WRDark HarvestRune Patch History
Keystone · League of Legends: Wild RiftAlso in: Dark Harvest in League of Legends
Dark Harvest Current Status
Trending down - 2 of Dark Harvest's last 3 changes were nerfs. Dark Harvest has been changed in 5 Wild Rift patches. 2 nerfs, 3 adjustments. Most recently nerfed in Patch 7.2 ().
Passive: Damaging attacks and abilities against an enemy champion below 50% health will deal 40 (+ 10 per stack) (+ 25% bonus AD) (+ 15% AP) bonus adaptive damage, then generate 1 stack. The cooldown reduces to 1 second upon scoring a champion takedown. pst2
Dark Harvest Changes
Patch 7.2
nerfDark Harvest
- Damage: 40 + 10* Number of Souls + 25% bonus Attack Damage + 15% Ability Power → 35 + 11* Number of Souls + 10% bonus Attack Damage + 5% Ability Power
Patch 6.3d
nerfDark Harvest
- Base damage reduced from 50 to 40.
Patch 6.3c
changeDark Harvest
- Bugfix: Fixed an issue where Dark Harvest could occasionally trigger multiple times.
Patch 6.3a
changeKeystone Runes: Dark Harvest
- Striking an enemy champion whose health is under 50% deals adaptive damage and harvests their soul, which permanently increases Dark Harvest’s damage by 10.
- Dark Harvest Damage: 50 + 10 * Souls stacks + 25% Bonus Attack Damage + 15% Ability Power
- Cooldown 20s, participating in an enemy take down resets the cooldown to 1s.
Patch 6.3
changeDark Harvest
- Type: Keystone rune.
- Passive: You reap 1 Soul from damaging attacks and abilities against an enemy champion below 50% health, dealing 50 (+ 10 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus adaptive damage (35-second cooldown). The cooldown reduces to 1 second upon scoring a champion takedown.
