail of mist in its wake which lasts 8 seconds. If it hits terrain, the mist will spread further around either side. While inside the mist, Viego gains bonus attack speed. If he does not attack or cast abilities, he also gains bonus movement speed and camouflage.

Bonus Attack Speed: 45 / 50 / 55 / 60%
Bonus Movement Speed: 25 / 30 / 35 / 40% (+ 4% per 100 AP)

Declaring a basic attack or casting an ability will break the camouflage and remove the bonus movement speed, preventing Viego from gaining them again for 1 second, increased to 2 seconds if he attacked a large monster. This duration refreshes on subsequent attacks and ability casts.

Harrowed Path can be cast during any of Viego's abilities. Viego cannot gain the camouflage nor bonus movement speed from Harrowed Path for 1 second if he cast it during Spectral Maw channel or started the channel while the mist was active.

HeartbreakerWR
Ability 4 - Heartbreaker
CD: 90 / 75 / 60
Cast Time: 0.5
Effect Radius: 275

Active: Viego gains displacement immunity over the cast time, then blinks to the target location. Upon arrival, he strikes the most wounded enemy champion nearby, dealing physical damage, slowing them by 99% for 0.25 seconds, and applying on-hit effects. Other nearby enemies are applied ability effects and knocked back (without crossing terrain).

Physical Damage: 14 / 17 / 20% (+ 6% per 100 bonus AD) target's missing health

All targets hit are dealt 110% - 170% (based on critical rate) AD physical damage.

If a Sovereign's Domination is discarded, Heartbreaker will incur a 1-second cooldown if it is not already on cooldown.

Base Stats

Health: 660
Health Per Level: 128
Attack Damage: 62
AD Per Level: 4.5
Attack Speed: 0.82
AS Per Level: 2.7
Armor: 46
Armor Per Level: 5
Magic Resist: 36
MR Per Level: 2
Movement Speed: 345
Range: 220
Health Regen: 8
HP Regen Per Level: 0.8

Viego Changes

Patch 7.1f

Nerf

Viego’s jungle clear speed has been too efficient, allowing him to snowball games more consistently than other junglers. We’re reducing the current Health damage on his first ability to slow down his early tempo. In addition, the execution potential of his fourth ability in teamfights has been outperforming, so we’re tightening its damage area to require more precise positioning and timing when engaging.

Blade of the Ruined King

  • Health ratio reduced from 3/4/5/6% target's maximum health to 2/3/4/5%.

Heartbreaker

  • Effect radius reduced from 300 to 275.

Patch 6.3d

Nerf

Blade of the Ruined King

  • Base damage reduced from 25/45/65/85 to 20/40/60/80.

Heartbreaker

  • Area damage reduced from 120 to 180% (based on critical rate) to 110 to 170% (based on critical rate).

Patch 6.2e

Buff

Stats

  • Base damage increased from 58 to 62.

Harrowed Path

  • Bonus attack speed increased from 35/40/45/50% to 45/50/55/60%.

Patch 6.1f

Buff

Sovereign's Domination

  • Heal health ratio increased from 5% target's maximum health to 7%.

Heartbreaker

  • Health ratio increased from 12/16/20% target's missing health to 14/17/20%.

Patch 6.1

Change

Sovereign's Domination

  • Bugfix: Fixed the issue where Viego's possession of Yone becomes permanent if he is crowd controlled after casting Soul Unbound.

Patch 6.0

Buff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 660.
  • Health growth increased from 120 to 128.

Patch 5.2d

Buff

General

  • Damage dealt: 100% → 110%
  • Damage received: 95% → 90%

Patch 5.2c

Nerf

We’re adjusting Viego’s damage to make sure players are choosing the right time to go in.

Stats

  • Armor growth reduced from 5.5 to 5.

Blade of the Ruined King

  • On-hit damage health ratio reduced from 4/5/6/7% target's current health to 3/4/5/6%.
  • Second hit AD ratio reduced from 20% AD to 15%.
  • Critical strike chance ratio reduced from 0 to 75% (based on critical strike chance) to 0 to 50% (based on critical strike chance).

Heartbreaker

  • Cooldown increased from 80/70/60 seconds to 90/75/60.
  • Critical strike chance ratio reduced from 0 to 75% (based on critical strike chance) to 0 to 50% (based on critical strike chance).

Patch 5.1c

Nerf

Viego 🤝 Crit items. These changes will make sure his bursts don’t become ridiculous.

Blade of the Ruined King

  • Second hit AD ratio reduced from 30% AD to 20%.
  • Critical strike chance ratio reduced from 100% to 75%.

Heartbreaker

  • Secondary target base damage reduced from 120 to 240% (based on crit rate) to 120 to 210% (based on crit rate)
  • AD health ratio reduced from 7.5% target's missing health per 100 bonus AD to 6%.

Patch 5.1b

Buff

Viego can be a lil tricky to play and we’re not afraid to admit that. But we do want players to enjoy the range of complexity that comes with playing the Ruined King. We’re tweaking his abilities and making him easier to maneuver and smoother for his ability casts.

Sovereign's Domination

  • Heartbreaker lockout reduced from 1.5 seconds to 1.
  • Heal health ratio increased from 2% target's maximum health to 5%.
  • Heal AD health ratio increased from (2.5% per 100 bonus AD) target's maximum health to 4%.

Blade of the Ruined King

  • Passive on-hit damage health ratio increased from 3/4/5/6% target's current health to 4/5/6/7%.
  • Second hit AD ratio increased from 20% AD to 30.
  • Active AD ratio increased from 70% AD to 80%.

Spectral Maw

  • Stun duration increased from 0.25/0.5/0.75/1/1.25 (based on channel time) seconds to 0.4/0.6125/0.825/1.0375/1.25 (based on channel time) seconds.
  • Missile speed increased
  • Missile width increased.

Heartbreaker

  • Cast time reduced from 0.5 seconds to 0.37.
  • Target range increased from 425 to 500.
  • Effect radius increased from 275 to 300.
  • AD health ratio increased from (5% per 100 bonus AD) target's missing health to 7.5%.

Patch 5.1a

New

Viego added to Wild Rift

General

  • Released May 8, 2024 (00:01 UTC).

Related Wild Rift Champions

Viego Wild Rift FAQ

Frequently Asked Questions
When was Viego last changed in Wild Rift?
Viego was last nerfed in Wild Rift Patch 7.1f, released May 27, 2026. That patch changed Blade of the Ruined King (Health ratio reduced from 3/4/5/6% target's maximum health to 2/3/4/5%); Heartbreaker (Effect radius reduced from 300 to 275).
How many times has Viego been buffed or nerfed in Wild Rift?
Viego has been changed in 11 Wild Rift patches: 5 buffs, 4 nerfs, 1 adjustment.
Is Viego getting buffed or nerfed in Wild Rift?
Trending down - 2 of Viego's last 3 changes were nerfs. Viego was last nerfed in Patch 7.1f.
Was Viego changed in Wild Rift Patch 7.2c?
No - Viego was not changed in Patch 7.2c. Its most recent change was in Patch 7.1f.
What is the best Viego build in Wild Rift?
Viego's most-played Jungle build in Wild Rift runs core items Essence Reaver, The Collector and Lord Dominik's Regards, based on Diamond+ ranked games. The full guide on this page covers items, runes and summoner spells.
When was Viego released in Wild Rift?
Viego was released in Wild Rift in Patch 5.1a on April 24, 2024.